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Final Fantasy Phoneteen Mar 2, 2006 03:17 PM

Drakengard 2
 
Anybody playing it? It's a little repetitive, yeah, but it's got an improve comboing system, a great story that ties into the original, and surprisingly strong voice acting. I'm hoping I'm not the only one playing the game.

ComCrimson Mar 2, 2006 03:20 PM

I hope to get it very soon. It's out tomorrow i do believe. Well, that's the date on amazon for it. I'll probably wait for it to come down in price a bit because i've heard it isn't as good as the first one (even then, i bought the first one for £5...)

Final Fantasy Phoneteen Mar 2, 2006 03:26 PM

I've heard people complain that it's mediocre, but I've never heard anyone say the first is better. Everything was pretty much improved over the original (except for ground combat, which was redone).

Scarletdeath Mar 2, 2006 03:36 PM

Are you sure this game is even an RPG? I've been playing it for awhile, and it's totally an action/adventure game.

Soldier Mar 2, 2006 03:40 PM

A Drakengard 2 thread is one of the first I wanted to make when the forum came back up. Here's a copy and paste reply I worked on in advance.

Well, Drakengard 2 has been out since last week, along with Grandia III. No doubt the game is immediately overshadowed by that RPG, but I’m here to tell you not to count it out completely. During GFF’s downtime, I’ve been thoroughly playing this game, and have been enjoying it quite a bit.

The first game had unremarkable gameplay, an unapologetic Dynasty Warriors clone, but it won me over with its utterly twisted, unforgiving story. Themes of incest, child murder, suicide, and revenge driven insanity made up the darkest game SE ever cooked up. Drakengard became one of those games where I looked past the gameplay in favor of aesthetics (other examples include Xenosaga and Silent Hill). Needless to say, I was excited at the announcement of a sequel.

The premise won me over from the start, continuing the twisted fantasy theme from the start. I honestly can’t recall any other RPG where
Spoiler:
the main hero becomes the main villain, and the main villain the main heroine
There’s much more then that, but I’d hate to give it all away. If anyone stuck with the first game’s story, consider part 2 a reward. There’s a great deal of continuity and nods to the previous storyline, and practically all the characters either make a return appearance or at least referenced. Half the fun is seeing what everyone’s been doing the past 18 years. But given the source material, I won’t consider it a spoiler to tell you none of them have had a happy ending. I’m especially pleased the way they handled
Spoiler:
Caim, who looks exactly as I expected him to look 18 years later. Which is “completely fucked up”. He was an unstable psychopath before, but now he’s pretty much rejected humanity altogether. The eventual battle with Caim ranks up as my personal favorite moment in the game, with the cool setting and gorgeous music adding to the effect
Manah is another personal favorite, given the unique premise of the character, along with a cool design and moves. Hearing her story told in full is also interesting, begging the question on whether she deserves the punishments she’s endured after the first game (Caim may have spared her life, but he made sure things wouldn’t be easy for her from then on either).

As for the main lead, Nowe, I’m sure he’ll end up being the focal point of much love/hate debates. He is indeed somewhat whiny. His Manah lusting in particular dredges up memories of Xenogears’ Fei. Regardless, I consider Nowe to be a breath of fresh air after Drakengard’s gloomy “heroes”. He’s hopelessly sentimental and naïve, but these traits are clearly shown as flaws for the character. The beginning FMV on which he rides with his dragon, arms stretched outward as he embraces the sky around him shows you just what kind of character he is, one full of hope and innocence; someone very out of place in a game like this.

Speaking of the dragon, Legna remains my favorite new character in the series. His voice is very cool and he’s full of neat quotes (“I shall give them a light roasting.”), but the real highlight is his relationship with Nowe. Raising Nowe since birth, Legna and him have one of the most touching relationships I’ve ever seen in a game, one that truly captures the love of Father and Son, and is on par with the similar parent/child relationship with MOMO and Ziggy. In particular,
Spoiler:
the final boss battle for the first ending was a real tearjerker


Yes, Drakengard 2 is rated T, and things never get quite as insane as the first game (after acquiring the first game, I can confirm, at the moment, that this game remains “baby free”), but there’s still plenty of dark themes and moments present that push the rating pretty well. It even has an openly homosexual character that isn’t played for comic relief for a change. I do wish the enemy fights would have been gorier and featuring dismemberment on par with Berserk for PS2. It would’ve helped to lessen the tedium of the actual gameplay.

Yes, gameplay is still the same, slice and dice hundreds of enemies along with a few sky battles on your dragon. But it should be noted that some notable improvements have been made. Aside from the new attacks, switching characters has an actual purpose to it, as some characters are well equipped to handle certain enemies (Eris, for example, does major damage to undead enemies). The dragon has been given quite a bit of new moves as well, including more special attacks (the best being an attack that has Legna munching down on the enemies, gulps included). Boss fights are the most welcome addition, as they require actual strategy to them as well as being fun.

But make no mistake, it still plays about the same. There isn’t enough enemy variety, the camera still needs work, and things are still pretty repetitive in the end. But at least they’re improving, and there’s still some satisfaction in carving up thousands of bad guys at once during the more intense levels.

Voice Acting is quite good, and seem to be from the same group that dubbed Dragon Quest VIII (I’m almost certain that Yaha is played by Ishmari), and returning characters are all played by the VA’s in the first game (though it’s pretty amusing how one in particular now has a british accent), with the exception of Manah. I was really hoping Sherry Lynn would reprise the role, since she’s been known to do adult voices as well, but the new VA is decent enough. The best returning voice goes to
Spoiler:
Angelus, who really raises her octaves in this sequel. If you liked her work in the first game, you’ll love her blood curling screams of rage in this one


Music is much more coherent here too, although I was a big fan of the techniques used in the first game’s soundtrack. They took existing pieces of famous orchestras and looped it around to create a chaotic effect. It worked really well with the general insanity of the story. The second game still has some great works of music though, especially the opening theme and the later boss battles. I especially loved the rearrangements of Growing Wings, taking the same English lyrics from the last game. I’m very bummed that the new song isn’t available in the soundtrack, and I’m requesting that someone does a gamerip pronto.

