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Guilty Gear! Because I love it! v. BURST
Since Bobo is a dummy and forgot to pay the bill to keep GFF, we lost all our awesomeness of our Guilty Gear thread. Now that I'm back, I decided to revive our old thread and even give it a new version name (a parody of #R and Slash, if you couldn't figure it out). I'm not sure if any of you members who once attended this thread have been keeping up with the Guilty Gear scene, but Slash has been out for a little over 6 months, and the console version is to be released (Japan only, for now) on 4/13.
If you guys need videos, head to this Dustloop.com thread for links to sites. There aren't many Slash machines in America right now, as far as I know. I know of three: one on the east coast somewhere (NY, I think), one in Texas, and one in SFSU (San Francisco State University). I was fortunate enough to go to SFSU with my friends from Reno just to play Slash all day. To make a long story short, the trip was awesome, and Slash is awesome. While it doesn't feel as an extreme of a change from XX to #R, the changes are noticable. When I first started playing, I still found myself trying to option select throw... and often getting hit out of the air when trying to air throw. ^_^;; Added pushback is also very, very noticable, especially when one FDs. All bread and butter combos still work, but most of the time you need to be a bit closer for a move to connect. The best part about Slash is this of course: Eddie is actually balanced! This deserves a :edgarrock: by far. While he's still a very strong character, IMO, his changes have no longer made him "OMFG IT'S EDDIE". In other words, he's not some huge unstoppable tyrant like he was in XX and #R. Flying has been nerfed considerably, j.K hit box is smaller (thank god), all shadow moves do less damage, and the Eddie shadow no longer increases guard gauge (best change)! While his pressure game remains the same, his combos are weaker in general. Think of it this way: in #R, Eddie pressure usually upped your guard gauge quit a bit, and one slip up usually led to a 50% or more combo even if the shadow gauge was lower... which could also lead into a nasty unblockable, almost killing you. Now, in Slash, since his combos do less damage in general and there's no longer guard gauge build up from the shadow, Eddie needs about a full shadow meter to do a combo into unblockable in order to do the damage he did in #R. On a side note, the unblockable is harder to do too. I played a few characters in Slash: Sol, Ky, Order Sol, and Robo-Ky, though I mainly experimented with the new Sol and oddly-unique Order Sol. I never once got to complete a full Sidewinder loop (9 times out of 10 I got a running bandit revolver when trying to run in for command grab due to the sticks being P360s), but I was starting to get the hang of getting the first Clean Hit down. Sol, in general, is still really, really strong. In fact, it's debatable that he's the best character in the game, due to the changes to many other high-tier characters and him being left relatively unchanged. Even without dust loop, Sol is still very strong. His mix up is strong, his pressure his strong, and his combos are strong. Overall, he's one of the best characters in the game at this point. Order Sol, on the other hand, seems to have a lot of potential or will continue to be a lacking character. Hopefully he'll become much better once console version comes out. He's odd, to say the least. His Action Charge system is interesting, but it can often limit him in combos. His more damaging combos often require at least 50% tension and a level two special (like RCing a level 2 Rock It into an air combo). His biggest weakness is his range, which is piss poor (and mentioned by Arcadia Magazine in his strategy section). However, his strongest points are his low jump, his very fast dash, and his special moves are all safe on block. That said, his pressure seems to be very solid... but, like I said earlier, his damage options aren't very high. Still, he seems like an interesting character. I'll have to experiment with him more next time I play Slash. Hrm... I think that's about it for now. If you guys have questions let me know. Let's make this a great thread once more! Let's rock! ^_^v |
How's Ky?! How's Ky?! How's Ky?!
Anyway, I'm glad Sol's Dustloop is gone (and now, Sidewinder...) and that Eddie is being balanced. I haven't read much on Slash because I'm finally learning to play #R (a little late). So, what I'm wondering is if Ky still has the VT loop. I don't want to sit there and learn it if it's not going to be in Slash. And I'm guessing there is only a PS2 version planned? COCONUT! |
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With these new options, you should see what Ky can do when he corners his opponent... :D |
Just when I'm really getting used to #Reload... :tpg:
I'm still looking forward to this game (I wanted to meet Frenchie in SF to play Slash), but I'm curious: how have Millia, Bridget and I-no changed? Keep in mind I'm not very big on the fighting game lingo, but I do think I'm a decent player. I'm trying to prep for EVO this year, even though I'm sure I'll get my ass kicked in the first round. |
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It's a shame Order Sol ended up being pretty underwhelming. I think at this point everyone's more or less dismissed any chance of anything huge coming from him, but maybe kaqn can show everyone a thing or two at SBO. On the bright side, his Lvl 2 Savage Fang is absolutely awesome. I miss those first days when everyone thought OS was broken as all hell. The reactions during beta testing were hilarious at times. |
Well, some days ago, I finally purchased my first Guilty Gear ever, Guilty Gear X2 #Reload ( XBox ). I don't know how you felt while playing a Guilty Gear game for the first time, but the variety of options, characters and so on is quite confusing. Which character would be the best for a beginner? How to get better? Should I refrain from using the thumbstick? Beginner, Easy or Normal difficulty?
