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[Wii] It's not an RPG, faggots - Capcom vs. Tatsunoko
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Rotorblade
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Old May 21, 2008, 10:54 AM Local time: May 21, 2008, 08:54 AM #1 of 88
Capcom vs. Tatsunoko - 2nd Game about Faggots and Time Travel

As out of left field Mortal Kombat vs. DC Universe was (and seeing as how I couldn't care less about that game), Capcom throws us a surprise curve ball courtesy of popo187 from Shoryuken's forums. These are apparently scans from an upcoming Famitsu:



You might be asking yourself, "what the fuck is Tatsunoko?" Wait... you probably aren't because "lol, anime." For those not up to speed, Tatsunoko Productions are the folks who did Gatchaman, Speed Racer/Mach Go, Go, Go!, Tekkaman, Karas, Casshern, Mospeda... basically, a lot of cool shit.

I'm pretty pumped, though that's probably because Gatchaman and Tekkaman Blade are two series I was quite fond of as a child. And this also means they can do something with Karas outside of INCOHERENT PLOT. We are all winners here, folks.

Commence speculating about the cast as seeds of your complete and utter disappointment are sown into the internets.

Jam it back in, in the dark.

Last edited by Rotorblade; Dec 28, 2008 at 07:24 PM. Reason: I can accomodate a late motherfucker
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Old May 21, 2008, 11:04 AM Local time: May 21, 2008, 09:04 AM #2 of 88
Oh, the licensing nightmare seems to be a definite "Anywhere but Japan-Land" killer as far as release elsewhere is concerned. This really is the year for fighting games, though, I swear.

Edit:

And I just realized that these guys did Samurai Pizza Cats. EVERY SINGLE ONE OF YOUR MOTHERFUCKERS REJOICE.

There's nowhere I can't reach.

Last edited by Rotorblade; May 21, 2008 at 11:10 AM.
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Old May 21, 2008, 11:11 AM Local time: May 21, 2008, 09:11 AM #3 of 88
I don't see the point of a 360 release unless it makes it overseas in comparison to a Japanese market. But... quite honestly, I couldn't tell you. Arcade release is a given and that's all we have to work with other than greasy fan speculation. Mmm.... greasy fan speculation *garrrrrghhghghhhhh*.

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Rotorblade
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Old May 21, 2008, 11:56 AM Local time: May 21, 2008, 09:56 AM #4 of 88
I just sincerely hope it isn't ASW's engine, because Hokuto no Ken is fucking boring and Basara X was an atrocity from a mechanic standpoint. The versus engine would not be a bad thing at all in comparison.



Looks 2.5Dish. I want to see it in motion, that's for sure.

I am a dolphin, do you want me on your body?

Last edited by Rotorblade; May 21, 2008 at 01:17 PM.
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Old May 21, 2008, 07:53 PM Local time: May 21, 2008, 05:53 PM #5 of 88
That's because that's the Bonne symbol on that building and thus it is a Megaman Legends stage, chief.

I was speaking idiomatically.
Rotorblade
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Old May 21, 2008, 08:50 PM Local time: May 21, 2008, 06:50 PM #6 of 88
That's assuming anyone from Samurai Pizza Cats makes it in, not sure how "teh populars" it is in Japan or if they'd put anyone in from it. I've already got Ken from Gatchaman and Casshern. Strider or any number of Mega Man characters from Capcom and I'm pretty much satisfied with the cast.

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Commence speculating about the cast as seeds of your complete and utter disappointment are sown into the internets.


What kind of toxic man-thing is happening now?
Rotorblade
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Old May 21, 2008, 08:57 PM Local time: May 21, 2008, 06:57 PM #7 of 88
You will only be disappointed! DISAPPOINTED!

Honestly, Tatsunoko being the cross over people this time is just a bonus for me. Fact is, this is another freaking versus game. It's like my childhood just went "RESURRECTION!!"

FELIPE NO
Rotorblade
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Old May 22, 2008, 11:18 AM Local time: May 22, 2008, 09:18 AM #8 of 88
Edit: OUTSPONDED! Grargh, Dizzy.