So in the end, it’s still a meh game, but the story is still awesome stuff, to the point that I wish Drakengard was an anime or manga series instead (there simply aren’t enough dark anime stories out there). I’m a sucker for dark fantasy stories that pull no punches, so I continue to enjoy Drakengard’s narrative, even though the in-game cutscenes still need much work, as they either contain still pictures, or feature no mouth movements in the ones that do move. Regardless, I enjoyed the hell out of this game, and I really hope it does well enough to make a Drakengard 3. By the third game, they might just be able to craft a game that’s fun to play as well as a dark story.

LivingDreams Mar 2, 2006 06:20 PM

I have the first one and I liked that, I want to get drakengard 2 but it's 39$ now and can't find it cheap on ebay either, I might have to wait a while for me to be able to find it for arround 20$ on ebay and then I'll get it.

JazzFlight Mar 2, 2006 06:27 PM

Quote:

Originally Posted by SOLDIER
-snip-

Everything you said, I second.

Drakengard 2 is a great sequel.
I still hold Drakengard 1 in higher regard, however. This is why:

-Menu selection of any verse (level / FMV / in-game story scene) in any chapter.
-Much darker storyline.
-5 endings instead of just 3.
-Soundtrack one of the most brilliantly insane I've ever heard from a game.

So, ultimately, I feel that:
D1 is a 10/10
D2 is a 9/10

Soldier Mar 2, 2006 06:32 PM

I second your second. Or uh, third your second. Point is, I aggree with your points on Drakengard 1. It bugged me that you couldn't replay missions or watch all the cutscenes. I still haven't seen the other 2 endings, so I don't know if they're extensions of the first ending, or alternate apocalyptic insanity like in the first game.

Like I said, the story sarcrifices a bit of the darker themes for coherence, but I consider it a good alternative, sort of an optimist's view of the events of the first game and its characters. I do hope that if future sequels occur, they'll always remain a certain dark level. This is about as close to a Silent Hill RPG (not really an RPG though) as we'll get.

Oh, and it should be noted that loading up a completed game and starting over in Hard Mode (though so far it's much easier, as my high level characters kill early enemies in a single blow) will add new cutscenes inbetween the existing ones. One in particular is already talked about, in which Eris recalls herself and Nowe in younger times, in which she tells him how she "became a woman". :eyebrow:

Final Fantasy Phoneteen Mar 2, 2006 07:57 PM

Hey, good to see there are some people who talk about it.

I have to disagree about the soundtrack though, as I thought was superior to the original's. Drakengard has some pretty unusual stuff, but it really boiled down to being an unnerving clash of various instruments. Drakengard 2 trades off the clash for flow while remaining relatively unique for video game music. Breakthrough, for example-- we don't see enough super-fast tempo violin stuff in video games.

I also believe that the characters and plot have benefitted from the lack of morbidness. Characters are still very tragic (such as Urick or Caim), but it's not in an insane way where you feel bad for them yet still think "ooookay there, buddy". You genuinely feel bad and/or pity some of the characters for their struggles, and at least can comprehend their strife.

That didn't happen for me in the original. I could not, for example, feel bad for Leonard, a person who was extremely tragic, when he was blinded and pestered by a psychotic pixie. That just freaked me out.

Anyway, I'm definitely a big fan of Urick after playing through this. They did a fair amount with his character in the few chapters he was in.

LivingDreams Mar 2, 2006 08:01 PM

Do the other playable character's in the game have dragons?

Final Fantasy Phoneteen Mar 2, 2006 08:03 PM

No, and that's actually one of my gripes with the game.

If you're fighting as someone else and you want to hop on the dragon, you have to switch back to Nowe to do so. It's a minor inconvenience, but still an inconvenience.

Soldier Mar 2, 2006 08:23 PM

Well it makes sense, as Legna made it very clear that Nowe is the only human he cares to be around.

I don't think you were ever supposed to symphasize with Drakengard 1's cast (Caim may have had a traumatic childhood, but he was still an unlikable asshole. Which, consequently, is why I liked him), but rather understand the circumstances of their torment. It's a terrible period to live in, so guys like Caim are actually the norm.

On that note, I was always confused by this one cutscene in the first game where Arioch is doing "something" to the corpse of a dead child, but you never see what it is, and the shocked reactions of the other characters don't help confirm things. So I read that the japanese version spelled it out clearer; she was eating the corpse. :eek:

I also heard that Leonard is actually a pedophile, which is why he secluded himself in the woods, but that sounds a bit far-fetched. He showed feelings for Seere, but that was most likely because he reminded him of his dead brother.

midais Mar 2, 2006 08:34 PM

Wait a minute...I've been kinda been in a cave when it comes to Drakengard 2, and I've played Drakengard 1, so I have to ask...is Manah in this??!!!

LivingDreams Mar 2, 2006 08:35 PM

Quote:

Originally Posted by midais
Wait a minute...I've been kinda been in a cave when it comes to Drakengard 2, and I've played Drakengard 1, so I have to ask...is Manah in this??!!!

Yes she is.

JazzFlight Mar 2, 2006 09:17 PM

Quote:

Originally Posted by SOLDIER
On that note, I was always confused by this one cutscene in the first game where Arioch is doing "something" to the corpse of a dead child, but you never see what it is, and the shocked reactions of the other characters don't help confirm things. So I read that the japanese version spelled it out clearer; she was eating the corpse. :eek:

I thought that was pretty clear in the US version. Didn't she constantly talk about her "hunger" or whatever?

