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[PS2] Ace Combat Thread (a.k.a. We Do Not Have Air Superiority)
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Ramenbetsu
Ramengatari: The Story of the Noodle Samurai


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Old Mar 16, 2006, 12:27 AM #1 of 637
Originally Posted by Megalith
Whoops, looks like Namco forgot to pay Famitsu off like Square did for FFXII.
Square didnt have to pay Famitsu anything, theyve been ridin Square's extremities for ages

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Ramenbetsu
Ramengatari: The Story of the Noodle Samurai


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Old Apr 23, 2006, 01:28 PM #2 of 637
I would love you if you could scan the cover so i could replace the NA version =)

There's nowhere I can't reach.
Ramenbetsu
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Old Apr 23, 2006, 01:54 PM #3 of 637
thanks megalith, I *think* it would work.

This thing is sticky, and I don't like it. I don't appreciate it.
Ramenbetsu
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Old Apr 29, 2006, 09:35 PM #4 of 637
I rarely use triangle because im typically in 1st person or cockpit view and pressing it completely disorients me, atleast when i hold it down for an extended period. Im really liking the game so far, 58 mins in and im on mission 8, will def. replay for all the planes though lol.

I am a dolphin, do you want me on your body?
Ramenbetsu
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Old May 1, 2006, 05:27 AM #5 of 637
Originally Posted by Karasu
Each game has it's story, but for some reason...I really was drawn to AC 5's. Options, Planes, and Gameplay aside...It really is a story I think as human beings, we should take very much into consideration. I mean, the theme of The Unsung War is IMO, peace. I think the game producers and director really wanted to get that across. Yea, some people might think it's cheesy that Nagase, Archer or Chopper kept on talking about peace, but I think it's something we should strive for in this world. I mean, who's to say there won't be a country that would do something drastic like using WMDs on their own selves? [Well I guess Iraq comes to mind] Anyway, I just think that the theme of the game should be what's important, and be noticed by all who play it.
They did touch on this in Zero, though briefly. I believe it was the Annihilation of the Sword mission where PJ and Pixy have a conversation. PJ says something about wanting to be a warrior for peace and Pixy quickly blasts him, saying something like "while your fighting for peace in the air, blood is being shed on the ground [...] You can't stop bloodshed with more bloodshed." Pixy also says something about how PJ shouldnt be flying with these notions in his head. While this is just one part in the game, I loved hearing this because of course It added a bit of story and depth to the characters in a game that seems more about the actual fight than the story behind it.

Also, as people have said before me, AC5 was about 4 or so characters and how horrible war is and the hopelessnes of it. AC0 is about the mercenaries in general, how they profit from war and in a sense and aren't necessarily victims of it. They chose to be there, and in a way, were having fun. I think the whole "Round Table" deal adds to this. I like to think of the round table as just that, meeting ground where warriors meet/clash and the victor walks away with something more (based on your play style, a knight might walk away with a sense of honor, having just defeated a tough foe, a soldier might walk away with a stronger sense of determination and duty and a mercenary with a much bigger wallet, pride and ego.)

I might just be reading too much into things but thats my .02 on Zero and I guess, why i love it too.

I was speaking idiomatically.

Last edited by Ramenbetsu; May 1, 2006 at 05:32 AM.
Ramenbetsu
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Old May 2, 2006, 02:42 PM #6 of 637
Why dont they have a save replay feature? lol the replays in Ace Combat have always been awesome and they should add a save option like in Gran Turismo.

What kind of toxic man-thing is happening now?
Ramenbetsu
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Old May 3, 2006, 06:07 AM #7 of 637
outside of a 1v1 dm or co-op, online for Ace combat would not work well. Imagine 16 planes in a server, just doing loops and turns the whole time. It would get boring and repetitive. Co-op/Assault would be awesome though, taking on excalibur or megalith with a squadron of human players would be awesome.

FELIPE NO
Ramenbetsu
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Old May 4, 2006, 02:45 PM #8 of 637
Ugh, SORCEROR squadron on mission 16 is really frustrating me. I can usually take out 2 before the rest converge on me and quickly kill me.

What, you don't want my bikini-clad body?
Ramenbetsu
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Old May 19, 2006, 05:57 AM #9 of 637
Wasn't the physics in AC4 the best out of all the ACs so far? I think i remember it had something to do with inertia etc and they took it out. For AC6, Id like them to work on explosions and particle effects, minor details but still. When hitting enemy planes with machine guns, i want to see shit flying off of the plane and smoke coming from the areas i just hit and with explosions, i just want them to be better lol, i dont think ive ever really liked the explosions in AC games.

Jam it back in, in the dark.
Ramenbetsu
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Old May 20, 2006, 11:09 AM #10 of 637
Originally Posted by Megalith
Wouldn't be able to relate to it.
I agree with megalith (*gasp* ?) but i can see where your coming from. Namco needs to pull something new and exciting but still fun and enjoyable out of the bag soon or else AC will get stale. More awesome super weapons? maybe.

There's nowhere I can't reach.
Ramenbetsu
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Old May 26, 2006, 11:31 PM #11 of 637
Originally Posted by Foshi
This game was easy. Just fly head-on at your opponent and fire away a couple long or medium range missles and you have it won. Most likely your opponent won't even be able to shoot off a missle at you and if they do it's quite easy to dodge them. Su-37 has long range missles just get into a head-on with your enemy and fire. Even easier if you have the Morgan or Faulken. Then use the TLS to shot down scores of enemies like they were nothing. Personally, I like the Wyvern the best. As it's design is incredible and it has excellent armaments.
Somehow, this fails in practice or atleast, your skipping the whole dogfighting/turns/barellrolls/2minuitechase that leads up to this finale. I also dont remember the Ace's being that easy...except for that one squadron that had like 2 people in it.

This thing is sticky, and I don't like it. I don't appreciate it.
Ramenbetsu
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Old Jun 6, 2006, 07:54 PM #12 of 637
I'm still not authorized to download from the GF Tracker yet =(

I am a dolphin, do you want me on your body?
Ramenbetsu
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Old Mar 20, 2007, 02:12 AM #13 of 637
I don't know if you guys have heard, but appearantly Famitsu has confirmed that AC6 is 360 exclusive. Large scale aerial battles, Xbox Live enabled: Battle Royale, Team Battle, Co-op, Leaderboards, tons of rule settings. This is all going off of Japanese poster at gaf. There was no word of a PS3 version.

I was speaking idiomatically.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PS2] Ace Combat Thread (a.k.a. We Do Not Have Air Superiority)

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