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New Super Mario Bros.
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Grubdog
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Old Jun 17, 2006, 10:53 PM Local time: Jun 18, 2006, 01:53 PM #1 of 279
Who cares about the Koopa Kids, Bowser Jr is pretty much the exact same thing.

Yeah.. this game is awesome. I've technically "beaten" it but the game has only just begun for me. I'm gonna max out the score!

Jam it back in, in the dark.
Grubdog
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Old Jun 19, 2006, 11:51 AM Local time: Jun 20, 2006, 02:51 AM #2 of 279
I found the save option straight away. The first time I felt like saving I pressed start out of instinct, and bam. It's pretty obvious it would be there. Otherwise how would you save when you've opened every path?

How ya doing, buddy?
Grubdog
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Old Jun 20, 2006, 01:03 AM Local time: Jun 20, 2006, 04:03 PM #3 of 279
How hard is it to press start? Drama queens.

This thing is sticky, and I don't like it. I don't appreciate it.
Grubdog
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Old Jun 20, 2006, 10:48 AM Local time: Jun 21, 2006, 01:48 AM #4 of 279
I never look at booklets either, it's more fun figuring things out and just pressing buttons.

I am a dolphin, do you want me on your body?
Grubdog
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Old Jun 21, 2006, 12:08 PM Local time: Jun 22, 2006, 03:08 AM #5 of 279
Originally Posted by soapy
Manuals are written to tell you how to play the game. Of course they aren't going to go into details, but things like "save" is a function that should be included, whether or not you can use it right away. I'm not saying it wasn't included, but manuals aren't meant to be fun to read nor do they hold your hand in terms on how to play the game. Nintendo does better with their manuals I find, but the majority of the manuals aren't really worth reading because you can find out everything in game.

Companies just don't put money into manuals, they figure people buy strategy guides. I think that is unfair, and we're stuck with sub par manuals. I want to have a manual that goes into more detail vs having to shell out another $15 to know how to play a game. Although I do like reading strategy guides I don't mind reading manuals if they're interesting, but they're not. But I guess that's not the point of an instruction booklet either.
If you need a strategy guide to know how to play a game, then I suggest you stop buying them and start using your own brain. It's more fun that way, and you'll save money, and perhaps become smarter!
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I wonder if the people who didn't grow up playing New Super Mario Bros, what did they think of the game?
I love it because it's just plain fun. New SMB is also a great way for new people to get into the series. I desperately want to play Super Mario Bros now!

I was speaking idiomatically.
Grubdog
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Old Jul 17, 2006, 04:25 AM Local time: Jul 17, 2006, 07:25 PM #6 of 279
Moving the New SMB discussion from the DS thread into here...
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The fact that you're still gonna be playing it doesn't change the fact that it is still a short game.
Since when is 80 or so levels short? What more do you expect? LOL I guess I like short games then. This is no shorter than any other Mario platformer ever, I didn't hear anyone complain about them. I didn't hear any of the 40 million Super Mario Bros owners call it too short and it's like 10 times "shorter". I think it's a lame reason to knock a game, that's all. Especially the best game on DS.

What kind of toxic man-thing is happening now?
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