I'm assuming her obsession was heightened due to her giving up her womb as a pact sacrifice. It's probably symbolic that she wanted a child in her, one way or another.

Plus, it's especially relevant/ironic in one of the extra endings:
Spoiler:
...where she gets devoured by the demon babies.


Drakengard brought an awesome philosophical scenario to the table in the idea of pact-sacrifices. In Drakengard 2, I was always on the look-out to find out who gave up what and how it related to their personality. Unfortunately, the pact-partnerships in D2 aren't as cool as in D1.

Soldier Mar 2, 2006 09:44 PM

Quote:

I thought that was pretty clear in the US version. Didn't she constantly talk about her "hunger" or whatever?
Yeah she did, but it was still hard to tell what she was exactly doing in that scene (she could've killed a surviving child, or among other things). A fetus devouring cutscene like in Silent Hill 3 would've been a freakishly welcome addition.


I thought the sacrifices that the lieutenants gave up were pretty cool. The only one whose sacrifice wasn't revealed was
Spoiler:
Gismor, though the common belief is that he gave up his physical body.


I like how only Verdelet got the easy end in the pact; he sacrificed his hair. ><

Rei no Otaku Mar 2, 2006 11:42 PM

Wow, other Drakengard fans.

I love both games, but I do have to agree that the first was better. If only because it was so much darker. Sure Babygeddon was really creepy, and odd but the other endings were excellent. It's refreshing to play a game that doesn't turn out perfect in the end. Life usually doesn't work like that.

Can't say I'm a fan of Nowe either. He whined a bit too much for me, and he was far too quick to just betray the knights. Seemed strange for someone who had trained all that time and been raised by the former leader of the knights to so quickly turn on them.

Anyway, have a couple questions here. I'll put them in spoilers.

Spoiler:
What exactly did Gismor make a pact with?

Who are Nowe's real parents? A few people are saying it's Inuart and Furiae, but I just can't see that happening... It would mean that both of them survived since Nowe was born two years after the war.

Dragons created humans to defeat the gods (which I'm assuming are the Watchers)? Seems kind of silly since humans are so much weaker than dragons.

Does it ever say why Manah's mother hated her so much? I remember in the first game Seere talking about how their mother used to beat the crap out of Manah. Never said why though.

Why did Verdelet alter the seal? The history on Caim's sword mentions how that was a betrayal by Verdelet, and Caim killed him for it.

That's all for now^^'

JazzFlight Mar 3, 2006 12:50 AM

Spoiler:

I'm going to base my answers off of the first playthrough.

What exactly did Gismor make a pact with?
They don't exactly say, I'm guessing some sort of demon in exchange for his humanity/limbs.

Who are Nowe's real parents? A few people are saying it's Inuart and Furiae, but I just can't see that happening... It would mean that both of them survived since Nowe was born two years after the war.
Someone had an image from the official art book with Inuart, Furiae, and Legna standing behind a young Nowe. It is my belief that I+F are Nowe's parents, if not in a biological sense, then in a "Inuart put himself and Furiae's dead body into the bone casket/seed of resurrection and out came Nowe." I also believe that Legna is Inuart's black dragon from D1. If you look at the evolved form of Legna with the hook tail, it looks pretty much exactly like the black dragon.

Dragons created humans to defeat the gods (which I'm assuming are the Watchers)? Seems kind of silly since humans are so much weaker than dragons.
I think their plan was to use the "new breed" of human in combination with the Watcher's bone casket to create a creature (Nowe) that could destroy the gods.

Does it ever say why Manah's mother hated her so much? I remember in the first game Seere talking about how their mother used to beat the crap out of Manah. Never said why though.
I forget, let's just say Manah's mother hated little girls and leave it at that. That's what made Manah seek out the Watchers for companionship.

Why did Verdelet alter the seal? The history on Caim's sword mentions how that was a betrayal by Verdelet, and Caim killed him for it.
I'm assuming Verdelet was too naive about the painful sacrifice needed to keep the seals intact and the demon world out of our world.

Soldier Mar 3, 2006 01:32 AM

Quote:

Spoiler:
Someone had an image from the official art book with Inuart, Furiae, and Legna standing behind a young Nowe. It is my belief that I+F are Nowe's parents, if not in a biological sense, then in a "Inuart put himself and Furiae's dead body into the bone casket/seed of resurrection and out came Nowe." I also believe that Legna is Inuart's black dragon from D1. If you look at the evolved form of Legna with the hook tail, it looks pretty much exactly like the black dragon.

Really? That's news to me. You have that image anywhere? It would make sense if those two were his parents, except that

Spoiler:
The woman mentioned in the sphere was "blind", but like someone in Gamefaqs said, the "blind" term doesn't neccesarily mean that she couldn't see, but perhaps that her eyes were closed on account of her being dead. It's a possibility.


Quote:

Spoiler:
Dragons created humans to defeat the gods (which I'm assuming are the Watchers)? Seems kind of silly since humans are so much weaker than dragons.

Spoiler:
It's true that Dragons created humans, but I don't think it was to fight the gods (I'd have to rewatch that part again). I know they created the new breed (Nowe) to fight the gods.


Quote:

Spoiler:
Does it ever say why Manah's mother hated her so much? I remember in the first game Seere talking about how their mother used to beat the crap out of Manah. Never said why though.

Spoiler:
It's never said why, only that she gave Seere all of her love and attention, while she used all her anger towards Manah. Even if Seere did something bad, Manah would be the one to accept his punishment. It's pretty odd, but maybe she just wasn't right in the head and split her personality between both her kids.


Quote:

Spoiler:
Why did Verdelet alter the seal? The history on Caim's sword mentions how that was a betrayal by Verdelet, and Caim killed him for it.



