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[PS3] KillZone 2 - part one never existed
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eprox1
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Old Feb 3, 2009, 09:59 AM Local time: Feb 3, 2009, 09:59 AM #1 of 79
If anyone cares, you can preorder from Amazon and get $5 off with free shipping using coupon KZ2SAVE5.

You won't get a code for a free demo, but instead a code for some free exclusive Home content. Whoopee.

For those of you who preordered from Gamespot, will the free demo codes work on more than one machine? Does anybody want to share their demo code with me if it does ?

Jam it back in, in the dark.
eprox1
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Old Feb 3, 2009, 11:52 AM Local time: Feb 3, 2009, 11:52 AM #2 of 79
Ah well.

I remember I got a key from Dizzy to get into the LBP beta, but it might have simply been an extra key as opposed to the same one...

Once you guys get the demo I want to hear some impressions. Previews from the major sites have been nothing but positive, but I'd rather hear the opinion of a gamer consumer rather than a gamer journalist.

There's nowhere I can't reach.
eprox1
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Old Feb 6, 2009, 03:36 PM Local time: Feb 6, 2009, 03:36 PM #3 of 79
Shortest demo ever.
I take it you have never played through the Heavenly Sword demo.

This thing is sticky, and I don't like it. I don't appreciate it.
eprox1
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Old Feb 9, 2009, 01:20 AM Local time: Feb 9, 2009, 01:20 AM #4 of 79
Just tried out the demo.

Amazing graphics. I like how somebody from my squad yells 'Nice headshot!' when I snipe somebody from across the field with my pistol. Little details like that go a long way.

As much fun as it was, I did have a couple gripes (most probably having to do with my TV) -

- I want to map my buttons. I'm using Alternate 2, but I cannot stand holding down the L1 + L2 buttons at the same fucking time, and it makes me never want to use the cover system. I also hope there is at least the option to toggle/lock the crouch/cover buttons.

- Is the menu supposed to be floating/moving...? Whenever I scroll up and down, I get this weird blurry feedback that goes in a horizontal line across my screen, slowly moving down. Probably my TV, but just weird...

- Controls seemed a little unresponsive, but I think it could again just be the terrible delay with my TV

- I've read this from some reviews, but your character really is kind of short

- Opening dialogue of the demo is just...cheesy. "WHOA." "THIS IS FUCKED UP." It wasn't just the dialogue, either. The voice actors seemed a little too unenthusiastic for being in the middle of a war zone. I hope it isn't filled with that shit.

...

Still, it looks like a solid title, and is definitely a day one purchase for me. Can't wait.

I am a dolphin, do you want me on your body?
eprox1
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Old Feb 9, 2009, 12:51 PM Local time: Feb 9, 2009, 12:51 PM #5 of 79
The menu did have an effect on it that made it sort of come in an out of focus, it's like an unstable transmission or something like that. I actually really liked the effect they put on the menus, I thought it was quite neat.

As for the controls, they did feel a little sluggish at first, but then I went into the menu and turned up the sensitivity a little, and it felt fine.
Well, it's good to hear that it wasn't just my TV.

Is that blurry moving horizontal line supposed to be there as well...? It only appears when I move through the menu. If I am still, it disappears.

I was speaking idiomatically.
eprox1
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Old Feb 16, 2009, 12:33 PM Local time: Feb 16, 2009, 12:33 PM #6 of 79
For those of you who don't have a code or don't know how to make a European account, apparently you can log in to Home and get a code from a Helghan soldier, if you ever see one.

A step in the right direction for the service, I suppose...


EDIT:
My bust, trick - apparently they are only going to be giving them out tonight.

What kind of toxic man-thing is happening now?
eprox1
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Old Mar 6, 2009, 10:36 AM Local time: Mar 6, 2009, 10:36 AM #7 of 79
Killzone 1.20 patch releases today –
Quote:
• Stability issue regarding randomly named games resolved.
• Stability fix when rapidly tapping (X) can cause crash on spawn-select.
• Stability issue regarding Saboteur’s disguise ability resolved.
• Stability fix on ‘Creating game’ with a blank name.
• Stability fix for repeatedly entering exiting game.
• The Ignore list functionality corrected.
• Unlock of “Frontrunner” Medal now functioning correctly.
• Fix for incorrect award of win to clan not showing for game resolved.
• Battle Replay for Corinth Crossing not appearing correctly on www.killzone.com.
• Issue with not being able to defuse the Search and Destroy objective resolved.
• HUD issue correction during Assassination mode when playing as a Medic.
• Controller input tweaks and modifications.
• Fix for auto-lock on of shotgun exploit.
• Fix for D-Charge issues in Campaign mode.
I'm glad to see that GG is listening and responding to users complaints, although I'm unsure exactly what "Controller input tweaks and modifications" have been made...

--

My preorder from Amazon finally arrived last night. I only got to play it for literally about 10 minutes, playing half of the first level (pretty much what the demo was), and a single online match.

I’m surprised that the controls feel so different between the two – although this could all change now with the patch. I'm interested to see exactly how much the ‘feel’ of the gameplay has changed after the patch. I’ll see later tonight, maybe.

Still, what an awesome game. I can see myself getting consumed in the online multiplayer, even though I pretty much suck ass.

FELIPE NO
eprox1
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Old Mar 11, 2009, 10:58 AM Local time: Mar 11, 2009, 10:58 AM #8 of 79
How many people are in this clan you got going? It only seems like a couple people are interested in this game :/.

I made the mistake of trying out multiplayer before I finished the campaign - I probably won't be touching the single player again until I am absolutely sick of the multiplayer, which I don't think will be anytime soon.

Do people even know that you can make 4 man squads in this game? I rarely see any, and it seems like they can really make a difference in a game since you can spawn on your squad leader and all...

...and is there a button that will bring up the entire levels map? It seems like there should be.

What, you don't want my bikini-clad body?
eprox1
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Old Mar 11, 2009, 12:07 PM Local time: Mar 11, 2009, 12:07 PM #9 of 79
I'll be on later tonight if anyone wants to play. In regards to the Clan, I think I remember reading that the clan leader needs to send out invites to join.

Just started this last night. Is it just me, or is the deadzone on the controls ridiculously large?
Well, if anything the deadzone is apparently not as large as it initially was before the 1.20 patch was released...but I don't play too many FPS games, so I guess I don't really notice it.

The only thing that bothers me is the delay (which I still can't tell if it's a hardware issue or not). I crank the stick to the right, and there's a noticeable difference between the sound of the stick hitting the edge of the controller and the actual movement of the gun. Pretty annoying, but I'm still having a lot of fun with the online multiplayer.

Ever since I suicide bombed 4 guys in a narrow hallway, I've been doing that a lot now. Sucks, cause I don't seem to be able to pull that off as effectively as I did the first time, and my suicide count is starting to get ridiculous (for as few games as I have played, anyways).

Jam it back in, in the dark.
eprox1
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Old Mar 11, 2009, 06:58 PM Local time: Mar 11, 2009, 06:58 PM #10 of 79
I suck ass, but the more the merrier, right?

eprox1

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