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Castlevania: Symphony of the Tits
All snatched from Cherrn at Highervoltage in the quotations, will also be stealing some translated info. Some more screen shots at the secondary link.
It was pretty aptly put in my eyes when a guy said "I wish Konami would make one good metroidvania, instead of 40 not bad ones." Colors, as pointed out by yet another guy look a bit more vibrant here, and in a surprise twist to me, Igarashi apparently put in a female lead. I guess since she isn't a Belmont, it's "ok."
Jam it back in, in the dark. ![]() |
You got Ayami Kojima back, be grateful.
Most amazing jew boots ![]() |
Juste Belmont ring any bells?
This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
![]() I am a dolphin, do you want me on your body? ![]() |
I know, man. I know. That's what I made the comment I did about it being "ok" that this female lead isn't a Belmont. That's right, I'm
! Not :glad:, !I was speaking idiomatically. ![]() |
They've all been solid games for the most part, but I know a lot of us feel that we want to see some kind of movement forward. Hell, that's been said already in this thread as well. I just get tired of playing damn near the same game over and over.
What kind of toxic man-thing is happening now? ![]() |
Most amazing jew boots ![]() |
Castlevania: Order of Ecclesia Impressions - Shacknews - PC Games, PlayStation, Xbox 360 and Wii video game news, previews and downloads
Even more impressions! And god help us, Glyphs sound like the Soul Absorption from Aria and Dawn of Sorrow. Well, here's hoping for the best, in any case.
What, you don't want my bikini-clad body? ![]() |
Probably only when Glyphs are activated, I imagine. I don't know, there are so many things I expect weapons to do in Castlevania, rather I would like weapons to do, and yet here I am swing gigantic cleavers into foes and having numbers pop up. My favorite weapon moments are when you actually do things like toss enemies across the room. A sense of somewhat visceral combat would be very refreshing, in my opinion.
Jam it back in, in the dark. ![]() |
There's nowhere I can't reach. ![]() |
This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
When did I ever say I liked Grinding or that it was a positive trait in video games, Wraith?
I am a dolphin, do you want me on your body? ![]() |
It was a good statement, at that. I agree with it wholeheartedly. I find that people talk about "length" as if it means an extension of the parts they find enjoyable. Most games are fairly long, as you stated, but yeah... a lot of that length is masochistic type shit like grinding or other repetitive boring tasks. I just feel that asking for a 40 hour Castlevania is stupid, as "completing" everything certain Castlevanias have to offer is often times a lengthly task.
I was speaking idiomatically. ![]() |
That would have to be the last game in the series, a literal magnum opus. And that just ain't gonna happen.
PS: It'd be an 80 hour game, then. What kind of toxic man-thing is happening now? ![]() |
OCD level completionism is pretty much what these Castlevania games prey on. I don't think anyone argues that the main game is long, it's that the side shit is tedious and pretty much what you have to squeeze in order to get a longer return on your investment in these games for some people. It probably wouldn't hurt them to extend the campaign... but then again it probably wouldn't hurt them to stop rehashing the same damn game every time they want to do a supposed "new release."
FELIPE NO ![]() |
I imagine the preparation to be able to do those runs isn't exactly a short process starting out... that is unless you use a guide or some such. I mean, I see where the game can have its longevity, and it's just unfortunate since I hate doing it. The last Castlevania handheld game I enjoyed was probably Aria of Sorrow.
How ya doing, buddy? ![]() |
First female lead in a Metroidvania. I love how Igarashi hates Sonia Belmont. Eh, no biggie. Sounds like we're gonna be getting standard fare here.
Jam it back in, in the dark. ![]() |
Castlevania Legends on the Gameboy was fine. I'm assuming you're referring to the Dreamcast abomination.
There's nowhere I can't reach. ![]() |
Look, I already talked to Skills about this, but I bring up Legends because every time the subject of a woman comes up in Castlevania... they're generally subordinate or outright fucking helpless. The only reason Igarashi brought up Legends was to say it never happened, which I find funny because it was solely for the storyline stuff. Nevermind that it was as "to formula" to Castlevanias back then as his are now.
Most amazing jew boots ![]() |
EDIT: Mo0 makes sandwiches, Skills is an ass(hole), I make fun of Igarashi for bringing up a game that no one remembered anyway for the sole purpose of women hating, and Castlevania Legends is also not worth remembering but was brought up anyway for various retarded reasons.
I am a dolphin, do you want me on your body? ![]()
Last edited by Rotorblade; May 27, 2008 at 11:36 PM.
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Let's see how it matches up with the actual game. The trailer made it seem like it's much more action intensive, but R-Type Final did the same thing and that game is still as slow and methodical as most every other R-Type. Looks good, though, perhaps there will be a demo or some such.
I was speaking idiomatically. ![]() |
It'd sure help, me anyway, for releases like this, I'll say that much. In any case, I've got you suckers for impressions.
What kind of toxic man-thing is happening now? ![]() |
I think we've all felt the same way since the thread began, Rock.
FELIPE NO ![]() |