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It's not like the PSX guide from BradyGames was much better. It had tons of errors, and several times didn't even give the correct pre-battle setup grid.
Jam it back in, in the dark. ![]() |
Chemists have an innate ability to throw items, and the Throw ability will allow a character to do it without being a chemist. As for the black mage skills, yes, Glenda could use them. You can assign whatever secondary job skill list you want to a character for use in battle even if they've never been that job.
There's nowhere I can't reach. ![]() |
That depends, where are you in the game? I'd love to give Melee/Rendevouz a go if my team won't be slaughtered horribly, but I'm only up to Riovanes.
The FFT figures were tempting, but honestly I didn't care much for the main group. If it had included T.G. Cid or any of the normal job class people I would've jumped on them. I'm more interested in THESE. This thing is sticky, and I don't like it. I don't appreciate it. ![]()
Last edited by The Plane Is A Tiger; Nov 16, 2007 at 02:15 PM.
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Meh, I'll give it a go. Maybe I can manage to give your Mustadio a paper cut before you finish desecrating my team's corpses.
I am a dolphin, do you want me on your body? ![]() |
After awhile I stopped noticing the slowdown for the most part. The only things that really continued to irritate me were cure spells, since they seem to take forever as the green light spins around your characters. Even those weren't too bad once I got used to it though.
I was speaking idiomatically. ![]() |