Actual screens, and it is 2.5D. That has to be Shinkiro's best work to date as far as those illustrations are concerned. Chun-Li is red hot in that illustration, it's sick.

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Old May 22, 2008, 11:34 AM Local time: May 22, 2008, 09:34 AM #9 of 88
horribly imbalanced gameplay.
Just gotta hope that higher level play has as much play variety as MVC2's.

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Old Jul 9, 2008, 12:42 PM Local time: Jul 9, 2008, 10:42 AM #10 of 88
YouTube Video

Tatsunoko vs Capcom Homepage

http://img231.imageshack.us/img231/1248/tvsc12vg0.jpg

Now that several more characters have been announced and such information has circulated, we have the official trailer. Character themes are back, the button layout is different, and generally things are looking excellent.

There's nowhere I can't reach.

Last edited by Rotorblade; Jul 9, 2008 at 12:47 PM.
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Old Jul 9, 2008, 08:09 PM Local time: Jul 9, 2008, 06:09 PM #11 of 88
It looks like the approach is one character per series, though. I'm pretty happy with the roster, to be honest. The only thing that threw me for a loop was Soki. Of all Onimusha characters, him? Curious, indeed.

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Old Jul 10, 2008, 11:53 AM Local time: Jul 10, 2008, 09:53 AM 5 #12 of 88
Man, I was half-expecting them to use the original 2-D Morrigan sprite just to spite us.


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Rotorblade
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Old Jul 10, 2008, 10:08 PM Local time: Jul 10, 2008, 08:08 PM #13 of 88
Uh, Guilty Gear? What.

It's not gonna make it over here more than likely because of the licensing issues that would be involved with how many anime properties are in the game. God help them if they decide to use characters from Mospeada.

Also, PS3 is region free, so it doesn't matter if it doesn't get localized here.

I was speaking idiomatically.
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Old Jul 11, 2008, 10:53 AM Local time: Jul 11, 2008, 08:53 AM #14 of 88
I wouldn't count out its appeal too quickly... not to say we eventually won't :/

Just something to make note of is the fact that a lot of people grew up on Tatsunoko Production anime. Gatchaman/G-Force/Battle of the Planets, Mospeada (Robotech adaptation thing), Samurai Pizza Cats, Gold Lightan, Tekkaman Blade... if you're just talking about normal fighting game fans, which pretty much are left to the hardcore, they don't care so long as the game isn't crap and anime really isn't so odd to them.

If you're just talking about casuals, then yeah. We're talking about folks who think Ed Boon makes great video games by sheer force of will and not 2 occasions of dumb luck accidents.

What kind of toxic man-thing is happening now?

Last edited by Rotorblade; Jul 11, 2008 at 11:31 AM.
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Old Oct 9, 2008, 05:03 PM Local time: Oct 9, 2008, 03:03 PM #15 of 88
... why is it that Tatsunoko supplied all the great characters but Capcom keeps fucking up with some real garbage on their roster. Soki? Volnutt? Motherfucking Roll? Jesus.

FELIPE NO
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Old Oct 25, 2008, 02:10 PM Local time: Oct 25, 2008, 12:10 PM #16 of 88
The game only uses 4 buttons, but no fighting stick is gonna be put out these days with just 4 buttons. It looks like Hori did that stick again (like I need another fighting stick from them that isn't an HRAP), so you won't be seeing any throwback to SNK any time soon.

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Old Oct 25, 2008, 05:54 PM Local time: Oct 25, 2008, 03:54 PM #17 of 88
Eh, the NeoGeo Stick I'd heard of, I forgot to mention it. Mainly because it's shit. Either way, Exar? Never heard of em.

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Old Dec 14, 2008, 06:53 PM Local time: Dec 14, 2008, 04:53 PM #18 of 88
Very slow and ineffective, kinda like Hoahmaru from CvS 2, except much worse.
Aaaaaaaaaaaaaaaaaaaaaand we're done.

--------------------

And what were you playing the game with, Goldfish?