Spoiler:
He altered the seal so it would be harder to break. He was just taking a precaution to protect the earth, but this in turn caused greater pain towards the dragon. Being the only creature that he actually cared about, Caim wasn't happy about that.

JazzFlight Mar 3, 2006 01:47 AM

Here ya go.

The image is called "Birth and Awakening."
IMAGE LINK, SPOILERS

Soldier Mar 3, 2006 01:51 AM

Very interesting. Maybe this will be revealed in the other two endings.

This only raises further questions though, what happened to them after the first game? I would've thought they implemented the scene from ending 3.

Spoiler:
where Caim prevents Inuart from resurrecting Furaie, and dies alongside her.

JazzFlight Mar 3, 2006 02:03 AM

Spoiler:
Ending 3 from D1? D2 disregards all endings except for the first, remember. Those were just possible outcomes.

Did you pay attention during the Book of Seeds in the Dragon Tomb in D2? That's where it is mentioned that the Black Dragon led the "weak man" to use the bone casket to create the "new breed" with the "blind woman who held a forbidden love and gave herself to the gods". Or something along those lines.

Black Dragon = Inuart's Dragon = Legna
weak man = Inuart
blind woman = Furiae

Check some of the threads on the gamefaqs.com forum for this game, there they discuss the relationships between the characters.

Also, level up some of the D1 characters' weapons in D2 to see what happened to everyone during the 18 year break.


Awesome Drakengard 1 artwork here -> http://www.oritsuru.com/games/DoD/artwork.php

and here (you have to register for this one, though)
http://www.kawaiidream.net/categorie...8ad0&l=english

Soldier Mar 3, 2006 02:14 AM

I know it follows ending A, I was just saying that they could've taken that one scene from ending C and add it to normal continuity.

Also,
Spoiler:
though they might be related, I'm certain Legna is not the same dragon that Inuart made a pact with in the first game. They look similar from afar, but up close there's quite a few differences


And I appreciate the D1 artwork, but I'm dying to find some scans from the D2artbook.

JazzFlight Mar 3, 2006 02:20 AM

Spoiler:
Dragons change shape all the time, they evolve to fit the situation. Legna is regarded as a "blue" dragon in the beginning, but by the end, he is repeated mentioned to be a "black" dragon ("Show Angelus the power of the Black Dragon" or somesuch was a mission description). His hook tail looks JUST like a form of Inuart's dragon. http://www.rpgfan.com/pics/dod/art2.html

Come on, it's pretty obvious by now.

Soldier Mar 3, 2006 02:22 AM

But the thing is,
Spoiler:
If Inuart is dead, his dragon must be dead as well, since they're pact partners. Unless it turns out he's still alive...

JazzFlight Mar 3, 2006 02:26 AM

Quote:

Originally Posted by SOLDIER
But the thing is,
Spoiler:
If Inuart is dead, his dragon must be dead as well, since they're pact partners. Unless it turns out he's still alive...

Spoiler:
1. Dragons can break pacts. Angelus did that in one of the extra endings in D1 when she faught Caim.
2. Inuart may not be dead, he may just be reformed with Furiae into Nowe through the use of the bone casket, which allowed for the birth of the new breed and Nowe's ability to talk to the dragon without being a pact partner.

Soldier Mar 3, 2006 02:30 AM

Quote:

Spoiler:
1. Dragons can break pacts. Angelus did that in one of the extra endings in D1 when she faught Caim.

Spoiler:
I don't think Angelus was the one to break the pact in the ending, rather it happened due to the world screwing up and the dragons taking over. I don't think the beasts can willingly break the pacts they make with humans. Consider when Leonard was going to sacrifice himself, and his fairy tried to talk him out of it, saying that he (that fairy was a male, right? I couldn't tell) would die if Leonard died. He wouldn't try convincing Leonard to live if he could just break the pact and fly out of there.


I guess it's all just speculation. Unless they make a Drakengard 3 anyway. :)

JazzFlight Mar 3, 2006 02:40 AM

Spoiler:
I said dragons for a reason. There are two very important species. Gods (the Watchers), and Dragons. You may not be able to break a pact with a golem or fairy, but Dragons are powerful beings, able to evolve at will, destroy the earth, challenge gods, etc...
I agree that there is a bit of speculation involved in Drakengard's storyline, but there are simple connections between the two games that I feel the designers wanted us to pick up on. Nowe isn't just any man, he is highly connected to the previous game's main characters. Legna isn't just any dragon, he is the black arch-rival to Angelus (even his name is Angel backwards). Little details like how Inuart's sword, when equipped during the Caim battle, does a lot more damage to Caim than your other weapons, make this game still about the characters from D1.

Rei no Otaku Mar 3, 2006 10:08 AM

Spoiler:
So basically Inuart and Furiae didn't "get it on"? Had something to do with Legna or Inuart using the bone casket. Ok, that makes a lot more sense.

I still don't know if I buy the dragons being able to break a pact yet. The only time we've seen it done is in an ending that didn't even happen according to the storyline.

Musharraf Mar 3, 2006 10:46 AM

In my opinion, Drakengard 2 is a heavily underrated game. Sure, the graphics are not that great and one could say that Drakengard 2 is more like a Drakengard 1.5, but overall, there's a lot of action, a nice story and a great soundtrack. I had the possibility to play it at a friend of mine and was quite pleased, until I got home just to see that almost all videogame review sites gave it quite weak scores =/

Soldier Mar 4, 2006 05:01 AM

I wanted to add one more thing about the dragon-pact debate that I just recalled.

Spoiler:
In ending A, before Angelus becomes the seal, she could've ended the pact with Caim, giving him back his voice. Otherwise, why keep the pact between them if she was going to be sealed? Also, don't forget near the beginning, when she lectures Caim about their lives both being in danger if he dies. It just feels to me that if dragons could end their pacts at any time, they wouldn't devote so much time to protecting their human partners.

