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No, you're right about the derpy kids always being around, sure. It's not just video games.
But kids don't always employ moderation voluntarily, and if a kid REALLY LIKES video games, it's up to someone to step in and say "enough." You understand. I just happen to think video games are much more likely to evoke this behavior than, say, sticks and mud.
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I think this is less about how much time a child puts into gaming and a lot more about the variety of activities she engages in. When I was a kid, I used to play games quite a bit (of the console variety, that is), and, after turning off the Super Nintendo, would go outside and play with my friends. In that sense, the games sort of encouraged us more to do surprisingly creative things.
All the stranger that I'm not particularly engaged in life today. Not in that way, anyway. I'm not sure if that's the fact that I'm an adult now or that I don't play games or other interactive mediums. I think as adults we tend to tune out and take the paths of least resistance. It's so much easier for me to watch a movie for two hours than get involved in a thirty-hour game. But then, maybe I'm being nostalgic.
I guess I'm just saying that it depends on whether or not the child is engaging solely in the games he has or whether or not he has other interests. I think we're on the same page here.
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Zip: I can't stand GPS in most every day uses. It's fantastic if you're going cross country and want the best routes, but the majority of people who OWN GPS units rarely seem to go ANYWHERE that they'd NEED it, and it only encourages them to never actually LEARN where to go.
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Just want to point out here that I just got a GPS system a few months ago and it's encouraged me to learn the local area a bit better than before.
But I've definitely met the idiots who use the GPS to go down to the mail box, so I understand that.
There's nowhere I can't reach.