Besides the confusion, I enjoy playing the game. Especially the artworks, the whole design and its soundtrack are superb. |
Playing GG on the XBox controller is pretty awkward. Unless you feel really comfortable with it, I wouldn't recommend practicing there.
As for your other questions, I'm no GG expert. Practice with normal difficulty until you get the hangs of things. When you're used to the speed and controls and combos and movesets of whatever character you use, go on and play MANIAC MODE. It's as close as you're going to get to some decent training without a friend or playing online (which, from my experience, has some pretty bad lag). |
I don't have any problems with the XBox controller, but I don't know if I should play the game with the digipad or the thumbstick. The normal difficulty isn't too hard, but I-No isn't really equal to my skills. I was able to beat her once ( with luck ), but fighting against her is mostly a humiliation. Even so, seems like I simply have to play the game more. I should get better over time.
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D-pad is best. Just easier to pull off moves that way.
Boss I-No is a cheap beast, but she's pretty simple to defeat. If you can't figure out where her ball attack is heading, then zip around and pull an Instant Kill on her. |
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It's been a long-ass while since I played Guilty Gear.. like.. a year ago or more. Nonetheless, I still like it. HOW IS JOHNNY BY THE WAY? When I saw some guy's combo of Johnny, I liked it very much (well, he MAY be short on hits but the pulling it off was awesome) |
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Anyways, here's a brief rundown on characters asked about in Slash: Millia: she's the same, but her air combo has changed and she can no longer do disc trap set ups (knockdown from air combo into a delayed disc) from anywhere on the screen. Disc traps are, more or less, corner only now. Buri-chan (Bridget): he's the same as well, but he was nerfed slightly. Or was he beefed up slightly? It's hard to tell at this point. Some stuff got nerfed (mainly some normals and his Roger Rush attack), but there seems to be more lockdown/mix up potential for him later down. I-No: probably one of the most improved characters in the game. Her mix up is insane and a lot of her new, stronger air combos lead to knockdown, which resets her pressure game. She's the new Millia but with better, higher damage combos. Johnny: really braindead and stupid now, IMO. His combos are retarded now (lvl 2 High Mist Finer, dash in, coin, lvl 2 High Mist Finer, etc. to get into corner), and level 3 Mist Finer is now comboable after it's over, which defeats the entire purpose of coin management with him. Then again, Johnny's style is really hard to balance just because of his design. Lower his damage and he's going to suck hard. Make it higher and he's going to be too good. Also, his new move, Jackhound, is pretty worthless by itself. It's okay for relaunch combos, but that's about it. Overall a bad move. |
*shrugs*
I saw them discussing something about stricter execution regarding Ky, too, so I figured that was the issue. |
Nah. It's just a change in the input system, not stricter execution by any means. Most fighting games don't let you do running/walking fireballs. f, then a quick qcf+button is read as a dp motion. That's why you can't do walking fireballs in SF games. You have to go neutral first.
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This just in: Slash will SUCK >=o
Well... maybe, maybe not. Only time will tell. My predictions / thoughts: Eddie - Will still be in the top tier, as he can still lockdown the opponent from almost anywhere on the screen, and hold them in pressure for a fairly long time (even longer if you have meter for Drill FRC). He still has combos to unblockable which now take ~50-60% health off the opponent, in some cases without even requiring a complete Eddie gauge, While it's true this is nothing compared to his previous incarnations, the fact that most other characters can't do much damaage in Slash will end up being his saving grace. Slayer - Less BDC time = far less useful BDC Mappa, but not much else. BDC j.P still works well as AA, FDC Bite still works from what I've seen. New Mappa Feint is funny, as you can even use it to cancel recovery ala Mist Cancel up close. Not as great as before, but he's still decent. Millia - Has been toned down considerably, no longer in the top or even near it, now. No knockdown from aircombos or ground throw hurts her alot, as the opportunities for Disc mixup are now very few. Actual aircombo damage is slightly higher, but you now have a very tough time to actually get someone into said aircombo. Add this to her weak, low-priority normal attacks and you have the makings of a lower-tier character. Sol - The fact that this guy can be considered the best or one of the best really says alot about this game. He still can't force damage well, as he really only has his command grab for that. Sol relies on the opponent making a mistake, and scoring damage off of Counter Hits mainly. I believe his Bandit Revolver mixup is now gone (after connected BR - running jump to either low AD or land 2K). BR seems to recover a bit later due to the second hit being a bit later than in #Reload. So, less mixup, far less damage from combos, a decent new move... and somehow Sol ends up being one of the best in Slash? Dizzy - Yay, Dizzy sucks. Considered by some to be the absolute worst character in the game, as she now takes insanely high damage and has lost much of what made her good in #Reload. Her broken low dust (2D) has been weakened in that it's no longer cancellable to any special. So no more 2D XX Fish lol FTW. The fish also disappears if you hit Dizzy, which is nice. Her health is so low that it only takes something like 6 Volcanic Vipers to kill her now - awesome stuff indeed. I suppose GGXX Slash is fairly 'balanced' at this point. But Capcom Fighting Jam was also quite 'balanced', but look where that got it. :tpg: |
