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[DnD] Let's Cast Magic Missile!
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The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 11, 2008, 06:48 AM #51 of 4001
Well, uh, honestly, they don't (much). There are a few powers here and there that gain bonuses from your Charisma but you can probably avoid them if you prefer; Wisdom is much more important for a Cleric. Charisma-based holy violence is largely the domain of the Paladin these days.

This thing is sticky, and I don't like it. I don't appreciate it.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 11, 2008, 07:03 AM #52 of 4001
Well, there's two at-wills there, so as long nobody picks Human Artificer there's no worries.

Most amazing jew boots
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 11, 2008, 07:30 AM #53 of 4001
Humans also get a bonus at-will power (for a total of 3)

do not attempt to defeat my manual-fu

I was speaking idiomatically.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 11, 2008, 07:37 PM #54 of 4001
Deft Strike (since you didn't specify what to use with your bow) and a good jump roll.

What kind of toxic man-thing is happening now?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 11, 2008, 07:55 PM #55 of 4001
Anyways, put me down for a Warforged Warlock.

Name for Warforged Warlord
YOU'RE KILLIN' ME, SMALLS

FELIPE NO
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 11, 2008, 10:15 PM #56 of 4001
10 squares, but yes. I suppose so.

What, you don't want my bikini-clad body?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 11, 2008, 10:31 PM #57 of 4001
Yeah, but everybody's already 10 squares or more away from it even now. When its turn comes around it won't perceive anybody

Jam it back in, in the dark.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 12, 2008, 12:04 PM #58 of 4001
Well uh the distinction between blunt weapons and edged weapons is pretty much gone in 4E so theoretically you could punch it to death (if you had a couple days to kill). That aside yeah I suppose generally it would rather eat than fight in most cases.

Of course this is all player knowledge.

Also you already used your Second Wind for this fight

There's nowhere I can't reach.

Last edited by The unmovable stubborn; Jul 12, 2008 at 12:13 PM.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 12, 2008, 03:46 PM #59 of 4001
...YES

THAT IS PRECISELY WHAT DID HAPPEN, IN RETROSPECT

This thing is sticky, and I don't like it. I don't appreciate it.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 13, 2008, 08:54 AM #60 of 4001
Yeah, you always add your proficiency bonuses/class bonuses regardless of which attack you use.

So if Fescue makes a basic attack with his dagger, he gets
STR + Class Bonus + Proficiency = +4 bonus

Switching to Sly Flourish just replaces the STR bonus with his DEX bonus, so he gets
DEX + Class Bonus + Profiency = +5 bonus

And yes I admit the cards aren't perfect, but they were the best I could find and trying to make them all by hand was just eeeeaaaarrrrgh

I am a dolphin, do you want me on your body?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 13, 2008, 03:13 PM #61 of 4001
Over at ENWorld there's a 30-something page thread with a bunch of different templates. I'd link you but ENWorld is down right now (like it is about 60% of the time.

I was speaking idiomatically.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 13, 2008, 07:37 PM #62 of 4001
...and the battle is won in absentia.

What kind of toxic man-thing is happening now?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 14, 2008, 02:03 PM #63 of 4001
Well, honestly, if we stood around waiting on everyone to take a vote you'd all still be back at the stairwell.

FELIPE NO
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 14, 2008, 06:43 PM #64 of 4001
If you were in combat I'd have posted an initiative order.

As it is the ooze will probably leave you alone until it's done eating corpses, or until one of you makes a sudden move (whichever comes first).

(There are no rules for how long does it take to dissolve a goblin so I'm kind of winging this)

What, you don't want my bikini-clad body?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 15, 2008, 06:13 PM #65 of 4001
I have the lowest-HP party member trapped behind a giant blob of acid

inherent difficulty, psh

Jam it back in, in the dark.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 17, 2008, 06:07 PM #66 of 4001
Oh yes by all means go stand in the beer puddle and try to lift a heavy thing.


By all means do

There's nowhere I can't reach.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 19, 2008, 03:30 AM 3 #67 of 4001
If he can find the requisite jellybeans, of course.

Why isn't the puddle on the map, Pang?
Because I have opted to shift most of my map-editing time into a full re-haul rather than continue to update the low-res map.

Spoiler:


This thing is sticky, and I don't like it. I don't appreciate it.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 19, 2008, 09:23 PM #68 of 4001
It's time for Rules Corner!

Three of you (Soggy, Argumentus, Gabe) have contracted filth fever from the bite of a dire rat. How can you get better?

When the party takes an extended rest (as it's seemingly just about to), all diseased characters make an Endurance check. For every disease there are two checks to meet: If you meet the low check, you don't get any worse. If you meet the high check: you get better! (and, obviously, if you meet neither check you get worse)

All three of you are trained in the Heal skill. The Heal skill has various functions, but when resting you can choose to spend the rest period (6 hours plus-or-minus) tending a sick character (you can choose to treat yourself). This replaces the Endurance check for the sick character with the Heal check of the character who's playing doctor!

Beefnut the Wizard has contracted Mummy Rot. Beefnut has a low Endurance check (only 3!). However, his friend Gene the Cleric has a Heal check of 8!

When Beefnut and Gene rest, a disease check is made for Beefnut: The die roll is 10.

If Beefnut leaves it to his own endurance to fight the disease, he only adds 3 to his roll of 10: 13. This is not nearly enough to fight off the Mummy Rot, and necrosis begins to eat away at his flesh.

If Gene forgoes resting to help Beefnut, we add Gene's 8 to the die: 18! While this doesn't cure Beefnut, it will stabilize him until better help can be found.


Now, the three of you have very high endurance so in this case doctorin' won't actually aid your chances. Keep these guidelines in mind in the event that a weaker character gets sick, however!

I am a dolphin, do you want me on your body?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 20, 2008, 02:51 AM #69 of 4001
Full revised map of the known area, just for the sake of reference



I was speaking idiomatically.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 20, 2008, 03:23 AM #70 of 4001
I said "total darkness", did I not? I DID INDEED.

How ya doing, buddy?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 20, 2008, 06:14 AM #71 of 4001







"From whence yonder jellies doth ooze"

FELIPE NO

Last edited by The unmovable stubborn; Jul 20, 2008 at 06:20 AM.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 21, 2008, 12:46 PM #72 of 4001
Acer, I begin to fear you are accelerating toward a kind of Creepy Singularity from which none of us may escape.

What, you don't want my bikini-clad body?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 21, 2008, 01:19 PM #73 of 4001
The tickets are also cursed.

Additional Spam:
Okay, rules corner!

Argumentus is prone. WHAT DOES THAT EVEN MEAN? It means his ass is sprawled out on the floor like a chump:

Extra defense against ranged attacks

Lower defense against melee attacks

Lower attack rolls

You can go prone (or stand up from a prone position) as a minor action. Huzzah!

Also, the wolf is kind of poorly placed on the latest map, treat it as being in the lower of the two squares.

Jam it back in, in the dark.

Last edited by The unmovable stubborn; Jul 22, 2008 at 12:41 AM. Reason: This member got a little too post happy.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 22, 2008, 01:46 AM #74 of 4001
None that I can find.

There's nowhere I can't reach.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jul 22, 2008, 03:41 AM #75 of 4001
WHY MUST THIS ABUSE OF INNOCENT TABLES CONTINUE

This thing is sticky, and I don't like it. I don't appreciate it.
Closed Thread


Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Pang's Violence Basement > [DnD] Let's Cast Magic Missile!

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