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Duke Nukem Forever: 2006?
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Hard to believe it was just 5 seasons...


Member 1399

Level 25.03

Mar 2006


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Old Apr 25, 2006, 06:35 PM Local time: Apr 25, 2006, 05:35 PM #1 of 54
This game has been in production so long... that we'll all need to install a VESA 2.0 layer over the top of our graphics drivers to play it when it's released.

Jam it back in, in the dark.
"We are all the sum of our tears. Too little, and the ground is not fertile and nothing can grow there. Too much – the best of us is washed away…" - G'Kar
speculative
Hard to believe it was just 5 seasons...


Member 1399

Level 25.03

Mar 2006


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Old May 14, 2006, 06:13 PM Local time: May 14, 2006, 05:13 PM #2 of 54
Originally Posted by RABicle
As a comparison. Shenmue was 7 years in development and cost somewhere between 30 and 70 million dollars US.
wtf? I just don't get these long development times. 7 years before Shenmue's release there wasn't even a Dreamcast around. What did they develop it on, Amigas? I guess the moral of this story is really that if you want to make a game for PS9, you'd better start now...

If DNF is still a "real" game that will really come out someday, they will probably have ported it to 4 different engines just to keep up with the times by the time it gets released...

There's nowhere I can't reach.
"We are all the sum of our tears. Too little, and the ground is not fertile and nothing can grow there. Too much – the best of us is washed away…" - G'Kar
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