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guyinrubbersuit's art thread
Here's some of my stuff, you might've seen some before (I'm skedar_grey remember?). Here are all the current works of mine in this thread.
Concept Art The Spartan Android Creep Guitar Dude Cyro Kylian Woman Nude Woman NEW Colored Art The Vampire's Hunger Gamer-Pit Splash Page Classical Guitarist NEW Inked Art Tortured Body The Diving Man Animation The Flower Girl Playful Revenge Stan Bush - The Touch http://www.deviantart.com/deviation/28325912/ Jam it back in, in the dark.
Last edited by guyinrubbersuit; Sep 11, 2006 at 01:33 PM.
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Hey skedar, haven't seem your stuff for a while. For the human drawings at least, are you using reference for it? And particularly, the girl drawing, are you planning on finishing it? I think the first 3 drawing can use some shading, even if they are concept arts.
How ya doing, buddy? |
For the woman, I wouldn't mind finishing it up. I try to use reference when I can, I know I fuck up the proportions sometimes. It really pains me.
Most amazing jew boots |
What Proportion? It isn't an issue of proportion in my opinion, even though that's super hero proportion. >.> So you are not using any reference for it?
I am a dolphin, do you want me on your body? |
For the woman, yes I did, otherwise everything else, no.
I was speaking idiomatically. |
Here is a piece I did for my Advanced Photoshop class. This isn't the first time I colored in Photoshop, however it is the first I used more of a painting technique. I did a very loose sketch of the figure, scanned it and went to town. Took me around 20 hours I guess over the course of several days.
What kind of toxic man-thing is happening now? |
Hmm, I don't remember your other coloring stuff. So I don't really have a point of reference.
The musculature looks really nice. Although for some reason the shading for muscles on the one side just stopped. It feel like the shading doesn't have enough variation, at least as far as I can see, the shading on the skin (of the vampire dude) doesn't feel dark enough, but you had spent 20 hours on this, which shown by the clean edges and the really nice chrome effect you have on the metal parts of his costume. On the highlight, I think, at least on the parts of leather looking belt thingy, you should have choose the color and slowly gradate it until a tinted highlight, instead of the pale white you have now. Hmm, you really need to post more. We don't get a whole lot of traffic around here now-a-days. Most amazing jew boots ![]() Thanks Seris! ![]() |
Thank you for the critiques! My fellow class mates weren't any help, however, I wouldn't want to ask help from them. Shading seems to be a problem that I have. That's something I need to work on. I guess the highlight might be a bit much, especially when I just now looked at the point of reference for the belt I used. Here is a piece I painted for a defunt gaming site. This was probably my second or third painting at the time. Painting in general is something I really want to get into. I have some experience with oils, however only with tone, not with hues. What, you don't want my bikini-clad body? |
Tone but not hues? Does that mean you painted monochrome? Well, I know this guy who did a very good tutorial on basic coloring, I thought it might be worth your while to take a read.
http://itchstudios.com/psg/art_tut.htm Also, if you are digital painting with a tablet, I am recommanding you use a method called light on dark (I think that's what is called?) to color the character, as in, start with the darker shading, sorta between the very highlight and dark shadows, and then paint increment of different shades all over. Hmm, what's a good example of this? How ya doing, buddy? ![]() Thanks Seris! ![]()
Last edited by Magi; Apr 12, 2006 at 02:32 AM.
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I agree with Magi on the vampire one. You really need higher value contrast. Your light source is at the upper left of the page, yet there are highlights all over the entire figure. Just go deeper with the contrast on the shadows. It'll add a more dramatic feel to the scene, because as is, the bright pastel looking colors look too happy imo.
There's nowhere I can't reach. |
I read about using dark to light, but I sort of found that out later in the project, so it was too late for me to change it. It's something I'll do later on. Most amazing jew boots |
I am a dolphin, do you want me on your body? |
Thank you. Bah, I guess ART105 wasn't worth much. Or maybe I just didn't pay attention in there well enough.
How ya doing, buddy? |
awesome! who'd you have for 105? Was it Roy? I swear that guy doesn't have a clue how to use Photoshop. The gradiant mapper just blows his mind.
What kind of toxic man-thing is happening now? |
Yep it was him. He seems like a nice enough guy. Yeah, anything default Photoshop did was the greatest thing in the world to him.
FELIPE NO |
Something new that isn't a drawing or anything. It's a little animation.
This is Stan Bush - The Touch. I did about a minute of the song for an assignment requirement. I hope to expand upon it next semester. What, you don't want my bikini-clad body? |
Here are some older sketches I've done.
The first on is something I called Spartan. It's just a sketch I did of a spartan warrior. I was bored one day and just started doing it. The next one is called Android Creep. Again I was bored and just let my pencil go where it wanted. The final one is Diving Man. This was done as a practice in perspective and foreshortening. Jam it back in, in the dark. |
For some reason the clothing doesn't seem as if it is conforming to the shape of the body so much, as in this case it looks like the other way around. So the figure looks a bit unbalanced because it looks like he has really tiny hips and small lower bodies. Granted that it doesn't look finished. I do like the shading a lot though.
I like how the creep look. This looks like a perfect chance to practice some shading though. The perspective between the box shape(?) that is in the background and man. He is also seem to be conform to two different angles. The type of stacking on the arms towards the viewer is very very difficult. It'll probably take some practice for one to actually get good at it. The key is to imaging the approximation of the human body as a stack of simple shaped boxes. Dynamic angles can be very challenging, but it could be very fun too. There's nowhere I can't reach. |
Updated the first post with an animation I did back a couple of semesters for Maya animation. It was my first animation and the first time I rigged something.
Anyone know where I can get my Shockwave file hosted? Photobucket is being a bitch and I want show off my new Flash animation I recently did. This thing is sticky, and I don't like it. I don't appreciate it. |
I am a dolphin, do you want me on your body? |
Yeah the whole thing needs work. I'm pleased overall considering that it was my first animation with Maya. It's a little wonky, and I've decided that I really don't like automatic inbetweens. I feel I'm better at it now, which is why I'm going to do animations for a game project next semester.
Here is another animation that I've done, this time with Flash. This was done as a final project and I hand animated it all, except for some scenes that I could reuse. A little rough around the edges, however I like it. Check it out here. I was speaking idiomatically. |
With any kind of projectiles, you need to use "slow-ins" and "slow-outs" (in and out of keyframes) to simulate acceleration and deceleration. Same with anything under the influence of gravity really (for example arms and legs etc). Can't say i'm too keen on Maya from my initial experiences, but my friend made an animation called "The Wet Pet" several years ago using it so it must be pretty capable.
I really like these two last flash animations you made. It'd be cool if the singing guy moved his head occasionally, but the lip-synch is pretty damn good. What kind of toxic man-thing is happening now? ![]() |
![]() Some random doodle I did for a game I'd like to make someday. Sometime. Whenever. I was bored and decided to draw it. FELIPE NO |
![]() This guy is named Cyro Kylian. He's a character for a made up RPG that I've been working on and off since high school. He's been through a lot of changes and the game idea has gone through some changes as well. My dream is to one day create the game and hopefully make it into a six part series. Right now I'm just trying to nail down a style. I'm trying to go for the hyper detail of FFXII. What, you don't want my bikini-clad body? |
I actually like your rock n roll guy a lot. There doesn't seem to be any problem with how he is standing compare to the current guy. Did you work on the detail as you go along? Its probably best to work out the whole character and how he should stand before coming back to detail. Although You'll probably need a pretty good steader for that.
Jam it back in, in the dark. |
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