JazzFlight Mar 4, 2006 01:19 PM

Quote:

Originally Posted by SOLDIER
I wanted to add one more thing about the dragon-pact debate that I just recalled.

Spoiler:
In ending A, before Angelus becomes the seal, she could've ended the pact with Caim, giving him back his voice. Otherwise, why keep the pact between them if she was going to be sealed? Also, don't forget near the beginning, when she lectures Caim about their lives both being in danger if he dies. It just feels to me that if dragons could end their pacts at any time, they wouldn't devote so much time to protecting their human partners.

Spoiler:
About this whole pact-partner breaking thing, there's evidence both ways, but it's not necessary for it to be true/false for Legna to be Inuart's black dragon.

There were the two possibilities, that either Legna broke his pact with Inuart or that Inuart was merged with Furiae and became Nowe.

Final Fantasy Phoneteen Mar 4, 2006 02:05 PM

Spoiler:
Wouldn't Nowe have died after killing Legna, then?

JazzFlight Mar 4, 2006 02:08 PM

Quote:

Originally Posted by Generic Badass
Spoiler:
Wouldn't Nowe have died after killing Legna, then?

Spoiler:
I'm not saying the pact stayed with Nowe. It's obvious that he gained certain powers from becoming a New Breed. If anything, the merging in the bone casket probably altered Legna as well, hence the new look. The pact was able to be changed.

Final Fantasy Phoneteen Mar 4, 2006 02:23 PM

Spoiler:
Legna said that his new look came from the New Breed awakening, though. If the pact was changed through the bone casket, there would have been no way to tell through looks.

I see the logic behind the bone casket fucking up the pact in a big way, but it would seem that if the person "Inuart" ceased to exist, so should his pact-partner.

Son of Wiseness Mar 4, 2006 02:32 PM

I've beat Drakengard and I soon hope to get Drakengard 2.

Dr. Uzuki Mar 5, 2006 03:39 PM

Drakengard 2
 
Pardon my attempt to dig up any interest on the DoD line around here, as I seem to be the only vocal supporter at GFF. I'm currently working on my third time through the game in it's hardest difficulty setting, have logged in nearly 90 hours, and I'm still loving most everything about this game. After going back and comparing this title with the first one, the fluidity of battle along with most other gameplay aspects are clearly improved upon to a degree that almost makes DoD1 unbearable to play again.

How the story would turn out left me a bit nervous in the first few hours. In DoD1, much like a game in the same ilk as Xenogears, the story and it's world was the reason to put up with the gameplay itself. But my fears were alleviated more and more as I progressed. There is a wonderful blending with the old and the new, and while I wouldn't go as far to say that there's complexity behind many events and motivations, there is some rich subtext sprinkled about.

The plot and character development is helped along by the very solid voice acting. Any cringeworthy lines or deliveries are few and far between. It's not exactly a masterpiece of translation, nor does it have the unique distorted sanity of the first title, but it never gets in the way (as long as you don't mind everyone being British).

Overshadowing the capable voice acting in the sound department, though, is one of my personal favorite game OSTs of all time. The first installment featured it's own brand of originality, sacrificing the traditional pleasure of standard melody for a sound that infused the game with madness. It fit the game perfectly and I was a fan of it, but was certainly an acquired taste. Gone is the short looping bursts of powerful orchestration replaced by a more traditional sound, but the quality here is top notch, the work is just sublime. And again, it suits the game and even serves as a compliment to the previous title, turning darker as plot elements that tie into Caim's story are introduced later in the game.

Not everything comes off as an improvement, though. The auto save feature is gone, as is the ability to play any previously completed story mission at any time. There are no more branching paths. There are multiple endings, but to few them the game forces you to play through from the beginning to the end in a new game+ with increased difficulty. It hardly seems worth at as the endings are short and there are minimal changes otherwise. But if you like the series like I do, you'll probably invest the time.

I wholeheartedly recommend this game to any sort of gamer who loves a strong story, lots and lotsa hack and slash action, and who can forgive a certain amount of flaws. Anyone else have any opinions on the game?

JazzFlight Mar 5, 2006 03:44 PM

Quote:

Originally Posted by Dr. Uzuki
-snip-

To avoid confusion, this above comment was merged into this thread.

Dr. Uzuki Mar 5, 2006 04:33 PM

Whoops, sorry about that. Didn't think to look in the rpg forum seeing how the game's a Sony exclusive and hardly an action rpg. Anyways,

Spoiler:
It only makes sense that Legna is Inuart's black dragon. "There the black dragon gains enlightenment." Black dragon sees the two go in, black dragon sees Nowe come out. To suggest that he was not Legna would be to say that he abandoned Nowe after gaining enlightenment and Legna just happened to stroll by a shortwhile after. I look at the pact aspect like this. Inuart did not die, but then again, Nowe isn't Inuart. He was changed and fused. The pact became nullified. "This goes against the natural order." Dead goddess + dragon pact partner + the gods only know what (literally) plays havoc on any known rules of order.

Whether or not dragons can brake a pact by there own will, I don't see why Caim and Angel would of released each other going by ending A. Who do either of them have left, and what does Caim have left to say?

The game is not entirely baby free. Level up Broken Iron for some disturbing imagery.

The only question I have about the game's story is what is the deal with Nowe's scar?

Soldier Mar 5, 2006 05:54 PM

Spoiler:
The only question I have about the game's story is what is the deal with Nowe's scar?


If you enter one of the towns shortly after Manah joins you, you get the explanation for it.

Spoiler:
He got it from a training session where his partner went a little overboard. He also mentions how it's strange that it's the only wound that never fully healed.

