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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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If you are going to simulate something that occurs in real life, once you get to a certain level of how well the game simulates this real life activity, you won't be able to innovate any further! Gasp! Basically if they add a lot of nice, new tracks, make the game look nice, make the AI believable, have a ton of cars, and have realistic physics, it will be worth a purchase. This isn't complicated. Have a racing sim and want to make a sequel to it? Step one should always be to add new tracks. Step two would be to add new cars. Step three would be to explore new game modes/race types.
Jam it back in, in the dark. I didn't say I wouldn't go fishin' with the man.
All I'm sayin' is, if he comes near me, I'll put him in the wall. |
After seeing what Forza offered with their decal designs and whatnot, who wants to bet that Sony has pressured the GT guys to include a similar feature, only with keyboard and mouse support, more robust image editing tools, and possibly user uploaded images.
There's nowhere I can't reach. I didn't say I wouldn't go fishin' with the man.
All I'm sayin' is, if he comes near me, I'll put him in the wall. |
This thing is sticky, and I don't like it. I don't appreciate it. I didn't say I wouldn't go fishin' with the man.
All I'm sayin' is, if he comes near me, I'll put him in the wall. |
Not exactly the smoothest edges there. If it runs at a constant 60 fps it won't matter much though.
How ya doing, buddy? I didn't say I wouldn't go fishin' with the man.
All I'm sayin' is, if he comes near me, I'll put him in the wall. |