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FFShrine
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i


Member 100

Level 26.08

Mar 2006


Old Nov 20, 2010, 10:08 AM Local time: Nov 20, 2010, 05:08 PM #1 of 47
The questions on whether video game music would be even CLOSE to as popular as now without its complete piratization in the past, need to be asked. Uprooting vgm from its heritage and the beginnings - free online availability - and commercializing it has more or less ruined all quality in the past five years. The dream is dead.

This is an interesting topic, and it should be born in mind that Tommy and many others involved would make ZERO money for their wonderful efforts, if someone hadn't downloaded the music of the games where the music comes from and hadn't come to the concerts to see the entertaining shows. That's where they got the incentive to buy the cd of the show in the first place.

Maybe a thread split from this to talk about the subject?

[I personally don't care about VGL's song selection (especially on the cds), so at least there's one person who won't be downloading.]

Jam it back in, in the dark.
Put Balls
i


Member 100

Level 26.08

Mar 2006


Old Nov 21, 2010, 04:29 PM Local time: Nov 21, 2010, 11:29 PM #2 of 47
Can someone explain this argument to me?
I'm not sure if 'commercialization' is completely the right word, and of course the link is not direct. There just seems to be a coupling between something getting popular and its quality going down the drain.

The more influential people put their filthy hands in the mix, the worse the results are.

There's nowhere I can't reach.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Music and Trading > General Game Music Discussion > FFShrine

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