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[Multiplatform] Fallout 3 - Guns with Oblivion
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The unmovable stubborn
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Old Jun 20, 2007, 12:38 AM 1 #1 of 244
Hey did you guys hear they're making a Mario RPG?!? That is a deviation from the established Mario formula and therefore inherently wrong!

And it's being developed by SQUARE ugh. Square made FINAL FANTASY MYSTIC QUEST, which sucked! Therefore this will ALSO suck. This game is going to be nothing but Final Fantasy with Goombas

Why are they throwing away what made Mario so special

Jam it back in, in the dark.
The unmovable stubborn
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Old Jun 20, 2007, 01:18 AM #2 of 244
In fairness back when Mario RPG was in development studios weren't under constant pressure to let people fiddle around with their alpha builds



I grant you the nuclear catapult is kind of silly. It's not like FO2, with the Magic Purple Robe you got for playing along with FO2's constant Monty Python references. Oh, and the shotgun weddings to useless meatsacks. And the MAGIC DREAM SEQUENCES urging you along on an unwinnable quest. Or the plants with thorns in their mouths and when they open their mouths they spit thorns at you. THAT shit made sense! Not like a weapon that makes things go boom. That is UNREASONABLE

Look, you can theoretically argue that the only way to make a "true" Fallout sequel is to hand it over to the original Black Isle guys, but they're mostly at Obsidian now and all they want to do is reskin KOTOR2 over and over. Did you know? The way to make everyone respect you is to just agree with them about everything! Then they will happily lay down their lives.

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The unmovable stubborn
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Old Jun 20, 2007, 04:46 AM 1 #3 of 244
So a game doesn't count as a sequel now unless it has a consecutive numeral tacked on?

Man, the Castlevania series was just annihilated. Castlevania 3 was pretty good but when will a new one come out?! All we are getting is these spinoffs! These guys aren't even Simon! What the FUCK

This thing is sticky, and I don't like it. I don't appreciate it.
The unmovable stubborn
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Old Jun 20, 2007, 06:34 AM #4 of 244
Honey pie, look, we value your input but we do not need you to make this post since Brady already made the very same post. Yes! Different is bad! Always! Thank you but goodbye =/

For fucksake SMB2 (US) did not "play anything like" SMB

What are these turnips

They were not there before

Who told you to add turnips

I am a dolphin, do you want me on your body?
The unmovable stubborn
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Old Jun 20, 2007, 10:03 PM 2 #5 of 244
If there were people from Black Isle Studios overseeing Bethesda developing Fallout 3 then I might agree with you.
Whatever genius Feargus et al may have once had is pretty much defunct. What have they done lately? The unplayable NWN2? The unfinished KOTOR2? Or, hey, let's crank it back to their LAST failed company, Troika, and their buggy unfinished masterpieces TOEE and Bloodlines. If Bethesda is making "Oblivion with guns", Obsidian would only steer it toward "NWN2 with guns", andI don't really want to have to choose a class for my Vault Dweller and then spend hours sucking up to the random yahoos in my party so they'll really really like me!

If nothing else I doubt Fallout 3 will be crippled with major bugs that make the game impossible to finish, which is a damn guarantee when the Black Isle crew gets their hands on things. I love me some Fallout 2 but I've only been able to beat it perhaps once out of 25 or so plays, simply because some ass-fuck bug screwed me over. And this is AFTER the torrent of usermade patches, which SHOULDN'T BE NECESSARY

I'm sorry, but I'm just getting fed up with these guys who put out two or three unfinished games, fold, reform under a new gothy name, and repeat process. What exactly about this pattern inspires such confidence in people is beyond me. Why not give a chance to somebody who actually finishes what they start? (Yes, there are userpatches for Morrowind & Oblivion as well but they mostly appear to be for trifling shit like I LIEK BOOBIES and WANT BIGGER HAUS)

I haven't played Oblivion (the last Elder Scrolls game I so much as touched was Daggerfall), but I don't know what is so terrible about it besides the generic-ass setting. The encounter scaling is dumb but they already said they wouldn't include that.

This whole argument is based on such silly assumptions about development. SMB1 was a huge hit for Nintendo but nobody would reasonably assume that Legend of Zelda was just "Mario with Swords". Yes, both games are in 3D? God forbid that, I mean, depth is for PUSSIES

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The unmovable stubborn
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Old Jun 25, 2007, 08:47 PM 2 #6 of 244
Dialogue trees, ahahaha

In Fallout 1, you weren't constrained to a dialogue tree! You could ask the talking heads about ANYTHING! Anything! And then they'd tell you they didn't know anything about that

ASK ABOUT: SHADY SANDS

ARADESH: I'M AFRAID I'VE NEVER HEARD OF THAT


SMB2 wasn't anywhere near as good as the first or third game
Yeah, you said something that's not true just there. The true measure of a Mario game is the Crack Level, or the degree to which it was evident the Designers Are On Crack. Mario 1 has a very high crack level for its time but in retrospect it is unimpressive. Ok, mushrooms, plumber, yeah. SMB2 upped the ante. THIS DINOSAUR IS A TRANVESTITE AND THE FLOATING MASK WISHES YOU TO DIE! IT WAS ALL A DREAM! AHAHAH! Mario 3 further improves matters by throwing every goddamn thing they could think of into the bucket. "YOU CAN TURN INTO A STATUE!" 'What the hell for" "JUST DO IT! WHEEEE!" But even this did not meet SMB2's hgh standard. "What if one of the hammer brothers had a boomerang" is no match for WALK INTO THE GAPING BIRD'S MAW TO CONTINUE

Maybe this is blasphemy but the Mario series would be very pedestrian if not for its absolutely deranged trappings, and SMB2 took the opportunity to FLOATING PRINCESS HURLS TURNIPS AT BLOATED FROG

What kind of toxic man-thing is happening now?
The unmovable stubborn
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Old Jun 25, 2007, 11:18 PM #7 of 244
I... wait. Something's NOT A CHALLENGE, so you want to make it more challenging by... slowing it down so you have an infinite period of time in which to make decisions?

FELIPE NO
The unmovable stubborn
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Old Jun 25, 2007, 11:35 PM #8 of 244
The solution to strafing is just to implement a system where you stumble like a retard if you keep running to the side while looking forward, because c'mon

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Old Nov 10, 2008, 08:24 PM #9 of 244
I like how a detailed explanation of the hacking minigame takes up an entire page of the manual

Hilariously incompetent pirates ITT

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The unmovable stubborn
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Old Nov 10, 2008, 10:54 PM #10 of 244
No need, friend! The manual is already freely available to any yahoo who wants it.

http://store.steampowered.com/manual/22300/

There's nowhere I can't reach.
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Old Nov 11, 2008, 12:16 AM #11 of 244
In theory you should never need more than 1 bobby pin, since (like the hacking game) if you quit your attempt after three missteps you get a fresh start.

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Old Nov 11, 2008, 10:18 AM #12 of 244


So yeah, pretty tough to spot.

I am a dolphin, do you want me on your body?
The unmovable stubborn
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Old Nov 26, 2008, 08:44 AM 1 #13 of 244
Besides, if you don't "get distracted" from the primary questline, the game lasts about 20 minutes.

I was speaking idiomatically.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] Fallout 3 - Guns with Oblivion

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