**picks random characters that no-one will choose or like**
What about Testament? Zappa? Bridget? Jam? |
I'm in agreement with Elyon about Slash...but moreso from looking at the game as basically another upgrade. I mean, GG is mostly ignored by a lot of potential fighting fans as is and another version of essentially the same game has the potential to drive away more people than it will bring in. Especially since it's iffy on a release outside of Japan at this point (one of the main gripes I've seen for #R was that it was only released domestically for Xbox and some of the people who MIGHT have been interested in it didn't have/want Xboxes or modded PS2's). And while the GG engine is probably the most advanced 2D fighting engine out there, it doesn't stop Slash from being more of the same...I needed to take a break from overplaying #R and I'm still debating whether or not to get excited over Slash (I was the same way once SF2 moved past Champion Edition...I was really into SF2, played a bit of CE, then didn't touch the series again until Alpha 2, where significant changes were in place). I definitely want to try the new characters and put the game through the ringer overall (despite me being an Eddie player), but 'underenthused' would be my overall take on it thus far. Just says how good of a game #R was/is (Sammy could probably release a 'Slash' upgrade patch for the Xbox #R). Still waiting for 'Guilty Gear XXX'.
I'm hoping for a decent online mode this time around though. Having top-tier listings for #R online and offline is not fun by any stretch, not to mention endless waves of "unblockable" high/low Ky scrubs. As long as you guys are taking requests...What's the long-term outlook on ABA and Jam? Mostly, I've heard ABA described as being hard to use. And I'd expect Jam to be toned down, since she was near the top of the rankings in #R. I dabbled with her in #R a bit and I found her pretty fun to use overall. |
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Anyhow, I'm probably one of the only few who wants to see what the hell they're gonna do with the story-line, instead of having Guilty Gear XX2/# Reload/Slash/Apricot/Dishwasher. Also I wonder if they'll bring in another cheese Justice-like character? And I wonder if they'll tone Jam down? Her (I forget what the name was but it was qcf+HS in EX mode) managed to win me a fair amount of Survival matches. And I'm like a novice to this game. |
Wait, Capcom Fighting Jam was balanced? Were we playing the same game?
Glad to hear about I-No's upgrade. Maybe I'll start training with her again. Giggity. |
*Sigh* I played Ky since GG...I can finally pull off the VT loop, although, only with a Greed Sever (which isn't very good...and this is #R, Xbox). I don't understand the Impossible Dusts or whatever.
Anyway, I also play Zappa I'm guessing I'm pretty decent with him. So did they nerf his 2HS hitbox with the ghosts? And my little bro wonders about Chipp. He plays him a lot, and would like for Chipp to be at least decent in the upcoming Slash (even though I will probably never get to play it). |
http://youtube.com/watch?v=lndjyrWyEpk
Where Is this from?? i saw this and I almost had my jaw drop...Look at Sol. It looks like holy order sol. Personally, been playing since GGX..It's a great game, great story, good mix of characters and it's not uberly rigged like MvC2... |
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Guys, where do I go to get good English info on Slash? I'm going to download the Jap ISO when it's released. I can't wait.
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I'm pretty sure Shoryuken.com will have some info on their message boards. The Llama probably (see most definitely) knows of more sources than I do.
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Is slash actually going to have some kind of story behind it? Isuka didn't seem to have a story. Isuka felt more like they were testing the waters for their 2+ players game mechanics.
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like king of fighters. They have dreammatches and what not.
Btw, the game will also be for PS2 with more features including the M.O.M. |
www.dustloop.com is the place to go for GGXX Slash info.
Slash currently includes: - New Mission Mode - EX character versions - #Reload character versions(!) - 20 different colour selections per character - Colour Edit (unconfirmed) - NO new Story Mode (Click for Official Site) Arcade mode is the same as XX and #R, except that Order-Sol is the new boss. He's powered up in this version, much like I-No is in her final boss form. There's new character ending art upon beating the game, as well. |
So ya i wanna play a fighting game thats considered to be balanced and good and complex and i herd GG is good.