Final Fantasy Phoneteen Mar 5, 2006 08:19 PM

Quote:

Originally Posted by SOLDIER
Spoiler:
He got it from a training session where his partner went a little overboard. He also mentions how it's strange that it's the only wound that never fully healed.

I think he was asking if there was anything more to it than just an odd coincidence. Usually, things like that happen for a reason in video games.

Rei no Otaku Mar 5, 2006 11:10 PM

Might be the same reason as in the Kenshin OAVs. Where they say a cut gotten from someone who really hates you never truly heals. Might be showing how much Nowe was disliked due to the being called a savior and all. A long shot I know, but thought I'd take a stab at it.

Dr. Uzuki Mar 6, 2006 01:02 AM

Yes, they went out of the way to bring attention to it as an oddity.
Spoiler:
At first, I thought that Inuart must of had the same scar, but upon checking the his artwork, he has nothing of the sort. It's even excessively bloody on the box art. I guess if there's not a word or hint of it elsewhere, it must be exactly as it's explained in that short scene.

PiccoloNamek Mar 6, 2006 01:44 AM

Quote:

(after acquiring the first game, I can confirm, at the moment, that this game remains “baby free”)
ROFL. Yeah, those things creeped my shit right out.

http://img.photobucket.com/albums/v1...k/P1010384.jpg

WHAT THE FUCK. You know, I actually had a real nightmare with those babies in it. Damn, that sucked.

I'm a huge fan of the original DoD, especially the incredible soundtrack (one of my favorites), and I seriously considered buying DoD2 when I saw it at circuit city, but I decided to buy a pair of headphones instead. Oh well, I'll just have to get it next time I'm up there. I know the soundtrack is great, and I had no problems with the original's gameplay (leveling up the weapons made it much more fun, especially nice ones like Hymir's Finger or Kingsblood), so I should be fine with the second game's as well. There's nothing quite as fun as dropping 40 or 50 enemies all at once with an large area of effect attack such as the spells for Fheng's Glaive or Reaper's Scythe.

Personally, while playing the first game, I always felt very sorry for Manah. Knowing her past, how could you really be angry with her?

Anyway, I really just can't wait to get this game. I just have to wait for my new check card to arrive in the mail.

Rei no Otaku Mar 6, 2006 11:18 AM

Hated those babies. What freaked me out the most was that they had full sets of teeth. Those things were hard to kill too. Though it was worth it just to see Arioch's reaction.

Manny Biggz Mar 17, 2006 10:37 PM

Quote:

Originally Posted by PiccoloNamek
ROFL. Yeah, those things creeped my shit right out.

http://img.photobucket.com/albums/v1...k/P1010384.jpg

WHAT THE FUCK. You know, I actually had a real nightmare with those babies in it. Damn, that sucked.

I'm a huge fan of the original DoD, especially the incredible soundtrack (one of my favorites), and I seriously considered buying DoD2 when I saw it at circuit city, but I decided to buy a pair of headphones instead. Oh well, I'll just have to get it next time I'm up there. I know the soundtrack is great, and I had no problems with the original's gameplay (leveling up the weapons made it much more fun, especially nice ones like Hymir's Finger or Kingsblood), so I should be fine with the second game's as well. There's nothing quite as fun as dropping 40 or 50 enemies all at once with an large area of effect attack such as the spells for Fheng's Glaive or Reaper's Scythe.

Personally, while playing the first game, I always felt very sorry for Manah. Knowing her past, how could you really be angry with her?

Anyway, I really just can't wait to get this game. I just have to wait for my new check card to arrive in the mail.

Well if you liked the weapon leveling up system from part 1, then you're gonna LOVE it here. I recently got a weapon for Nowe called the Nobayashi(SP?), at level 1 it had 80 attack power which was very high at the time. It was leveling up VERY fast too. Needed about 200 exp for second level then 300 for third. Once it hit the third level though, it needed about 20k exp, and the attack power dropped to 5. I knew something was up so I stuck with it, and now it's my godliest weapon. At level 4 the attack gets INSANELY high. It was IMO the best magic ability in the game too. (Sonic Burst) Also as you level up weapons, you get new combos to use, and it takes exp instead of number of kills to level them up now. Defenitly a step up from part 1 in many ways!

Soldier Mar 18, 2006 02:43 AM

Since the thread is bumped, I'd like to mention that I was wrong before when I said the game was rated T. Turns out it has an M rating, which isn't too surprising. It's not as graphic as the first game, but there is a fair amount of blood whenever you hack up the hundreds of enemies.

Manny Biggz Mar 18, 2006 03:23 AM

Well I just beat it my first time. Got the credits rolling now actually. Very interesting last fight. Just one small thing to nitpick at:

Spoiler:
I wish they had done something flashier with the magic attack in that form. Those cheap homing missiles were freakin USELESS!

Musharraf Mar 18, 2006 04:18 AM

Quote:

Originally Posted by SOLDIER
Since the thread is bumped, I'd like to mention that I was wrong before when I said the game was rated T. Turns out it has an M rating, which isn't too surprising. It's not as graphic as the first game, but there is a fair amount of blood whenever you hack up the hundreds of enemies.

Yes? It was rated T in the official trailer. Oh well, it's still a bit brutal with all the blood and such

Soldier Mar 18, 2006 05:00 AM

Well, the ad in my EGM has it listed as M (some great artwork is featured as well), so I dunno.

Musharraf Mar 18, 2006 05:04 AM

Umm yeah okay my bad the official trailer shows an M, too. M is 17+, right? Well I think I mixed it up then...

Dr. Uzuki Mar 19, 2006 03:55 AM

Spoiler:
Quote:

I wish they had done something flashier with the magic attack in that form. Those cheap homing missiles were freakin USELESS!
Spoiler:
Not in third playthrough they're not.


Just beat the game for the third and final time today, clocking in at I don't know how many hours, the clock stops counting at 99:59:59.

