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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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2 points: Outpost Ruins
2 points: Piano To Your Head 1 point: Dark Subterranean Cave (Area 2) 1 point: The FM Just Missed: Little Furnace, DOO-O-O-O-OOOM!!!, Over-Juiced! (unused alternate version) The Jaleco sound is strong in Area 2. But aside from that, wow, had no idea that Sizilla Okamura worked on something other than Viewpoint and that one Ketsui arrange from the OST. Quickly learning that my arcade music knowledge is deteoritating and I need to fix that. Revisiting the Bergeaud R&C tunes, I'm impressed at how solid the producion is for them, especially considering the sheer amount of music in each game. Outpost Ruins lacks substance but between the drum loop handling and that adorable distorted... thing at the beginning that trys to talk to us, I've been listening to it a lot. How does Doom even work on a ZX Spectrum. Good week. TO THE BCDSC Jam it back in, in the dark. ![]() |
SOTM
![]() My next nomination: Album: Ratchet & Clank Future - Tools of Destruction (Gamerip) Composer(s): David Bergeaud, Niels Bye Nielsen Track: Imperial Fight Festival [Planet Mukow] Track #: 2-15 from !!!!!'s compilation Catalog #: n/a Year: 2007 Source: Ratchet & Clank Future: Tools of Destruction (2007) PlayStation 3 credits - MobyGames Additional Info: Really weird track Uploading to the FTP. There's nowhere I can't reach. ![]() |