But i am SO confused there is a miilion versions and i dont know which one is the most recent and most balanced and which most people play. So basically what do you recomend i play, and i would really like to play it online too if thats possible, i have a good PC a PS2 gamecube and x-360, which version of the game should i play and on which format. |
Well the X-box version is the only online version and because it's not compatable with the 360, that one's gone. (the X-box controller sucks for fighting games anyway) I don't know about the UK but in North America we can't get reload or slash yet, so the newest Guilty Gear would be X2. (Reload only on the box here and Isuka isn't a true GG experiance). You could also get it for the PC, but it's dificult without a pad, and the music quality aint that great.
So there you have it. If you can, get Slash or XX #Reload for the PS2 go for it, but if you can't, XX will do just fine. If you decide to go hardcore later, then I'd seriously consider getting an import version of one of the other two versions mentioned for the PS2. |
Im getting SLASH right now (downloading ) . I only wish my new swap disc would come in sooner..
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Mininova. I hope it works for everyone.
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Yay, the game will be finished in a few hours, and my Swap Magic should arrive today. I'll post impressions if I get all of my stuff today.
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I want to play as new ABA! ;.; tell me how awesome she is when you play it. |
ABA is not awesome. She has like zero range. She can barely move because of the huge key. I definitely can't figure her out. Also, I'm super rusty at this series. I couldn't even remember the inputs for Johny's specials.
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that and I think she has one of the coolest character designs ^_^ |
Although I find bricks far more menacing, getting hit upside the head with a giant key just sounds painful.
I finished downloading it and I'm trying to unzip, but just about every computer is being a bitch to me right now. I should be playing it later tonight. TheFrenchLlama received his in the mail yesterday, so expect a post from him soon. |
I played some more Order-Sol today. He's pretty interesting. Obviously, he is totally different from the normal Sol. Range seems to be really short, so I'm having trouble getting hits in to do combos. He also has the whole aspect of charge meter management which takes some getting used to. I see potential in him though. I may make him my main.
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I haven't played him yet... but he sounds like tons of fun. |
Sorry for asking, but does Ky still have VT (Vapor Thrust) Loop? I can't find any info about it. I just need to know so I can stop doing it if it's not there anymore.
Actually, I find stick easier to play with, even though mine sucks really bad. Playing with a pad feels weird after a while (after playing with a stick) and then I can't even use the PS2 controller anymore. I think I got too used to the Xbox's analog control. |
Wasn't Chipp supposed to receieve a major overhaul in Slash? From what I heard,his defence is now on par with Millia's,among other things. If that's true,then Chipp now can move up to at least mid-mid tier,which is awesome.
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In the beta versions of Slash, Chipp was apparently very, very good, considered to be in the top tier by those who played it. In the final Slash version, he is ranked exactly around mid-mid-tier as you put it. His defense is the same as always, but he actually doesn't suffer too much from it anymore due to the lack of mega damaging combos as was the case in #Reload..
Also, Chipp gets better options overall from things like Counter Hit j.D (which causes ground bounce) as well as his new Dust teleport. His combos still do the same damage, which is considered good by Slash terms, so that's also in his favour. And his general pokes are as usual, very good. SuperDK - Ky still has VT loop, though it's a bit less practical now I've heard, due to new combos possible by his Jump Cancellable 2H. I don't know exact specifics but I believe a general combos is: (after launching) 5S(close), Greed Sever, 5S(c) tap up for Jump Install, 2H, sj.S-P-S, sdj.S-H, Heavy Vapour Thrust. Ky can also spam slow Stun Edge in the corner as a lockdown. ;_; |
KY IS A CORNER RAPIST NOW. WHAT.
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heh. Im sure no one is stupid enough to fall for that -.-;;
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It's not a matter of you being stupid enough to fall for it, it's a matter of you being able to get out of the corner safely (as you can see, just jumping out is not an option).
Some characters can have problems dealing with this as they may not have a quick longer-ranged move that hits Ky, or be able to avoid it. And even if they do have a solution, Ky is still at a major advantage after his fireball is blocked; he doesn't have to throw another one. He can just block or react and punish you accordingly. :o Here's a casual vid of me trying out Slash Ky against a friend's Dizzy. The whole room was cracking up on many an occasion due to Ky silliness. :tpg: |
so now everyone is going to use that. gaaay lol :rolleyes:
guess'll just stick with random characters like i always do. mostly chipp and kliff So any idea when GGJudgement will come out for psp? |
Seeing as how I use Ky almost all the time, this makes me extremely fucking happy.
PS; Elyon, do you by any chance, happen to have that avatar of Ky I used that I'm pretty sure you helped make? It was SP Square color. |
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chato, keep in mind that they Ky corner spam is not really too great. There's some practicality, but it was just done for flash in those vids. Most characters can just Instant Block and jump out, and others can go under, reflect it, nullify it with own projectile, use an invincible move (ie. 6P), or what have you.
ArcI, you mean this? ='D |
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Oh well, I'll just use VT loop to be flashy.
