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[DnD] D&D Boot Camp - Discussion Thread
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Old Oct 16, 2010, 01:33 AM Local time: Oct 15, 2010, 11:33 PM #1 of 260
With some generous assistance from Skills, I have my character. I'll PM Hawk the character file.

Jam it back in, in the dark.
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Old Oct 16, 2010, 05:27 PM Local time: Oct 16, 2010, 03:27 PM #2 of 260
Yep, that will work wonderfully.

Rychord's character is half up on OP, i haven't copied out the powers yet. DN's character is received, but has holes, i'm guessing my CB's not up to date. I'll look into getting this fixed.
Edit: Just saw the October update from Zerg, so I'll update my character and re-send, and hopefully that will fix the holes

There's nowhere I can't reach.
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Old Oct 16, 2010, 09:18 PM Local time: Oct 16, 2010, 07:18 PM #3 of 260
I assumed Shorty was the one who was going to be some sort of Healer class? At least that was implied in conversations a night or two ago.

I hope my character gets time to flex his muscles, I had fun creating the concept, and in playing I'd like to flesh out the details.

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Oct 25, 2010, 11:53 PM Local time: Oct 25, 2010, 09:53 PM #4 of 260
Extremely obvious question here, but when you said: "Thia 9, Daituk 9, Zeno 5, Truckbus 3, Luciel 2, Kobold Minions 9, Kobold Slinger 9, Kobold Dragonshields 9" at the end of that round Hawk, those numbers are our HP? Because I noticed you said Koblods have 1HP but I only see 8 monsters total.

Okay basically, can you explain the battle layout and all that jazz?

I am a dolphin, do you want me on your body?
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Old Oct 28, 2010, 01:08 AM Local time: Oct 27, 2010, 11:08 PM #5 of 260
So I'm guessing DN didn't actually kill the one at M5, if that's relevant to anyone's turn.
Woops, and I thought I had the mechanics somewhat down. Ah well

I was speaking idiomatically.
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Old Oct 30, 2010, 04:10 PM Local time: Oct 30, 2010, 02:10 PM #6 of 260
I have a question too: what does the border and little icon on my character signify?

What kind of toxic man-thing is happening now?
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Old Oct 30, 2010, 09:58 PM Local time: Oct 30, 2010, 07:58 PM #7 of 260
I think I'm getting the hang of things, but if I completely screwed up my rolls, can you redo them for me, Hawk? (and can you remove my sig from my other post Philia? Forgot to uncheck that box )

FELIPE NO
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Old Oct 31, 2010, 11:47 PM Local time: Oct 31, 2010, 09:47 PM #8 of 260
*Crosses fingers that I did things right this time*

Maybe you should do my rolls for a bit Hawk? I feel like a fool not getting this down yet. Also, sorry about the lateness of the post, was busy with Trick or Treaters tonight.

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Old Nov 1, 2010, 01:57 PM Local time: Nov 1, 2010, 11:57 AM #9 of 260
Alright, I thought that the upper two monsters were the ones that were dead, my bad. At least I got the rolls right. I'll fix everything now. If I screw up things again, go ahead and work your magic while I work on getting this DnD thing down pat.

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Old Nov 6, 2010, 09:15 PM Local time: Nov 6, 2010, 07:15 PM #10 of 260
I had an unexpected and unwelcome interruption occur yesterday, but I should be able to get back into regularly posting.

These lands our party is in, they ARE northern and somewhat wintery, yes?

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Old Nov 11, 2010, 06:09 PM Local time: Nov 11, 2010, 04:09 PM #11 of 260
What Stop Sign said, I'm up for either too.

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Old Nov 22, 2010, 07:33 PM Local time: Nov 22, 2010, 05:33 PM #12 of 260
Hey guys, sorry about not posting sooner. Yeah, I've had a vicious sore throat which has finally subsided, only to be replaced by coughing and a runny nose

I'll make a post tonight!

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Old Nov 23, 2010, 05:40 AM Local time: Nov 23, 2010, 03:40 AM #13 of 260
Sorry! I thought you had to roll for every attack, special or otherwise. Plus I'm a little out of it mentally right now x_x

I was speaking idiomatically.
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Old Nov 26, 2010, 07:16 PM Local time: Nov 26, 2010, 05:16 PM #14 of 260
I'll be making my post soon, but I want to make sure I get the dice-rolls right and no-one is on AIM atm to ask.

