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[DS] Master of the Monster Lair
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Freelance
"Roads? Where we're going, we don't need roads."


Member 201

Level 37.85

Mar 2006


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Old Aug 9, 2008, 03:01 PM #1 of 12
Um, I don't quite get the idea of this game. So you're basically a guy who...builds dungeons to attract monsters...and then fight those same monsters and get treasure? Why not just look for treasure while building the dungeon? What's the purpose of attracting monsters? I guess the story will have some sort of explanation.

Ah anyway, this game reminds me of Dungeon Keeper for the PC by Bullfrog. You were the bad guy building dungeons to serve your evil needs, and you hired monsters and built traps to prevent pesky do-gooders from taking your treasure.

Jam it back in, in the dark.





Last edited by Freelance; Aug 9, 2008 at 03:19 PM.
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