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[PS2] Street Fighter Alpha Anthology
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Slayer X
Why do you not draw your sword?


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Mar 2006


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Old Apr 30, 2006, 09:41 PM #1 of 64
I'd be excited about it if I didn't already have Alpha 2,3 and Pocket Fighters. The only disapointment is that Alpha 3 in the collection won't have the 4 extra characters that the PSP version, but there's lots of fighters already to please anyway.

btw, did you mean a Marvel VS collection or a Capcom VS collection? Either way, I rather see Capcom VS Sammy be carried out like they announced last summer.

Jam it back in, in the dark.
Slayer X
Why do you not draw your sword?


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Mar 2006


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Old Nov 2, 2006, 09:09 AM #2 of 64
They lost the license with Marvel itself. However this doesn't matter if they wanted to re-release a product that they already paid a license for. The only thing is that they'd have to pay Marcel royalties which depending how high they were would make the whole project worth while or not.

How ya doing, buddy?
Slayer X
Why do you not draw your sword?


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Old Nov 4, 2006, 10:18 AM #3 of 64
It's very different, that's true. However if you've tried to get it lately you'd notice that it's a bit hard to aquire and a tad expensive.

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Slayer X
Why do you not draw your sword?


Member 1205

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Mar 2006


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Old Dec 4, 2006, 12:53 PM #4 of 64
There is no World Tour mode because these are all arcade builds of the SF:A games, not console ports. Therefore the character customization and all that is not present as it was in the PS1 version. However in the PS1 version a bunch of effects were cut like the dramatic KO animation (the original one) and loading screens were added which the arcade version didn't even need to load. So it's a bit of a trade off, however if you've already gone through World Tour mode on the PS1 then the Arcade version will be the only one that you'll want to play from that point on... trust me

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