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[Multiplatform] CAPCOM announce more Street Fighter!!
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Slayer X
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Old Jun 3, 2007, 09:28 PM #1 of 141
I think the Ken sprite looks great. Anything is better then the originals, and if they looked better then 3S then it simply wouldn't make sense. Also this is a cheap DLC game. Not some big budget thing so for $10 I ain't gonna complain.

BRING IT ON CAPCOM!

Jam it back in, in the dark.
Slayer X
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Old Jun 7, 2007, 05:27 PM #2 of 141
I'll have to post a pic of my Akuma figure, but even if you look at more recent sources for sprites & art of Akuma it pratically is exactly like this. Way to go Udon 2for2, can't wait for the next sprite.

There's nowhere I can't reach.
Slayer X
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Old Jun 7, 2007, 05:54 PM #3 of 141
He's not. He's yelling with his mouth open height wise with his cheeks in. I admit that it is hard to see without distinct lip colour, but it's there, lol.

Original Street Fighter 2 Akuma concept


This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Slayer X; Jun 7, 2007 at 05:59 PM.
Slayer X
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Old Jun 8, 2007, 08:34 AM #4 of 141
@ Hantei
I don't know man. I think that in comparison to the original concept art that the new sprite is pretty much exactly how he was suposed to look. Sure the upper part of his body is a bit deformed however he's a character possesed by the Dark Hadou so I'm sure all that power has deformed him over the years, just like his face which if you watch the Street Fighter: Alpha Generations movie Gouki looked very little like Akuma until he became possesed.

I am a dolphin, do you want me on your body?
Slayer X
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Old Jun 9, 2007, 08:45 AM #5 of 141




How many do I need to post? The dude's F'ed up, nothing more to add. Plus he's always looked the same in all the SF and VS games, it's not like he looks all that different in this one. Unless SF2 is the ONLY SF game you've played, his looks are nothing new or different.

Who knows, maybe it's all the SF1, SF2, and SF Legends Sakura comics of Udon's I read...

I was speaking idiomatically.

Last edited by Slayer X; Jun 9, 2007 at 08:47 AM.
Slayer X
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Old Jun 9, 2007, 09:20 AM #6 of 141
Shungokusatsu is the Dark Hadou ultimate 15hit super technique.

And yes Akuma is always trying to corrupt Ryu to become like himelf because unlike Star Wars the Dark Hadou IS stonger then the Light Hadou could ever be, making it all that more tempting. However only people of certain bloodlines can use the Dark. This amongst other clues has always hinted at Ryu being Akuma's son, however never flat out told to the player.

What kind of toxic man-thing is happening now?
Slayer X
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Old Jun 9, 2007, 10:23 PM #7 of 141
I don't know, I guess I need someone to explain why the Ken and Akuma sprites are "bad". They're exactly what they should be like design wise. Perhaps the art style is a bit underwhelming however it makes sense because if the game looked better then 3Strike then that wouldn't make much sense.

I don't know. I REALLY just don't get it. I've been playing 2D fighters all my life and they are my #1 genre, so perhaps my expectations just arn't as high as all you 3D fans, lol.

JK, I'm a graphics whore when it comes to my 3D games ^^;

FELIPE NO
Slayer X
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Old Jun 10, 2007, 08:30 AM #8 of 141
Hotobu: I can see where you're coming from. I thought the same thing about ken's face. But considering how small it's going to be on my TV and the effect of the Hadouken I dought I'll ever notive the crazy killer face in the final version.

Loved your description of Zangief

Surasshu: I still don't get it. Have you EVER played a SF or VS game other then SF2 because Akuma here looks the exact same as he did in;
Marvel VS Capcom 2
Capcom VS SNK 2
Capcom SVC Chaos
Marvel VS Street Fighter
etc...

It was pretty much ONLY SF2 where Akuma ever had any proportion to him. lol. Hell watch the SF movies where Akuma's as fucked up as hell.

Anyhow you're allowed to your opinion as long as I'm allowed to mine, ok?

What, you don't want my bikini-clad body?
Slayer X
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Old Jun 10, 2007, 08:53 PM #9 of 141
All I know is that this is going to look infinately better then the original and because I'm a gamer and not an artist that's all I care about.

Hell, can't wait!

Jam it back in, in the dark.
Slayer X
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Old Jun 12, 2007, 11:05 AM #10 of 141
Whatever, the analogy was bad and that's all that Furious was pointing out, doesn't matter weight class it was supposed to be or yatta-yatta, it was bad.

Just one thing that I find funny about some people here is their talk about human anatomy and what not. And then continue on to say how SF2 was right but "Remix" is wrong. Capcom has TOTAL control over Udon's depictions of characters and everything, so you really can't totally blame Udon (if anyone). But at the same time all the art is what the characters were ALWAYS meant to look like. Just because Akuma was a Ryu sprite originally or their arms may have been smaller, that was all due to technical limitations. Akuma was never supposed to be a recycled character and the characters were always supposed to be crazy strong and what not (Look at Ryu in the SF2 Championship opening).

Also I like a comment that was made earlier along the lines, "You're trying to use story canon to explain bad art" well first it's actually good art because it makes Akuma what he was supposed to be. Secondly what the hell are you trying to say? That the story ISN'T supposed to have anything to do with the game. Well if you want that go back to Halo.