I've heard (from Dustloop) that the PS2 Slash is probably not Arcade perfect...so, do any of you think that matters? I mean, if tournaments are console only, then I guess it wouldn't. Then again, you'd have to totally go out of your way just to play a Slash machine. And I believe Judgment will come out by this summer. Probably around June, if the release dates are correct. I totally hate how GGDS |
Considering there are like 3 Slash arcade machines in the US and zero in the UK it shouldn't affect the west too much, I'm not so sure about Japan.
By the way, what's Judgement? |
Guilty Gear X2 #Reload with additional things, if I remember right.
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Order-Sol is pretty fun to play. My friends and I gave Slash at least 8 hours of play over the past two days and we're settling into our characters again. I'm not a hardcore, in-depth fighting game enthusiast like some of you, so I'm not savy with the lingo and (most) technical aspects of games in this genre. My friend insists that I-No's Stroke the Tree attack is uber cheap, especially since it temporarily stuns a character and can be used repeatedly. I beg to differ~
I can't play Millia quite the same as I did in #Reload. My other two characters, Bridget and I-No, of whom I took a break from to develop my #Reload Millia, are now my ultimate weapons of pwnage. Order-Sol is still getting a lot of play from me, as I like the concept of strengthening moves (even if it's kind of risky). I still can't do his third UBER level 3 super, though. :( My friends are actively playing Venom, Johnny, A.B.A, and Potemkin. The latter's new "counter" punch managed to whoop my ass, and even after I found ways around it the attack still catches me off guard. All-in-all I'm enjoying Slash, but I keep hearing random negative responses regarding the "improved" system and what/not. Would anybody care to explain? I haven't heard anything specific so it could just be mindless, Gamefaqs-esque bullshit. |
I dunno what other people are complaining about. The only real things is that Eddie and Dizzy seem to be weakened. Otherwise, the PS2 version has a couple of bugs and glitches that (probably) aren't present in the Arcade. I'm not quite sure though, so don't quote me on that.
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-If he learns to block low more often, he won't get hit with it. -If he gets hit while trying to execute a move, the stun is strengthened from it being a 'counter hit' -While in a hit stun, the victim can rapidly move the control stick/dpad to get out of hit stun faster. any questions? ^_^ |
I always pulled off a decent combo with Dizzy. Basically its the same bs for any other games. As for her being weakened in Slash. It isn't so bad at all.
Now that iremember, I also kicked ass with Venom. how is he in Slash? btw, Guilty gear Judgement hits the stores may 1st and the 22nd of september for Europe (daaamn =/ ) |
With Eddie, you can almost do anything and win (in #R). Eddie's combos are pretty devastating and if you make one small mistake, it's game over for you. I've played Eddie a little, and I know (I think) why he's top. I've actually never done any unblockable attacks, but I don't even have to do any and I can win. I might as well add that I'm just playing with a couple friends and my brothers...and they don't know that much about it.
What I've heard about Dizzy is that she really sucks now because she no longer can cancel her sweep (2D/Low Dust; not really sure what is meant by this, because I don't play her) and that her defense mod is like Chipp's (probably in #R). Well, really, I guess I should just do this (considering the fact that I've not played this game yet): Quote:
As for some glitches, I've heard of something that can let a character always IK ABA. This is supposed to happen during a 1-2 frame period, but nevertheless, if you practice this enough, it can mean an ensured win (provided you have 50-100% Tension and can knock her down 3 times when she's in her Moroha or whatever). This is supposedly only in the PS2 version. But I don't know. Then there are a lot of game freezing glitches that I've heard of. |
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A GG game that is an actual third installment with the continuation from GGX2 ? ^^;. We still dont know who "That MAN" is . lol Um..I heard its out today but the real release date is tomorrow.As usual..Downtown might have it already >=p. |
I'm still playing X2 Reload, haven't had the money nor do I know how to import Slash at the moment. I'm gonna get round to it soon enough.
Who said Ky is bad in X2 Reload? >_> Most people consider him to be one of the best chars in the game, he plays a great pressure game and is one of the most easy to adapt to in the game. Does he really need to be made better? |
Still haven't got around to downloading Slash yet.
Ky isn't bad at all. I play mostly with SP Ky or EX Baiken. Only qualms I have with the game are that playing GGX#R on the PSP isn't easy at first due to the shitty d-pad. I need the console version, and fast. |
So you can't use analog for GG Judgement(psp)??
I always respected Ky in all GG games. I started out with him when i played GG Advance. My only problem with GGX2 is that its being remade a million times. I dont think Daisuke Ishiwatari has any inspiration whatsoever =/. |
As a scrub, I've played Ky since GG. I still play him and right now I feel like I'm really good. Played Slash last week, It's cool. I still gotta get used to Ky's CSE using dust instead of HS, but oh well.
