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Alright the big event we've waited 2 years for is finally here. Nintendo will be unleashing the big guns and hopefully it'll deliver that revolution it promised with Wii. I do hope we'll all be saying "wow" and I do hope Reggie makes some comments on Sony's conference (in case he doesn't please click here). Don't forget we also have Zelda and the DS and any other surprises to look forward to.
So here's what's going to happen. 9:30 AM PST and 12:30 EST you can tune in for free to Gamespot's live feed which will undoubtedly be a little behind schedule but be ready to watch it then just in case it is on time. http://www.gamespot.com/e3/e3live.html ![]() Again just like last time, be warned that if you fag this thread up like the former Revolution threads then you will be banned from this thread and perhaps for a week or two from Mario's Warp Room or all of the gaming forums. I will stomp out any childish behavior just like I did in the PS3 Press Conference thread. So basically behave in this thread or else. This is the Nintendo Press Conference thread for discussion of all things related and/or occurring in said conference. The main focus will of course be Wii but discussion of any surprises or DS or Zelda or anything else covered are fair game in here too. I may close this thread and open a purely Nintendo Wii (or just Wii - I forget if it's officially just called Wii) thread a day or so after the conference is over. It too will have the same rules as this one. Anything unrelated either has a thread already (DS and Zelda) or will be created if it doesn't fall into either and has enough concrete details. Link to prior Revolution/Wii thread for time piecing. Enjoy the Nintendo Press Conference and what not and please, play nice. ![]() ![]() ![]() Jam it back in, in the dark. |
Haha yay for testing signal and Nintendo logo smashed together accompanied by muzacks! ='D
I'm gonna go out and grab some quick lunch before this thing starts. Be back in a bit guyz. There's nowhere I can't reach. |
IT'S
![]() STARTINGNOW ![]() GUYS!! =D![]() This thing is sticky, and I don't like it. I don't appreciate it. |
I really wish they would have gotten pricing and release date info out of the way and I wish information on pricing and how the virtual console works was revealed and the lack of smash bros (which is fine if Sakurai needs more time b/c I'd rather have a masterpiece than a weak launch title) but other than that I was pretty much blown away. I like how the audience wasn't bored like the Sony conference. It was a fun conference and Nintendo came out of it looking really good unlike Sony and their dull gameplay/movies and massive wallet destroyer pricing announcement coupled with retarded dual console release. I hope we get a lot more information on specifics soon.
And holy shit, DS, why must you be so god damn awesome?! It's like I'm getting the snot beaten out of me with all the good punches they constantly pull with it. Yoshi's Island 2, Starfox DS, US version of Ouendan. DS alone is coming really freaking close to being the second golden age of gaming just on its own. I am a dolphin, do you want me on your body? |
I was speaking idiomatically. |
Lots of cube games coming out of nowhere. I was really hoping Kirby was still there. Oh and I really wish they had done a six face button Sega Genesis setup so you could use C buttons correctly for N64 games. Believe it or not some N64 games did use those buttons as buttons and not just camera controls. Also that setup would make playing Genesis games a breeze. I hope it isn't final. Also how is that connected to the Wii? Is it an attachment still or does it connect to the cube ports? Most amazing jew boots |
http://revolution.ign.com/articles/706/706158p1.html
It's all there in text. Hopefully someone will have the video up in high quality sometime. I want it. FELIPE NO |
Technophile:
1) They haven't announced a release date or a price but you can be sure it will be Fall 2006 and cheaper than Microsoft and Sony's offerings. Most speculate anywhere from $150 to $300. I'm hoping for that $200 sweet spot they always do. 2) I don't know if it's the last secret or not. There still might be a microphone and of course there are other attachments that might surface. And of course all the concrete details of the system interface and the virtual console's system and pricing. There's still a lot to know. 3) No Smash Bros yet. Sakurai was only informed of the game last E3 when it was first announced. He then had a private meeting with Iwata and then after agreeing to head up the game was given his own new studio so he probably just didn't have it ready. You'll see it eventually. You don't rush Sakurai. The man is a perfectionist. I don't expect it at launch and since the launch window is looking like the strongest console launch of any console ever I don't really care. I'd rather have a perfect Sakurai game that comes a couple months after launch like Melee than a rush job launch title. What, you don't want my bikini-clad body? |
Yeah, they do reveal a few tidbits or hints in Q&A sessions. And they've revealed things that weren't in the conference related to Wii already so I think they'll be a bit more open than at least E3 '05.
I'm not sure what games will be launch titles but Super Mario Galaxy seems like it should be. Miyamoto and co. have to have been working on this for a long ass time. Hey, it's okay if it's not at launch but I expect the game to be out in the launch window or at the latest early '07. I've heard there will be around 27 launch titles and a third of them will be from Nintendo if that gives you an idea of how great this is going to be. And yeah, I do enjoy how the PS3 controller is just plain ol' Dual Shock 2 but wireless and for tilt control they axed rumble while the Wii controller has 3d space motion sensing, titling, rumble, and sound all while being wireless. Jam it back in, in the dark. |
Please don't call it the Wiimulator, SOLDIER. It's got a name and it's Virtual Console. And no I don't think they're going to let you make your own levels and stuff like you've been hoping. I think they may retool some of the old games for online play or somehow add an additional play control using the Wii controller.
How ya doing, buddy? |
This thing is sticky, and I don't like it. I don't appreciate it. |
There shouldn't be any complaints over the standard controller. It's based off the SNES controller which is still in my opinion the best stand controller and is what every controller after it was based on.