Spoiler:
The third ending isn't worth it. Happily ever after has never seemed so out of place. The world is magically restored without any explanation, the dragons fade as well, somehow. Maybe it has something to do with defying the book of seeds and undoing what was to be done. Whatever, the ending was a big cop out. Best part of playing through the third time was the last two free missions at the ancient tomb. Both were crazy and satisfying to beat.

I also discovered a scene between Oror and Nowe at the district of shining life near the game's end. Don't know if it's in the first and second playthrough as well, just a heads up about that, though.

kenpachi Apr 2, 2006 06:41 PM

hi guys

im currently up to chapter 7 in drakengard 2 but it dont seem like im gonne get to finish it...abit busy with work etc. Now i havent played the 1st one and i know that the 2nd one is closely connected with it.

Can anyone please summarise what happened in drakengard 1 and 2? Im really drawn in by the story and would love to know what happened to caim,nowe etc.

thanks

Shirokage Apr 9, 2006 06:01 AM

The story is quite complicated, so the summary is kind of long. (Or maybe its just because I'm bad at summarizing things.) The summary does not include too many details or the story parts detailing the allies. This summary is only of the events leading up to ending one, which is the official ending from which Drakengard 2 is spawned.




Spoiler:
Caim is the main character, and he is the elder brother to Furiae, the goddess. He has an intense hatred for the Empire and dragons, as his kingdom was destroyed by the Empire and his parents were killed by a black dragon when the Empire tried to kidnap his sister when they were younger. The world is protected by the four seals of Forest, Desert, Ocean and the goddess herself.

The Empire attacks the castle at which Furiae is at, and Caim is fighting against the Empire soldiers, who eyes shine bright red, with Union soldiers. Caim gets seriously injured, and rushes back to the castle when he sees a soldier setting the Union flag aflame. He gets to the castle bailey, sees a dying red dragon. Caim then got into a pact with the dragon, which healed them both and they share one life after that (ie. if one dies, so does the other). Caim's pact price was his voice, so he has become mute. Pact partners can read each other's thoughts.

Caim manages to get to Furiae in time, as Inuart, Furiae's fiancee before she was made goddess, managed to hold off the Empire soldiers long enough. Inuart decides to take Furiae to the elf village, as the castle is no longer safe, and the elves are bound to eternal neutrality.

They go to the forest of the elves, to find that the Empire is there as well, and the village has been completely destroyed. They suddenly hears the voice of Verdelet, the heirarch, who has petrified dragon for a pact beast. Inuart and Furiae go to Verdelet in the desert, while Caim goes to further investigate the shrine of the Watchers in the forest.

After the investigation, Caim hears from Verdelet again, saying that both Inuart and Verdelet himself, has been captured by the Empire while protecting the goddess. Caim goes to the desert, meets up with Furiae, rescues Verdelet. Verdelet goes on about why the Empire wants to break the seal, it is because the Empire wants the Seeds of Resurrection that will fall upon the earth when all the seals are broken. The dragon rebuts saying that humans twists even the myths to their own convenience. Caim tries to find Inuart, but to no avail, as he was taken to a different prison, and hypnotized/possessed. Inuart then makes a pact with a black Imperial dragon. The desert seal gets destroyed by the Empire.

Inuart arrives back at Caim's camp on his dragon, and tries to take Furiae away. Caim and Inuart gets into a fight, where Caim loses. Inuart flies off with the goddess. After Caim and the dragon recovers, they begin their pursuit in the direction of the Empire. Caim hears the dying screams of the faeries, who are the protectors of the Forest seal, hence the forest seal has been broken by the empire.

The Union readies for an all-out war against the Imperial Army, which the Union almost wins. When on the verge of losing, a floating fortress rains down destruction on the battlefield, turning the tides. Caim flies up to the bottom of the fortress on his dragon, but discovers that they cannot go any higher.

At this time, Inuart swoops down from the fortress on his black dragon, and engages into a battle with Caim. Caim emerges victorious, and Inuart retreats back to the fortress. Riding the same air current as Inuart, Caim gains entry to the fortress. Caim slaughters his way through the hoards of soldiers, and enters the inner sanctum where Furiae is held, only to discover that he was too late. The last seal has been broken, and her lifeless body lies on top of the altar. Caim exits the fortress at the dragon's urging.

Inuart arrives back at the sanctum to discover Furiae's body beside the child priestess Manah who hypnotized him. He wakes from the spell on seeing Furiae dead. He goes up against the priestess but she is too powerful. Inuart takes Furiae's body in his arms, and decides that he would resurrect Furiae using the Seeds. Inuart then gets into another fight with Caim, but Inuart escapes.

Caim gets to the Imperial capital, kills hoards of monsters, and gets to the priestess at the center. He defeats the priestess, who then begs for death. He and Verdelet both deny her wish, and proceed to think who should become the next goddess. The dragon volunteers, and undergoes the ritual which makes her the seal. She finally tells Caim her name, Angelus, before she becomes a bubble and disappears off into the sky.





This is a really boiled down version of the story, and doesn't really reflect the complex tragedy. If you have time, read the script that I put on GameFAQs for the full story. http://db.gamefaqs.com/console/ps2/f...d_script_a.txt

Zuare Apr 9, 2006 09:27 AM

I know I'm a little late on this whole discussion, but I want to say something.

*Drakengard 2 spoilers*
Spoiler:
Near the end of Drakengard 2, Caim tells you to kill Angel/Angelus. When Angelus dies, Caim also dies because of the pact. I was thinking, If Caim really wanted to kill Angelus, couldn’t he have just killed himself? Angelus would have died too.

Iwata Apr 15, 2006 09:13 PM

I picked this up a week ago, so far i'm up to chapter 6 and I have to say the game is pretty kickass. I've played the first and find it neat as to how they tie the two games together. Urick is also the greatest character imo so far in the game as well as a major badass when fighting.