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I've been mainly playing GGXX#R at home and arcades and have only played Slash for a bit when a friend brings it over. I'm a somewhat scrubby player that uses Chipp (is he still low-tier in Slash?) as my primary character and Sol/Millia as my secondaries.
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There was alot of damn inspiration in Guilty Gear Isuka, and the only problems with it were the fact that it was unbalanced in 1 v 1 matches and had no fucking auto turn function. It proves, however, that even if produced with a flaw like that manual turn function and some balancing issues, he has had - even if Isuka flopped - some very creative ideas. I ain't defending Isuka, before anyone gets on me fuckin ass for it, o.o even though I loved the game its way too mainstream for a competetive player to like, I'm just saying that, even if he prefers to make his little GGXX remake for now, he DOES have the capability to be inspirational, if you look at the base ideas of Isuka and not how they were executed. Looking at that game, even if he made it with two key flaws which ruined it, you can tell hes one of the most creative fighting game designers out there. It just seems he doesn't want to lose money from making another Isuka styled game. (Isuka had too many things that just ruined the execution of it though, what could've changed was stuff like making auto turn work in 1 v 1 matches and making it so that even in multi player matches it turns towards the enemy when your nearest to the edge of the ring. Adding the option to turn off plane switching, giving the game diff mechanics and balancing for 1 v 1s, making those side straffing GG boost style arenas available for 3-4 player fights available if you feel like. x.x and a story function) They might make an X3 soon anyway. its been getting late now with x2, and nobody gave Isuka a chance enough for that series to evolve. Slash seems popular, and wasn't euro released, so to release the stuff Slash added without wasting publishing resources over in the west, they might just give us an X3 instead of Slash. I dun get why you'd want Slash for all that bloody import cash when X2 is balanced quite decently anyway. On a sidenote, does anyone find it IMPOSSIBLE to find a fucking player these days? Everyone I play at X2 is a complete butt, even my friend who can use a decent Baiken that can beat everyone else it plays but me can't touch me. I don't think I'm good, I also don't think theres enough people dedicated to it x.x |
Let's kick this up. I saw sprites where the chars have afro-hair. Tell me the stories behind this please.
http://ggxlol.highervoltage.net/millia/milliafro1.gif |
All the afro-haired character are instantly killed by Faust in GGX.
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sup guys, miss me?
i've been playing slash like a crackfiend, and while some aspects of it are pretty lacking as far as tourney play may go, i'm having more than enough fun with it. i've been toying around with order-sol, and i find that i'm actually enjoying playing guilty gear on a level which i haven't since ggx. sure, hoss isn't beastly, but for casual play i find him more than adequate. although holy shit, is it me or did anji get super mega beefy in slash? ps guys gg:ds sucks the big one, don't even waste your time. |
Grawl wins for Best Post in Thread, with no fewer than 3 Millia images.
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Still playing Slash here, but with less enthusiasm since people are not so into it these days over here. I'd post more over here but dustloop.com covers all the GG one can ever need so it's easy to forget about poor GFF. If anyone ever passes by, I'm known as 'Teyah' over there. Mostly just post in the Millia forum and the local boards, but I do have some recent match vids over there as well in the media section if you want to see how the locals play in these parts. In other news, that crazy Llama and his team managed to place 2nd in Evo West and guaranteed himself a top seeding in the Evolution 2006 tournament! (For those who don't know, Evolution is the largest fighting game tournament in North America). Congrats! |
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oh, el <3 i missed yo--
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Um, sorry for being cheap (feel free to shoo me away if this annoys you), but I just found out that there are Guilty Gears for the PC - but I don't really want to spend money on anything right now. So could anyone kindly point me in the direction of a download/torrent?
Thanks. xD [edit] Or shall I just ask in the appropriate requests forum? |
if i remember correctly, #reload involves using alcohol 120% to make an install cd after you've downloaded it.
i'm not sure where there's a torrent or a download that's still kicking (but i'm sure there's someone else in this thread that does), which kind of sucks because i can't find my install cd for the life of me. but i do know that the underdogs has a download of the pc version of ggx here. |
I've been playing Slash a lot, and I'm feeling really good about it. It's weird, because while they downgraded many of the characters my brother plays with (Eddie, Slayer, Axl, Potemkin), most of my characters have gotten a major boost, such as Baiken, Ky Kiske, Johnny and Chipp. It seems that most people think Chipp has become twice as good, but I think he's only been tweaked just enough to be on even ground with everyone else. The character I think got the biggest upgrade in the entire game would be Johnny (Ky is a close second). I mean, Jackhound not only gets me out of many nasty situations (can just go THROUGH some overdrives), it also is an awesome addition for combos (time it just right in a good ground combo, and it can be turned into an air combo), and if Roman Canceled just right, you can connect a dust or whatever while your opponent is slipping. My favorite addition is the fact that his upper level 2 mist finer bounces people. Oh man, the loops I get people in now....it's fun. He's become my favorite character.