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Old Dec 15, 2008, 10:04 AM Local time: Dec 15, 2008, 08:04 AM #19 of 88
Most of Goldfish's overview wasn't worth taking seriously, Toku. Haohmaru isn't "very slow and ineffective" in CVS2, so Goldfish pretty much outed himself there, provided you know what to look for. Anyway, the only significant thing I've seen with the game thus far is that Viewtiful Joe has a glitch similar to Gambit from Marvel vs Capcom 2 which sends him slowly floating off screen after an air combo (variable combination or some such). Kinda sucks to hear for Joe fans.

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Dec 15, 2008, 11:32 AM Local time: Dec 15, 2008, 09:32 AM #20 of 88
YouTube Video

There's how it's done. And...

YouTube Video

That's how the USER can escape it before it's too late. It could be annoying as fuck if you get it used on you and the timer is going. I'm pretty sure it'll be regulated somehow in tournaments.

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Old Dec 15, 2008, 10:04 PM Local time: Dec 15, 2008, 08:04 PM #21 of 88
Goldfish:

I came off as condescending, so you have my apologies there. However, saying things like "Soki isn't that good like Haohmaru" just sends off a few warning signs. Read: It's really stupid to call Haohmaru bad because he's "slow." Because that's not the reason at all. I realize you want to give impressions, and there's no way to say this without sounding like an ass, but we're all scrubs here. Even me. I'm not on the pulse of fighting games and how to play, but I've been around enough to know who also isn't going to be saying anything of worth about the game.

Saying something is "really good" or "not good" while playing on a GC controller is honestly not worth taking seriously. And I mean no personal offense by that. It's the truth. You're not giving impressions that aren't worth hearing because you're "stupid" or "a bad person." You're giving impressions that aren't worth hearing because you don't know the game yet, and because of that, your impressions as to what is "good" and "bad" are relative only to you.

You're not playing on a stick, you're getting hampered by shenanigans (throwing), saying Karas is a beast, and saying someone is slow and ineffectual, all while you're at level where you don't really know the game yet. If you aren't playing the game with the kind of knowledge or resources that most competent players have then no, your input or impressions aren't going to be worth much. Mine aren't worth much either, regarding this game, so I'm right there with you.

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And I have NEVER seen a good Hoahmaru at any tournament for CvS 2 I've been to, or in casual play for that matter. Do you know any top players (non-Japanese preferred) that uses him effectively?
Before the advent of Sagat (CROUCHING FIERCE), Blanka, Cammy, Roll Canceling and A-Grove, you had Haohmaru in some circles tearing shit up. Haohmaru isn't selected anymore, but he's not ineffectual because he's slow. He's ineffectual because he, like many others, cannot consistently combat the higher priorities normals and roll canceling of the aforementioned folks above.

YouTube Video

There's Justin Wong doing reasonably well against some of those folks. Though the guy he fought was in P-Groove, so that's one huge barrier (roll canceling) out of the way. It probably isn't recent at all given that he chose Mai and Haohmaru of all people. Haohmaru in K-Groove was something abused way back when because he had ridiculous priority on his normals and could pressure you into guard crush and submission with his Fierce/Hard Slash. Now that Roll Canceling is about, he's too much risk and no reward for most players. Unless you're buktooth, or something.

I was speaking idiomatically.

Last edited by Rotorblade; Dec 15, 2008 at 10:41 PM.
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Old Dec 28, 2008, 07:22 PM Local time: Dec 28, 2008, 05:22 PM #22 of 88
It's Arcade because it wasn't announced for the Wii when I made the topic. If anything, the Wii port was something that came much later down the line during the game's development and baffled the shit out of me (and is primarily why I'm not playing it right now).

What kind of toxic man-thing is happening now?
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Old Dec 28, 2008, 08:32 PM Local time: Dec 28, 2008, 06:32 PM #23 of 88
Porting the game solely for Wii just didn't seem like a wise move to me at the time. It wasn't a question of how so much as "why." And given the low sales of the game, that hasn't exactly been alleviated. Other than that, I don't own a Wii, so that's why I'm not playing it at the moment. There are a few arcades in North America that picked up the game, so I could probably play it if I took a quick train to New York or even Massachusetts or even booked it down to North Carolina.

I realize you're late to the party, but come on, cut me some slack here. Word up and down the internet? I was following that like anyone else.

FELIPE NO
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