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Tomb Raider: Legend
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Gee-chan
Itchy. Tasty.


Member 2271

Level 11.74

Mar 2006


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Old Mar 31, 2006, 08:04 PM Local time: Mar 31, 2006, 08:04 PM #1 of 50
I was very disappointed in AoD, as it was an interesting game with some different gameplay concepts that weren't seen in previous Tomb Raiders, but it totally took the idea of "tomb raiding" and nixed it. I understand that it was supposed to be because Lara was "colder" and stuff, from her experience in Last Revelation, but still.

Now, after the AoD fiasco, when Eidos said they were handing the game from Core to Crystal Dynamics, I was iffy on the subject, but was willing to give it a try. And from what I've seen of Legends, I'm really glad they did give it to Crystal. It does indeed look like it went back to it's roots of raiding tombs and puzzles, then "kill people".

The only thing I'm wondering is: does it even mention things from AoD, or is it trying to pretend that game never existed, OR does it mention some of Lara's past exploits, while Crystal tries to fix some of the mess AoD created.

Jam it back in, in the dark.
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