|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
Thread Tools |
Because it ruins the appeal of being in control. If you've got a system where numbers keep rolling up zero even though you're hitting dead on people are gonna bitch about it.
Granted, this was how the combat operated in Vampire, but the problem with Vampire's combat is that it sucks. (like it did in general really) It sure was intimidating watching those zeros scroll up on the werewolf though. =\/ There's nowhere I can't reach. |
This thing is sticky, and I don't like it. I don't appreciate it. |
Well, all I really remember of Shogo are the MCA levels, so that likely explains it.
Regardless, there's more to a turn-based experience than critical hits. "Critical hits" in an FPS are going to be annoying because the appeal of an FPS is supposed to be an actioney type experience where the player is placed in the control and perspective of the player. The exceptions to this are the simulationist FPSes like RB6 and ArmA, but these aren't marketed to the mainstream like Fallout 3 presumably will be. A lot of the appeal is also purist. A turn-based system separates the player from the player character, so that the player only directs the actions of the PC instead of having the player act as the PC. It better allows the player to make in-character decisions and determine the best possible approach. I am a dolphin, do you want me on your body? |
If nothing else I'll play the game for the story and setting, but not for the roleplaying that they act like it will have. I was speaking idiomatically.
Last edited by Bradylama; Jun 26, 2007 at 01:03 PM.
|
I just think it's funny that Objectivists are trolling the Bioshock boards griping about how unreasonable it is that a closed (objectivist) society fails.
What kind of toxic man-thing is happening now? |
Depends on how much you like first person mecha combat mixed with completely forgettable normal first person shooter combat. It's also pretty anime-ey.
I thought Silent Storm's system regarding the conveyance of information is pretty classy, but it's also a squad game so if one member sees, everybody sees. FELIPE NO |
Vampire was also sorta being developed by a company whose previous experience involved Fallout, Arcanum, and ToEE. Entirely different styles of games. Plus getting a mid-production Source build didn't help the bug issue.
What, you don't want my bikini-clad body? |
With all of the info that's coming out now I don't see the point in arguing this much any more. Fallout 3 is going to be one of the most unoriginal hack pieces of shit in 2008. I mean, they've even got a gravity gun (Suck-o-Tron). Jam it back in, in the dark. |
If you're saying that almost every game released nowadays is a piece of shit, I guess we're not really disagreeing?
There's nowhere I can't reach. |
There's also the issue of the Lemons Market. The argument that you can't really judge something until you've actually played it defaults in favor of the developer, because you're paying them anyways regardless. The best stance to take in a lemons market is to identify the aspect of a lemon and call developers out on it, in the hopes that the final product will not be a lemon. In most industries there are journalistic entities which identify the lemons for the benefit of consumers, but when information is controlled by the creators of the product, and journalistic opinion can be affected with perks then consumers have to trust their own judgment based on past experience. Case in point:
So if we can't trust journalists to be critical, then we have to be critical. It's not just about hating on something for me, it's also because I don't want people to buy a lemon, and especially don't want them thinking that a franchise should be defined by lemons. This thing is sticky, and I don't like it. I don't appreciate it. |
Most amazing jew boots |
They already have. The reason I stopped posting at NMA and became a Codex member is because the Codex actually has the potential to affect game development with indies or other devs. There's a thread right here where half the Codex explains to a Gamespy editor why he isn't doing his job. It's easier than actually creating our own games because some of us actually have lives outside of gaming.
Then again, what the fuck do you care what people do with their free time? Or did "this is a hobby" not get through to you? I was speaking idiomatically. |
I also think you're confusing what I'm talking about in regards to my hobby. It isn't just gaming or Fallout, talking about games and exposing lemons is my hobby. I've already written quite a bit of material concerning my own reviews of several games, and a series of (unfinished) papers on how to go about designing a CRPG. If you want to read some of them, I can send them to you, and really the one I'm most proud of was my review for Just Cause. I posted most of them in my chocojournal because I don't actually think it's serious business, it's just a hobby. This line obviously becomes blurred in regards to Fallout because it's my favorite gaming franchise. Granted I'm acting pretty crazy over Fallout, but then it's also something that's important to me. Nobody said that you had to care, because the message is out there for anybody that does. People react this way because they feel that the general public has lost all sense of taste. Granted it's all a meaningless struggle into oblivion until "good taste" is redefined by the fad of the era, but I'm at least trying to have fun getting there. (oblivion) What kind of toxic man-thing is happening now? |
The death of a genre never gets any easier. Instead of taking elements from text-based games that would enhance games in other genres they were discarded entirely. All we've gotten out of CRPGs are the stats, and that's not roleplaying. Demanding that people get involved in the industry is honestly too much to ask, because they're already involved in other matters. To be honest, I actually used to want to be a gaming journalist until I figured my efforts would be wasted. Now I want to teach history.
He was also one of the marketing managers for Fallout Tactics (not a dev), so he hates a community because he tried to sell them a game that they didn't want. He's a virtual nobody, and his opinion carries about as much weight as Fallout fans. FELIPE NO |
No, right, I see what you're getting at. There are far too many people even in discussions that are all talk. It's never enough to simply say "Capcom isn't even trying," they actually have to demonstrate why. That's too much, though, when people are just trying to look for somebody that agrees with them.
In all discussions the burden is on participants to be informed about the subject matter, and to articulate their points with reason, not fall back on memes and talking points. It's the biggest reason why I don't post at NMA anymore, because the influx of ESF members have created a general IQ crash, where new members are wishing 9/11 events on Bethsoft studios. If that's what you're getting at, then I agree that nobody should be tolerating that bullshit.
![]() What, you don't want my bikini-clad body? |
As much as I do love Space Rangers 2, it's honestly the exception to the rule. If more games start incorporating text adventures that would be fantastic, but until then it's kind of sad that the only people getting this are the Russians.
Jam it back in, in the dark. |
I dunno if anybody else is experiencing this, but since my science skill became super huge it seems like there's fewer keywords on the hack screen to choose from.
There's nowhere I can't reach. |
This thing is sticky, and I don't like it. I don't appreciate it. |
I am a dolphin, do you want me on your body? |
An ending? We'll put it in an expansion.
I was speaking idiomatically. |
![]() |
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| [Attention] Bradylama's Fallout Iron Man Challenge! | Bradylama | Video Gaming | 47 | Sep 13, 2007 09:01 AM |
| [General Discussion] Don't Buy the Hype | Bradylama | Video Gaming | 11 | Feb 15, 2007 11:48 PM |
| Mmm..Oblivion question | FozzyBear | Help Desk | 13 | Aug 17, 2006 11:55 PM |