I have a lot to say about other characters too, namely Millia and Baiken, but I think I'll save it for another post. Right now, I'm going to make up some cool combos with Johnny. |
I'm still alive. I swear. I need to get back into the groove of GFF here. Miss this place... SRK can't entertain me all the time!
Also, looking forward to Melty Blood: Act Cadenza coming out next week. <3 Sion. <3 Sion rushdown. <3 Sion infinite. =x |
I've only recently heard of that game. Looks very interesting, and I wonder how it slipped past my fighting-game radar for so long.
I'm starting to really like Ky's pressure game at the wall. 20-hit half-tension wall combo for the win. :p |
So, apparently the Jap release of Judgment will include Slash, while the US release will include #Reload. Pshaw. What really, really interests me, however, is this:
http://www.segadirect.jp/Catalog/Cus...t_psp_umdb.jpg Anyone know the story behind it...? Like, what the hell is it? |
Sammy do it again! a new revision of GGXX is coming... and i dont talking about Slash: Its called ACCENT CORE.
http://www.guiltygearx.com/image/main0826.gif It will use the same sprites, but the gameplay will be absolutely changed, ASW says that this is a "new game" and not really a revision, even if their are using the same sprites... that not convinced me too much. 2 new characters coming: Judgement (from the game of the same name on PSP) and Raven, who is a alter-ego of AXL. Its seems that Robo-Ky will not come back anyway. http://www.ffl.sakura.ne.jp/cg/tx_ggjudgment0.jpg You can see a footage video here. |
Accent Core. Cool, but didn't they just release SLASH a while back? I mean, it's probably gonna take a while for this to actually be released, but still. Anyway, I've heard (from Dustloop) that the new characters were false, or at least not confirmed.
I like how they're going to add stuff like EX moves, but that sounds kinda weird to me. Oh, how I wish I could play test this game. I think Robo-Ky is still in there (just not GGXX Robo-Ky). Also sounds like Millia's now a beast (though, she was always good/great/whatever). |
Seems to me that the changes added to Accent Core are large enough to consider it Guilty Gear XXX.
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guilty gear rocks,did you know that sol badguy is a gear and that is real name is frederick
yeah i heard they were gonna do a revision and only after that ggxxx |
Picked up Judgment yesterday (or at least my brother did). Judgment is pretty cool, but you lose a lot of things. There are only three buttons for attacks, and your tension gauge is also your burst (you need a full tension gauge to burst I think). All in all, it's pretty fun, I'm probably gonna buy another PSP so I can check out co-op. Should be fun.
Controls, on the other hand, suck. First of all, I can barely RC. Which means no VT loop (because it's #R and not SLASH :( ) Dustloop can be pulled off, but it is a little harder. And there is an easy mode, as in controls. I'm guessing it's like Bleach DS (or some other game I don't know about) where you press 26 to do a fireball. For instance, Gunflame can now be inputed as: 26P. Makes it a helluva lot easier, with no stick and all. Unfortunately, RC's are hard to pull off. Really. Half the time I go for RC I accidently go into IK mode. And, lastly, is Fragment part of the Japanese release? |
I'm just bitter that the Japanese release of Judgement the other week has Slash in it while all we get is Reload again.
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Anyways, I picked up Judgement; The actual Judgement game is really good. While I know that statement will possibly get some "RELOAD/SLASH IS BETTER!!11" comments, I'm not comparing the two. They're two different games, and two different types of games for that matter. Comparing them is rather unfair. Now, I will admit that while I like #Reload more, Judgement is a very good beat'em up. As I saw someone else comment on it, it's like Battletoads/Final Fight/Double Dragon on crack. ps zomg soundtrack want Quote:
Also, I saw this and it might interest you. http://ufighterx.com/guides/videogam...pspdpadfix.htm Apparently fixes the D-Pad to work like it should. Alternates for the NES sleeve is taking 6 strips of masking tape, putting them on each other, and then using a hole puncher to take 4 pieces out of the now single strip, instead of the NES sleeve cut out. @Krelian - I heard that it's apparently a combo video or something like that. |
sorry for a bit of the story of frederick(sol badguy),i wish i had a psp to play that revision,but if it has not raven it is not ggxxx because it has been confirmed that raven is the last boss of ggxxx and that axl low will be the protagonist
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EDIT: I just did the D-Pad mod I linked to, using the masking tape version I noted. It worked like a charm, I can do Vapor Thrust easily now. |
Yeah Arc, I know about that (replacing Respect for RC). I'm actually doing that right now. I once tried for Axl's bomber loop for such a long time (it's a lot easier with a stick), and it's still pretty hard for me to do it. I guess I need to time the FRC's correctly. It's kinda hard to press L for anything, imo.