As an alternative, would you (DM or a fellow adventurer) be willing to give me a quick primer on dice rolls? Can't improve without learning the basics after all!

What kind of toxic man-thing is happening now?
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Old Nov 29, 2010, 10:36 AM Local time: Nov 29, 2010, 08:36 AM #15 of 260
Alright well I was finally able to post my next attack so hopefully I did things more correctly this time around. I just wish there was a more distinct way to quickly see the enemy monster's stats (AC/Will/Health/etc.,), but I suppose they were already posted and I just missed it somewhere

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Old Dec 9, 2010, 08:22 AM Local time: Dec 9, 2010, 06:22 AM #16 of 260
Its okay, Cataclysm just came out so I've been busy with that myself

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Old Jan 8, 2011, 06:45 PM Local time: Jan 8, 2011, 04:45 PM #17 of 260
Sounds good. I think Skills being there to assist me with the why-is-this-so-complicated DnD ruleset will help me post more regularly. I imagine its much more intuitive in a person to person (i.e., table) scenario then just purely internet.

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Old Jan 19, 2011, 04:17 PM Local time: Jan 19, 2011, 02:17 PM #18 of 260
My bad, I've been busy with cleaning up around the house, and efforts to reach someone for help with the DnD related stuff have been less then stellar, seems everyone is afk or offline in regards to chatting. For some reason everytime I look at my character's power sheets all thinking flies out the window.

Okay I looked over the rolls about 5 times and I think I did it somewhat right, but let me know and I'll correct it.
Goddamm why is this DnD so complicated for me?

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Old Jan 19, 2011, 08:02 PM Local time: Jan 19, 2011, 06:02 PM #19 of 260
Okay, I'll PM / msg you guys if I have future questions

Also, the reason I did D10 was because on my powers sheet it has d10 listed as the hit roll.

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Jan 23, 2011, 12:49 PM Local time: Jan 23, 2011, 10:49 AM #20 of 260
no, 1d10 is the damage roll. for the to-hit roll, you roll 1d20. always. add the number i put at the start, in this case +4. if you get any attack modifiers, you'd add those to this number too (ex. +2 for combat advantage). compare the number you get against the type of defense listed, in this case fortitude.

if you hit, you do 1d10 + 4 damage. which means you roll 1d10 and add 4 to the result.

if you need more specific instructions, i'll be back after class. also reading some of the player's guide will help to explain things.

also, crane's wings isn't a ranged attack. you'd need to use energy strobe to hit him from there, with a -2 penalty for cover.
Okay, my intention was to jump into melee range via Crane's Wings and then attack but oh well. Where do I find the player's guide?

Also, should I completely re-do my post or just let you fix my mistake?

I am a dolphin, do you want me on your body?
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Old Jan 24, 2011, 01:58 AM Local time: Jan 23, 2011, 11:58 PM #21 of 260
That was uh... practice, yeah, let's go with that.

I blame the decepticons for that mix-up, post corrected

I was speaking idiomatically.
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Old Jan 29, 2011, 03:30 AM Local time: Jan 29, 2011, 01:30 AM #22 of 260
No worries about the delay Hawk, school-work is more important, usually.

I have a question though: So in my most recent post, I rolled a 1d20 for my ability (and I assume it is the hit-check, yes?), so how (or where) do I compare what I rolled to what I need to be higher then (So I rolled a 6, plus whatever modifiers) to see if my attack connected?

What kind of toxic man-thing is happening now?
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Old Jan 29, 2011, 02:20 PM Local time: Jan 29, 2011, 12:20 PM #23 of 260
Gotcha, okay, post altered and updated.

FELIPE NO
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Old Feb 5, 2011, 06:39 PM Local time: Feb 5, 2011, 04:39 PM #24 of 260
I'm planning to use Crane's Wings to close the gap between the escaping minion and myself, but I'm not sure on the proper dice rolls for this one, or rather, i'd like to get it right the first time, any assistance one of you could give me on that?

Basically, still unclear about how much action I can do in one turn with some of my abilities

What, you don't want my bikini-clad body?
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Old Feb 5, 2011, 06:53 PM Local time: Feb 5, 2011, 04:53 PM #25 of 260
Thanks for that explanation; see I had no idea about that last part, dividing by 5 for jump distance

How ya doing, buddy?
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