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Anyway, I'm hopeful that this will be a new brand (BRAND NEW). Treasure has almost never made sequels to their own franchises (pretty much just Gunstar Heroes, right?), and Ikaruga seems like it would be very difficult if not impossible to make work on a handheld. I would personally really like a new 2D run-and-gun game from them, perhaps with a twist of some sort (robots? mecha? BURGERS?). I'm also hoping that it's 2D. I like pixels, and explosions, and long walks on the beach. ![]() Jam it back in, in the dark. |
Bangai-O Spirits!
![]() I think the US version is coming out in May? I think I read that somewhere, but don't hold me to that, as I can't find it anywhere now. Anyway from what I've seen the game is more or less the same as the DC version that I know and love, so I don't think there will be a huge lingual barrier to overcome. I wonder if online multiplayer (which I'm assuming it has, I don't know, am I wrong?) will be universal or zone-bound... And I guess I can wait a few months to support a localized version. Well, maybe! There's nowhere I can't reach. |
Woo YAY I preordered but I couldn't wait, so I also downloaded the US version. It's awesome!
I haven't even scratched the surface of the pack of levels that comes with the game itself, and then there's the practically endless supply of additional levels thanks to the level editor (which I also haven't touched yet). The tutorial levels were extremely funny, and the levels that I've tried so far were all really fun (if sometimes really difficult, What's your favorite weapon? Mine has to be the freeze EX, combined with the bouncing EX. It's just too funny to freeze a circle of bullets as it's about to hit you, and then shoot giant bouncing balls that trace the enemies and clear the screen for you. This thing is sticky, and I don't like it. I don't appreciate it. |