|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
Thread Tools |
I got this game recently, and I'd have to agree: It's at times repetitive, but the overworld is quite beautiful to look at. I was bummed by lack of Sands of Time difficulty (or even the classic PoP difficulty), but exploring every inch of the game area makes up for it.
The other thing I was somewhat annoyed by was the fact that there was no punishment for incorrectly timed jumps, although when I shake off the stigma of the last generation PoP games, this new "Elika will save you!" system really works well with the new design philosophy. Well worth a play through. Also, <3 the new combat system. Jam it back in, in the dark. |
![]() As for the $60 price, if you compare it to the amount of content, I'd have to say its a little too expensive. A price drop is most wise, as previously mentioned. There's nowhere I can't reach. |