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The company that (relatively) recently reinvented one of their biggest (and most stagnated) franchises brilliantly in RE4, plus gave us Viewtiful Joe, Phoenix Wright, UGnG, DMC3 and Killer7 (as in games of excuisite craftmanship for those out of it) and you're windbagging about them putting no effort into development because they also make ports and sequels? You don't have a fucking clue. If you want to whine about actual proper lack of effort, go soapbox about Neversoft. Jam it back in, in the dark. ![]()
Last edited by map car man words telling me to do things; Oct 18, 2007 at 03:44 PM.
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People like the familiar. If they see a cover that breathes familiar, safe content, they're much more likely to buy and play.
That, and it's been clear for a while many people seem to have an aversion against games starring animals. Cars, tanks, planes, soldiers and athletes feel much more secure and familiar. There's nowhere I can't reach. ![]() |
Granted, Sonic Heroes apparently sold stunningly well all things considering but yeah, they don't sell too well. Even then, bear in mind the fact that Sonic represents the safe and familiar. Same goes for Crash and Spyro, both of which have enjoyed less and less success each time.
Ratchet games seem to be an exception in this, but even Gladiator did worse than the previous games. This thing is sticky, and I don't like it. I don't appreciate it. ![]() |