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Originally Posted by Issac Sarrowtai
...the Gamecube's oversized B button, The DS's Start button placement...the N64 controler...
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Well, I don't think these would be considered malfunctions, as these are designs that are kept throughout the life of the systems (well, mabye except for DS, if you count DS Lite as a fix for that error). These are things that weren't "fixed" after the first batch. Oh and I'm assuming you meant the cube's A button there, since I don't see why anyone would be complaining at the B button being big.
As a side note, I did hear that SSBM did go through minor revisions following the initial release, so later versions have some glitch fixes and minor character balancing stuff. This kinda makes me hesitate when I'm thinking of buying a new game on release date, even though I probably won't notice it as a casual gamer.
There's nowhere I can't reach.