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This ends up forgiving people for trying to play it as an FPS early on (Where they'll mostly be using pistols) but will penalize them when they get to better guns that will either suffer from recoil and "shakiness" (Rifles, SMGs) or firing rate (Shotguns). And did they say anything about whether it locks on? Because if there is lock on and it's on by default, it'd be far easier to enforce weapon effectiveness based on skills. Jam it back in, in the dark.
Killing is a dangerous job, after all. I have to make it pay.
Last edited by Nick; Jun 18, 2007 at 02:01 PM.
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Yeah, I don't completely like it either, but for every little thing we nitpick about being out of place, I'm sure Bethesda is going to try hard to remind us that we are indeed playing Fallout (In the same way that someone making a video game based on something they like will try to reference their favorite bits a lot) if they really are fans of it. There's nowhere I can't reach.
Killing is a dangerous job, after all. I have to make it pay.
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This thing is sticky, and I don't like it. I don't appreciate it.
Killing is a dangerous job, after all. I have to make it pay.
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Also, no need to be a condescending jackass about it, Jesus. I am a dolphin, do you want me on your body?
Killing is a dangerous job, after all. I have to make it pay.
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Imagine the backlash if Capcom USA made Street Fighter IV and decided to develop it to appeal to the Smash Bros. crowd? I think it's understandable that Fallout fans may be wary, but the concept of the game hasn't changed in such a way that it cannot present a similar experience, I think. That's just me, though. I don't know if turned based grid combat is essential to Fallout for some fans, but I do think Fallout can work with a different form of combat.
I was speaking idiomatically.
Killing is a dangerous job, after all. I have to make it pay.
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How ya doing, buddy?
Killing is a dangerous job, after all. I have to make it pay.
Last edited by Nick; Jun 22, 2007 at 03:47 PM.
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Yes, but Van Buren was never released. I know about VB and how it still looked like Fallout (And thus you're right that it was possible to keep the game like the first two and still have 3D graphics), I'm just saying that Fallout can also change perspective with the jump to 3D if Metroid, Zelda, and Mario can do so, too.
FELIPE NO
Killing is a dangerous job, after all. I have to make it pay.
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Killing is a dangerous job, after all. I have to make it pay.
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