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[PSP] Yuusha 30 - A Game Played In 30 Second Intervals
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Final Fantasy Phoneteen
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Member 119

Level 36.08

Mar 2006


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Old Jan 24, 2009, 10:28 AM Local time: Jan 24, 2009, 08:28 AM #1 of 4
The idea of designing an RPG around short-interval play is nice, but that advantage is automatically negated by dictating how long your playtime lasts. Now it's mostly just a novelty.

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PSP] Yuusha 30 - A Game Played In 30 Second Intervals

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