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[DS] Contra 4
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surasshu
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Old Jun 20, 2007, 10:41 AM Local time: Jun 20, 2007, 05:41 PM #1 of 120
Sigma Star Saga was actually pretty awesome. They also did Shantae, arguably by far the best gameboy colour game ever. I guess there's not much else to say about this except I really hope virt is doing the music for this. That would rock.

I'm gonna be buying this no matter what. and yeah probotector whats up with that

Jam it back in, in the dark.

Last edited by surasshu; Jun 20, 2007 at 10:53 AM.
surasshu
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Old Jun 20, 2007, 12:10 PM Local time: Jun 20, 2007, 07:10 PM #2 of 120
Oh now I remember what I was going to put in my post, but in the interest of making this thread look more active, I'll make a separate post. This grappling hook thing, it reminds me of Bionic Commando. That game was cool too, but I'm not sure if Bionic Probotector is such a good idea. Anyway, yeah!

I'm not sure if they're gonna implement any touch screen stuff, but yeah I hope not. Castlevania PoR had no touch screen stuff at all (at least in-game, you could still select stuff in the menu with it) and it was excellent, so I'm hoping that's the model they're going for.

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surasshu
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Old Jun 20, 2007, 01:17 PM Local time: Jun 20, 2007, 08:17 PM #3 of 120
It actually did, but I guess you never used it! If you have both characters on the screen at the same time and touch somewhere on the screen, your partner (the one you're not controlling) will move to that place.

I've never used it either. :\
Oh crap, I forgot all about that! But yeah, I never used it. If they put in something like that--that is, something that is in no way necessary to enjoy the game, it will work for me just fine. I mean heck, if they figure out a way to make the touch screen work within the platform setting, I wouldn't mind that either.

I'm just not interested in a "Master of Disguise"-type travesty. D:

This thing is sticky, and I don't like it. I don't appreciate it.
surasshu
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Old Jun 21, 2007, 03:32 PM Local time: Jun 21, 2007, 10:32 PM #4 of 120
It reminds me of the first big boss of Contra on the NES. I think that's the first boss anyway, it sort of depends I guess.



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surasshu
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Old Jun 26, 2007, 06:06 AM Local time: Jun 26, 2007, 01:06 PM #5 of 120
- Soundtrack being done by virt
Actually, that was just speculation on my part. I asked him and unfortunately, the in-house composer is Sakimoto doing the music.

Unless he's not saying cause he has an NDA to adhere...

I was speaking idiomatically.
surasshu
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Old Jun 26, 2007, 07:08 AM Local time: Jun 26, 2007, 02:08 PM #6 of 120
Haha, I bet they got that info from my post. GRATE DETECTIVE WORK

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surasshu
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Old Jun 26, 2007, 06:20 PM Local time: Jun 27, 2007, 01:20 AM #7 of 120
That's odd! maybe I misunderstood what he said. Anyway great news!

How ya doing, buddy?
surasshu
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Old Jun 29, 2007, 09:35 PM Local time: Jun 30, 2007, 04:35 AM #8 of 120
It's funny though, taking example from Nintendo going back to Mario 1 instead of 3, yet the sprites/enemies and even the two-weapong switch are definitely Contra III style.
Actually it sort of makes sense--in the 1up Show interview thingie, the guy said that they disregarded anything past Contra III (which they considered the "true" Contra lineage).

By the way when watching that 1up video keep in mind that the music and sound you hear of the game (what little there is of it) is fucked up. There's some kind of echo loop so the sound is recorded twice at 100% volume out of sync, resulting in the mess you hear. Don't trust the media!

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surasshu
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Old Nov 15, 2007, 08:21 AM Local time: Nov 15, 2007, 03:21 PM #9 of 120
Originally Posted by Infernal
I like how they cry over the graphics because it's 2D (??)
????

That sort of makes me nostalgic for the 90s. "What is this Castlemania game, then? It's not 3D, so it clearly automatically looks ugly, I will go back to giving Battle Arena Toshinden 11 stars for graphics now"

Anyway it's awesome. I never really heard Jake's sound design work (only his music), and it is incredible, it's almost better than the music (ALMOST). They used some of the original sounds (which is clever for nostalgia points, I thought he remade them but he said they're the actual originals) but the new shit is amazing. I think my favorite sound is the grappling hook, MAN that's a satisfying little thing.

Really wish they'd allocated more memory to the samplebank though!

Oh yeah, and the game seems okay too, a bit too hard for me, but super fun. Hopefully more companies will start to make these kinda games, especially if this is a success.

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Last edited by surasshu; Nov 15, 2007 at 08:23 AM.
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