|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
Thread Tools |
AC4 is going to be on PS3 and 360. If Armored Core 4 and Oblivion are any indication however the PS3 will have better effects and what not and as time goes on the gap between the two systems should grow. Also the PS3 has FREE online play, so if you were planning on getting AC4 for the PS3 and you don't already have a 360, I would stick with your initial plan.
Jam it back in, in the dark. |
I was just using Armored Core 4 as a cross console comparison example and trying to say that the differences are never that huge. However I now realize that using Armored Core 4 for a console comparison may have been a little premature especially before even knowing much more then just console AC6 is coming out on. So best to wait and see if anything is shown at E3 I suppose.
Just a little something, if you watch the comparison video on GameTrailers.com you would see that both the PS3 and 360 versions of Armored Core 4 look like shit. The 360 version is too dark where all you see is black at times and the PS3 version is too bright. Also at the beginning of my post where I put AC4 I actually meant to put AC6 for Ace Combat 6, my mistake and probably where you got that I was talking about something totally different. My mistake. The system comparison & price of LIVE has to do with the fact that I know that a lot of people here were planning to get a PS3 for AC6, however I just wanted to point out that it may still be better to get the game for the PS3 along with the console instead of getting it for the 360 due to the fact that you also have to pay for LIVE on the 360. I'd like to second the motion for co-op though, that would be killer ^^ There's nowhere I can't reach. |
Where did you see that?
This thing is sticky, and I don't like it. I don't appreciate it. |
LMAO too funny. Yeah Over G was pretty bad. However it did decent in sales despite that. Perhaps Namco saw it that if that many people on the 360 would buy that crappy flying game, imagine how many would buy a good one?
Skills: That's F'n bull man. Just because there isn't a tool to do it for you like the 360, VOIP isn't all that hard to do really. Developers need to stop bitching about how "X" system is hard to program for and how "Y" system is easier and do their damn job man. Hell I hated how hard it was working at Wendy's however I never even got one of thoes auto-sweeping robot things to help me out, so why do thoes pussies get to cut corners. Ah well, was gonna get it on the 360 anyway, need something other then GoW to play on the 360. Most amazing jew boots |
That's not exactly the case. Sony has their tool called Sony edge which allows developers a framework to program in just like how the 360 has it's software. Difference with the online is though however is that Sony doesn't troll the online protocol like MS. MS gives you capabilities and thoes rules you HAVE to follow. This is why user content will never be possible for games on the 360 where the PS3 version of Unreal Tournament 3 will have user and MOD support. Also things like folding@HOME also isn't possible on the 360 due to first party restrictions. So while the PS3 may be a bit harder to program for, everything and more is possible on the PS3 that the 360 can do. And like I said if developers would stop acting like it's their choice to make a game feature full or not and start regarding it as their job like they should then things like this would not be an issue.
I was speaking idiomatically. |