Soldier Apr 15, 2006 09:30 PM

Quote:

I know I'm a little late on this whole discussion, but I want to say something.

*Drakengard 2 spoilers*
That.....is a pretty good question, actually. I really don't know how to answer it. About the only thing I can think of is...

Spoiler:
Maybe because Angelus was now sealed, it meant that only Caim would die if he killed himself. So he wanted to free Angelus so they could both die. That's probably the case, because if Caim's death meant Angelus', and thus breaking the seal, then Verdelet and the other priests would've kept Caim safely quarantined, instead of letting him run around getting into more danger.

Musharraf Apr 16, 2006 03:31 AM

Quote:

Originally Posted by Iwata
Urick is also the greatest character imo so far in the game as well as a major badass when fighting.

Yeah, I must say that the game is extremely easy if you play as him. I didn't even use the other two characters, he could even deal well with those stupid witches.

Has anyone of you ever managed to get 1,000 hits in a row? Will you automatically win the game then?

JazzFlight Apr 16, 2006 07:25 AM

Quote:

Originally Posted by a_dictator
Has anyone of you ever managed to get 1,000 hits in a row? Will you automatically win the game then?

I got over a 2,000 combo at the level outside of a tower where there's just group upon group of soldiers. The key is using a weapon that does barely any damage (such as the Nobuyoshi on level 3), and to use your magic attack (it counts as a combo point even if you don't hit anything) if you're not going to make it in time to the next group.

At each 1,000 points, a bunch of money splashes out.

Rei no Otaku Apr 16, 2006 08:44 AM

Quote:

Originally Posted by a_nal
That.....is a pretty good question, actually. I really don't know how to answer it. About the only thing I can think of is...

Spoiler:
Maybe because Angelus was now sealed, it meant that only Caim would die if he killed himself. So he wanted to free Angelus so they could both die. That's probably the case, because if Caim's death meant Angelus', and thus breaking the seal, then Verdelet and the other priests would've kept Caim safely quarantined, instead of letting him run around getting into more danger.

Spoiler:
I don't think they could have kept Caim locked up if they had wanted to. That was probably more the case. He could has easily cut through any type of guard they attempted to put on him, or unit sent to capture him.

TheRiceCooker Apr 21, 2006 05:11 AM

It's easy to get in the thousand's with Urick. I'm on my second playthrough and the enemies do seem to get a little bit harder. I've gotten a 4000 combo with Urick, but a 5000 combo with Nowe, attempting to level up the Silver Butterfly, Nobuyoshi, and SealKnife. Of course it does get a good bit repetitive, but yeah, the additions to the story on the second playthrough enforce the will to keep on playing, especially for the additional ending. I remember when playing the first game, I got all the endings except for the last one, which required me to get about 97% of all the weapons. Of course, I didn't want to waste my life getting all those weapons and leveling them up to 4, just to fulfill the completion, but yeah, it got overly monotonous in the first game. The second game is a great paint job over the scratches of the first, and calls for much more than the first game. Of course, the first game had OODLES of soldiers to kill compared to the second game, but hey, it's in the challenge no?

CelticWhisper May 5, 2006 08:45 PM

Anyone know who did voices for all the characters? A few (Legna, mostly) sound familiar, but I've googled it and I can't find anything.

Zuare May 6, 2006 11:21 AM

Quote:

Originally Posted by CelticWhisper
Anyone know who did voices for all the characters? A few (Legna, mostly) sound familiar, but I've googled it and I can't find anything.

I checked the manual and the end game credits, but it didn't say.
It only says the name of the voice casting company, Side UK.
I found their website, http://www.sideuk.com/games
But even that has no mention of Drakengard 2...
Sorry, I was not much help.

CelticWhisper May 7, 2006 01:14 PM

No problem, Zuare. Thanks anyway. I wish they'd credit their damn VO guys, though. Kinda fun to keep track of who voices whom.

Legna sounded a lot like Vincent Price to me. Except he died 13 years ago. Still, listening to Theatre of Tragedy's "And When He Falleth" and playing Drakengard 2 immediately thereafter is fun.

I kinda wish they'd kept Caim or a character like him as the main character. It was nice NOT having a nervous-hero character like Nowe as the lead for once. Don't know if I like where they're going with his "discovery" and outrage about the Keys. More fun to play as a bloodthirsty bastard.

Legna's cool, though.

garthvadr3 May 20, 2006 07:07 PM

ok So I just got to the last boss on the 3rd playthrough and am getting my ass whooped...how the hell do you beat him? Am I too low a level? I am at 76 I think and getting owned. I almost beat him 3 times but got nailed by fire at the last second. Please help and save a disc from being thrown out the window.

Delete May 30, 2006 10:55 PM

Quote:

Originally Posted by Rei no Otaku
Spoiler:
I don't think they could have kept Caim locked up if they had wanted to. That was probably more the case. He could has easily cut through any type of guard they attempted to put on him, or unit sent to capture him.

I have my own theory about this.
Spoiler:
I don't think Caim asked you to kill Angelus at all. I think Legna noticing that Nowe was beginning to feel bad for Caim and needing Angelus to die for his plan to pull through (going off of the first ending) so he just said that to make Nowe feel better about doing it.

han89 Jun 14, 2006 09:11 AM

This is my first Drakengard and as i see it, it is my last. I didn't leave this game like i did to many bad games, because playing it, even if it was repeatitive, was better then a lot of games. But regarding the storyline, i found it very slow and repeatitive and i got to the point where [spolier] they go after the red dragon into this castle[/spoiler] and i just stopped playing it because i had exams at the time and now i don't feel like continuing it. This game is decent, not bad, not great, just decent.


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