My only complaint is that they keep treating the N64's c buttons like they were just a camera stick. There were games that did infact use the c buttons as buttons and those games will suffere as a result from going from a digital button to an analog stick. There's that grey area, diagonal directions, that will screw up what made sense with a digital button. Take Starfox 64. C button left and C button down did speed up and slow down and with down on the analog stick it would do a loop or u-turn. Those would be screwed up with an analog stick for c buttons. Now they could recode it so you use x and y for those functions but they absolutely need a solid N64 layout. Perhaps those tiny fingertip z buttons by the shoulder buttons could solve some of that but I still think it's an oddball solution. It would have been better if they just did a genesis six button setup. That would have covered the N64 c button issue. Oh and there is still the B and A button issue where the location of Y is where B was for the N64 and where the location of B is where A was for the N64. But I'm glad they took the SNES layout. Best case scenario, they just let us map out the buttons the way we want and have controller profiles. I am a dolphin, do you want me on your body? |
Yggdrasil, if you had bothered to read the thread then yes you'd learn we are a tad dissappointed that Smash Bros wasn't shown.
Oh and I played around in photoshop a bit to create what I think is a better standard controller by adding two buttons. It now is perfect for N64 and Genesis games. I'm not sure what you'd call the two additional buttons, maybe 'w' or 'i'. 'z' and 'c' wouldn't make sense because of the SNES button layout. Anyway here it is: ![]() I was speaking idiomatically. |
Thanks guys. =)
I got bored and decided to e-mail Matt at IGN to see if he might have anything to say about it during his next mailbag. It's a bit of a doozy.
What kind of toxic man-thing is happening now? |
Look at the character in the plane. It looks like the same character used for all those simple sports games. I'm sure this is one of those small simple games as well. Looks nice but I doubt it's a full fledged Pilot Wings game.
How ya doing, buddy? |
Well it's not the same since it's more arcadish but he might be interested in Excite Truck.
Oh god I don't know why but that name always cracks me up. ='D Truck is just a funny word to me for some odd reason. Most amazing jew boots |
SOLDIER, probably because it's been over a year since RE4 has been out and that would be a very stupid idea considering everyone has already played it when it came out on cube if they were smart or on PS2 a year later if they wanted more Ada missions, costumes, and PS2 graphics. But whatever I think they'll be making a completely new RE game. It just probably won't be RE5.
Jam it back in, in the dark. |
Solid Snake? That confuses me but whatever. I'm guessing it'll use the traditional controller that is used for the virtual console.
There's nowhere I can't reach. |
![]() It seems the version on display at E3 has only one small should button instead of two that were shown in the press picture. It is still being decided if it will be packed in like the nunchuck attachment. You can tell that the big button on top is to be pressed to release something that is clipped onto the bottom of the controller. Most likely that'll be the wii controller it's already connected into that'll clip on for extra wii controller functions. That'll be sweet. I'm dissappointed with seeing one of the small shoulder buttons being removed. They can't do N64 games right if they don't at least have those two extra shoulder buttons on reserve. The second analog control stick as N64 C buttons is a retarded idea and anyone who supports that idea is an idiot. Plus, the Sega games need six face buttons. This isn't hard, Nintendo. This really isn't. Just have six face buttons like the Genesis. Oh and they better as hell pack this thing with the system and every controller bundle set. Developers might actually come up with creative ideas that might need it and the strapped wii controller in the future. Nintendo, would be alienating developers if every Wii user didn't have one of these for every Wii controller they buy. This thing is sticky, and I don't like it. I don't appreciate it. |
Hmmm this is odd.
![]() It seems they also have a version of the virtual console controller that appears to be wired from the top and has the two small shoulder buttons. I'm confused. I think it would be better if it were packed in at least with the console so people can use the Virtual Console right away if they wanted. I think a developer is going to have to think very hard if they want to do a straight boring port. Nintendo consumers are very judgemental and don't like sloppy seconds. Ports didn't do very well when developers gave us crappy multiplatform port jobs so I think that they've learned from GameCube that that strategy won't worky. I still want it packed in with the Wii controller. Double Post: Also... ![]() It seems like they're going to be going with the DSlite colors. I am a dolphin, do you want me on your body? |
I was speaking idiomatically. |
SOLDIER, if you knew anything about Retro Studios you would know why the first Metroid Prime was delayed time and time again. They were in an internal company crisis for the longest time before Miyamoto came in and bitch slapped the lot of them into the fine company they are today. And if you're referring to the delay for Hunters you are wrong again since that was made by NST. Metroid Prime 3 has been slated for launch and I expect it there with Twilight Princess and a whole bunch of games.
Also, I imagine Super Mario Galaxy will be in the launch window somewhere between late 2006 and early 2007. The game looks to have way too much polish to not be very deep in development. And Qwarky, my sentiments exactly. I'm tired of the total dual shock reference as well. It's an SNES pad with two analog control sticks placed in dual shock layout. devilmaycry, you won't be seeing a lot of Wii titles supporting the cube controllers. A lot of the functions that the Wii controller and analog attachment provide won't be able to be recreated on a cube controller. Most amazing jew boots |
Think about it. How much longer after Wii is released will retailers still be selling new GameCube software, hardware, and accessories. Cube controllers would have to be easily available for consumers everywhere for people to get for that option to be used. I just don't see that happening. And no, for official support counting on resale stores like EB and Gamestop for old controllers does not count. FELIPE NO |
Yes, they are. It's possible that they'd still sell controllers for that but for how long. But I expect that support is for people who own a cube, have games and controllers already, and want to play them on the system.
How ya doing, buddy? |
Yeah, but from that video you learn that there are still more secrets to the hardware that haven't been revealed which is great. I enjoyed the video. It was fun. =)
Jam it back in, in the dark. |