Now don't get me wrong here, I'm not trying to force anyone to like anything. I'm just saying that the art direction is what it was always supposed to be (minus the odd thing that you will NEVER notice once you have it on your TV in 1/4 the size) and that Capcom has total control over everything Udon does so it's definatly not like Udon is going rogue with their art or anything.

Call this one bad if you want, but that means that it's 2 similar drawings by 2 different artists. Making this idea the original design. Not some Ryu sprite rip.


There's nowhere I can't reach.

Last edited by Slayer X; Jun 12, 2007 at 11:20 AM.
Slayer X
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Old Jun 17, 2007, 12:44 AM #11 of 141
First off Rical Schools: Project Justice was awesome and rocked Japan hard back in the days. However every other 3D effort on Capcom's part DID suck. SF EX3 being the smelliest of the pile.

Hopefully the next project will be SF:Alpha 3 seeing how it's the best SF game.

Lastly it's known that Capcom is working on a fighting game sequel, however that's all Capcom said last TGS. So who knows what it is. (Hopefully SF4 or a new Rival Schools).

This thing is sticky, and I don't like it. I don't appreciate it.
Slayer X
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Old Jun 17, 2007, 08:04 AM #12 of 141
Did I say that you were wrong? No. I just said that Project Justice was extremely good. And while I have it, it never came to the U.S., therefore I can only base it off how well it did in Japan.

As for the EX series, whether CApcom made it or not doesn't matter. There were 2 games before the third and the series should have been killed after the first.

I am a dolphin, do you want me on your body?
Slayer X
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Old Jun 17, 2007, 09:17 AM #13 of 141
Ha ha, so it did. Oh well the Dreamcast had what, a 2 day lifespan in the U.S.? Other then Soul Calibur and Sonic Adventures 1 & 2 nothing really did anything on the DC in North America. Even though I love my DC, to say that anything, system included did well outside JPN would be a blatent lie. So like you said, even though it came over here, no one noticed it (myself included, and I love the game).

I was speaking idiomatically.
Slayer X
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Old Jun 17, 2007, 04:12 PM #14 of 141
If they were smart they would increase the frames of animation but keep everything at the same ratio. Therefore the time it takes to perform moves would be the same universally and would not change gameplay.

But really I don't know why they didn't just skip this whole remake BS. I'd rather have a remake then nothing, but I'd also rather have a new SF game then a remake. At least they have better make an arrange version of the OST to go along with the rest of the game.

What kind of toxic man-thing is happening now?
Slayer X
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Old Jun 18, 2007, 05:32 PM #15 of 141
Seeing how this is a budget title, I don't think that they're going to get too fancy with this game. ^^

FELIPE NO
Slayer X
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Old Jul 2, 2007, 08:55 AM #16 of 141
Don't know. Guile looked stupid before and he still looked stupid after, so I think they did a pretty faithful transition

What, you don't want my bikini-clad body?
Slayer X
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Old Jul 2, 2007, 06:43 PM #17 of 141
Just noticed that this thread is listed under X360. If a moderator gets a chance it should be changed to multi-platform because this is coming out on both the 360 and PS3.

P.S.
I never noticed before but it looks like Sagat is dislocating his shoulder when he does his high kick. Man that would hurt for the amount of times he does that move. I've dislocated my right arm three times and that's more then enough for me lol

Jam it back in, in the dark.
Slayer X
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Old Jul 3, 2007, 07:50 PM #18 of 141
If they wanted it to be realistic anatomy and what not they would have made the game Street Fighter EX4 for the PS3... and NOBODY wants that, lol.

There's nowhere I can't reach.
Slayer X
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Old Jul 4, 2007, 10:49 AM #19 of 141
Lol, don't say that too loud or you'll have the fanboys of accuracy around here all over ya for saying such a thing

This thing is sticky, and I don't like it. I don't appreciate it.
Slayer X
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Old Oct 22, 2007, 12:02 AM #20 of 141
Honestly I could care less about online play. But I guess if they're spending more time on the net code instead of what they already have in SF2 Turbo HD then I suppose it will run better then what it is now, so hopefully it'll be decent when they're done.

But yeah... it sucks even more for thoes who don't even care about that component. Guess it doesn't matter though, it's delayed either way. Damn that sucks.

I am a dolphin, do you want me on your body?
Slayer X
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Old Oct 22, 2007, 10:21 AM #21 of 141
It's because there wern't enough frames of animation drawn for the original sprites to allow for the more fluid animation of REMIX. Also because the Udon SF comics have been doing so well and really the only thing keeping the spirit of SF alive, it makes sense to use that art that has retold the story of the Street Fighter universe for about the last ten years.

I'm also not sure what you're talking about with Cammy. If you're talking about the scar, it was in the original sprite too. If anything, at least the fixed the big anime style eyes from the original.



I was speaking idiomatically.

Last edited by Slayer X; Oct 22, 2007 at 10:25 AM.
Slayer X
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Old Oct 24, 2007, 06:20 PM #22 of 141
*drewling*.....................................

I WANT IT NOW!! *crying*

What kind of toxic man-thing is happening now?
Slayer X
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Old Oct 26, 2007, 10:09 PM #23 of 141
While I respect your opinion, it wouldn't really be in keeping with the original SF feel. That's more of a SF:A type of thing.

FELIPE NO
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