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I've got to agree with Brady. I don't like to have to say it, but since he left Bullfrog, he's been long on ideas, short on execution. Now even the well of ideas seems to be running dry.
Here's a list from Wikipedia of Lionhead games for which Molyneux has been responsible. * Black & White (2001) (Concept/Design Leader/Programmer) * Fable (2004) (Designer) * Fable: The Lost Chapters (2005) (Designer) * Black & White 2 (2005) (Lead Designer) * The Movies (2005) (Executive Designer) * The Movies: Stunts & Effects (2006) (Designer) Which of those was a genre-busting triple-A title, exactly? I've played most of them, and none of them seemed as exciting to me as the title he worked on for BullFrog. I'll admit that Black & White was an interesting concept, but the execution was wanting. Jam it back in, in the dark.
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