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[Multiplatform] End of Eternity of Fate and Resonance. Tri-Ace should not be allowed to name things.
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Black Mage
Nothing beats a Sunny Day!


Member 264

Level 10.71

Mar 2006


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Old Mar 17, 2010, 10:08 PM #1 of 60
Finally got my hands on this today, and I am absolutely loving it thus far.

It's pretty complicated, and I think it's probably the first RPG I have played that I don't feel I could have just dove in and started playing without going through the battle tutorials.

I haven't gotten too far in, but as of two and a half hours:

- English Voice Acting is Great (And Tolerable at the worst)
- Battle system is fun, but complicated. Definitely do the tutorials in the Arena.
- Touched only a bit of Weapon customization and "Dressing Up" characters.
- Guild / Bulletin Board System very similar to FFXII
- Story, not too much so far, and what there was hasn't really been explained at all. Doesn't seem bad though.
- Graphics are nice when they aren't blurry, but its short comings are similar to Valkyrie Profile 2's. Still passable in my book though.
- Music-- I've really been tired of Motoi Sakuraba lately, but this game's music is, in my opinion, far far better than any of his recent contributions. I don't know if there were other composers involved, but this OST is thus far probably my favorite this generation. (And definitely much better than SO3, VP2, SO4, and Infinite Undiscovery)

But the most important thing is that it's fun. I've really enjoyed it so far, and while I know its going to be over shadowed by FFXIII, I hope enough people check it out.

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] End of Eternity of Fate and Resonance. Tri-Ace should not be allowed to name things.

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