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[Multiplatform] New Kingdom Hearts Project(s)
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No. Hard Pass.
Salty for Salt's Sake


Member 27

Level 61.14

Mar 2006


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Old Nov 26, 2009, 11:13 PM Local time: Nov 26, 2009, 10:13 PM #1 of 124
This sums up why Kingdom Hearts is utter shit these days better than I could:

Quote:
These days, it's hard to shake the feeling that Kingdom Hearts games aren't made for anyone but Kingdom Hearts fans alone. ... Instead of treating the sequel like the first game -- a fun romp through Disney worlds -- Square thought that the Kingdom Hearts mythology (kept on the back burner throughout KH1) needed to take center stage. So, instead of throwing you into a colorful fun world full of Disney characters, Kingdom Hearts II instead makes you initially suffer for a few hours with annoying teenagers as they muddle through middle school-level discussions of existentialism. ... With all of the material available in the Disney universe, Kingdom Hearts II inexplicably forces you to trudge through nearly a half-dozen level themes you've already seen in the previous game. This repetition, combined with endless indeciperable cutscenes full of nonsense and neologisms, really put me off the franchise for good back in 2006. ... Warren Spector may be a bit off about Mickey Mouse's universal appeal, but his Epic Mickey project is at least putting the Disney characters front-and-center where they belong. But as Kingdom Hearts marches on, the series is getting further and further away from this simple idea. I managed to luck into a copy of the recent DS installment of the franchise, and after two hours, I've yet to see a single Disney characters. Instead, I've been treated to a collection of impeccably groomed, angsty metrosexuals who all seem to be in a competition for cattiest human being alive
Source = 1UP's RPG Blog : The Shrinking Appeal of Kingdom Hearts

Ever since Kingdom Hearts II, the series has been nothing but an increasing exercise in how much angst can we cram into vapid characters. They've been terrible time and time again, and 358/2 was so bad I think you have to be half-retarded to finish it.

Jam it back in, in the dark.


John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.

No. Hard Pass.
Salty for Salt's Sake


Member 27

Level 61.14

Mar 2006


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Old Nov 27, 2009, 01:54 AM Local time: Nov 27, 2009, 12:54 AM #2 of 124
358/2 had good parts off and on, but if you stick with it long enough, about 3/4ths of the game is when it starts to really get good and doesn't stop until you beat the game. The last boss music is an awesome remix.
If only 1/4 of the game is any good, it's a terrible fucking game. If the best thing you can say about it is "hey, the end boss music is a great fan service remix" you prove my point about why the whole series is nothing but terrible fucking games.

There's nowhere I can't reach.


John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.

No. Hard Pass.
Salty for Salt's Sake


Member 27

Level 61.14

Mar 2006


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Old Nov 27, 2009, 02:27 AM Local time: Nov 27, 2009, 01:27 AM #3 of 124
As with any KH game after the first one, most of the game's music comes from its predecessors, just redone or remixed. There isn't that much new music, but I'm alright with that. It's pretty much hit or miss with me.
The problem with KH as a series was that when it began it bordered on fan fiction. The thing that utterly killed it and made it terrible is that instead of trying to avoid it, they embraced it. They essentially created self-insertion star trek/star wars crossover with man-pregnancy slash wankfest fan fiction. And a bunch of people said it was cool that they basically made a bunch of games that had nothing but fan service in them.

This thing is sticky, and I don't like it. I don't appreciate it.


John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.

No. Hard Pass.
Salty for Salt's Sake


Member 27

Level 61.14

Mar 2006


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Old Nov 27, 2009, 09:05 AM Local time: Nov 27, 2009, 08:05 AM #4 of 124
Yes, for one game. Which was my point. And then it wasn't Disney with FF anymore. It was just the Kingdom Hearts mythos. Which is, you know, fucking Twilight levels of suck.

How ya doing, buddy?


John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.

No. Hard Pass.
Salty for Salt's Sake


Member 27

Level 61.14

Mar 2006


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Old Nov 27, 2009, 01:19 PM Local time: Nov 27, 2009, 12:19 PM #5 of 124
The story has always centered around Sora, Donald, and Goofy going around and searching what they're looking for.

I feel fighting the Organization made for some of the best boss battles in the series. I realize the sequels centered around Sora and company more, but you're still going around interacting with various Disney worlds. They're not going to break away from that.
Except they clearly have. The actual Kingdom Hearts mythos has become central, and unfortunately the Kingdom Hearts mythos is teen-angst rubbish.

I was speaking idiomatically.


John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.

No. Hard Pass.
Salty for Salt's Sake


Member 27

Level 61.14

Mar 2006


Reply With Quote
Old Nov 27, 2009, 03:03 PM Local time: Nov 27, 2009, 02:03 PM #6 of 124
To be fair, the Kingdom Hearts "mythos" was actually not abysmal for that first game. The game was actually a solid title and I enjoyed it through and through. Everything afterwards, on the other hand... I... just sigh disappointingly at the wasted potential.
No, no. The mythos still sucked, they just kept it in the background so it wasn't so bad.

What kind of toxic man-thing is happening now?


John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.

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