The controls are kinda bad, but I don't think I'll need to mod my PSP right now. At least they're not like Darkstalkers controls. |
If you all buy the Evolution 2006 DVDs you can see me and my team scrub out at Evo and tie for 5th. ^_^;
Also, I'm still alive... I just never post/lurk here anymore. T_T |
What is your name/handle/etc. at Evo? I downloaded some match vids, but I dunno if its just casual or what.
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TheFrenchLlama's name was and still is SpiritJuice.
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GG Anime and other questions
Is there a Guilty Gear anime being made? I remember seeing some promotional videos of it. By the way, are Ky and Dizzy in love with each other?
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What's the third no for?
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"Romantic"
HA HAAA! :) That's what it sounds like in the game! what is he saying anyway? |
I'm planning on buying the "Guilty Gear XX Extreme Evolution Music DVD", but is it a concert or what? I can't find any info about it.
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Hi can anyone help me i'm looking for an emu that plays ggxx slash the arcade ver. tried pcsx 2 but it didn't work.
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but can mame play guilty gear ????
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cool i'll try it because i have Guilty Gear xx slash for the ps 2 but as i said before it can't play on my pcsx 2 emu.Thanks ^_^
Double Post: By the way does anyone know how to do Order-sol Dragon Install overdrive???? |
Don't they have HOS's Dragon Install in the move list? Anyway, it's not very practical and you'll only land it if you opponent is dizzied or something.
And also, for simple questions, you can go to many other places to find out the answers... Lastly, why would you want to play this on your PC? |
Not that Dragon Install.The Dragon Install i'm talking about is kinda like Sol Badguys Dragon Install but with Order-Sol his level 3 is at max.
And my mom is always Final Fantasy on the ps 2 thats why. |
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Thanks for the sites will try them. ^_^
Double Post: Cool i like the dustloop site THANKS MAN YOUR THE GREATEST. |
GameFAQs is listing a Guilty Gear Collection coming out relatively soon... that's a mistake right?
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sorry i was out i think the new guilty gear is Ancient Core.But the only system it's coming out for is the arcade right now.i have to find the official site i was watching it on will post.
Double Post: the only new guilty gear i saw was ancient core at www.guiltygearx.com. but the whole page was in japanese. Double Post: hey dose anyone know a good site to find pcsx 2 patches ??? Double Post: Yo the new pcsx 2 can play guilty gear xx slash i just downloaded it i'm going to try it and see. |
yo does any one have guilty gear xx slash patch
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You could play GG Slash on ur pcsx 2 ???
I'm not sure but u should try http://www.gamecopyworld.com By the way, Guilty Gear ACCENT CORE will be released on 20/12 ( Arcade ) |
I tried there but all it had was patches for the Guilty Gear X on pc.The intro for the Guilty gear xx slash crashes on the pcsx2 must get the patch to play it.Thanks for the update on accent core J_xker
Double Post: :edgarrock: I,ve done it i have made my own patch for the guilty gear xx slash on the pcsx2 and it works. HOLY ORDER SOL ROCKS |
Man, all this talk about Slash is making me want to play it (and yeah I know accent core is coming out very soon). Since I don't have a Modded PS2 or any way to play imports, I must ask: Does the arcade emulator have any problems? Like, slowdown, lag, graphical glitches, etc.
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The new arcade emus can't play guilty gear xx slash but the ps 2 emu i'm using works great and about lag. everything is in eng. except for mission mode that's in jpn.
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Wow..........So u can play it, finally ???
I'm getting bored with the pad. So would you mind send me the patch + ps2 emu ??? Thank you ^^ I hav PS2, I hav GGXX / but I hate playing on gamepad........ For me, keyboard is much more easier......... Wonder if Accent core released for PC XD ??? |
Sure tell where to send it to.^^
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I hate playing with pads but I don't like keyboards too. Seriously, how do you control your character j_xker? If I go the PC route to play Slash, it's gonna suck because the only controller I can use is a 360 controller. I really wish I had a PS2-PC converter (so I use my arcade sticks, even though they are crap).
Yeah, Max, if you could let me know where that stuff is, I'd appreciate it. Oh, and what are your PC specs? I have a crappy notebook/laptop that I usually play stuff on (Melty Blood). |
The site for the pcsx2 emu is http://www.pcsx2.net also if you want plugins try www.ngemu.com for the patch you'll have to make one.
My cpu specs. are 1.80 GHz AMD processor 1 GB of Ram Ge Force XFX 6200 |
Does the guilty gear judgment Asian version have slash? I have never played a guilty gear game <.< and I wanted to play Slash, but if the only option is in Japanese I rather play reloaded :P
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As i said before....the entire game is in eng. except for mission mode of the game which is in jpn. to get everyone ex and gold mode beat survival mode or play mission mode which is very easy.:)
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@ TheXeno: If you're talking about Guilty Gear Judgment, the Japanese version has Slash, but it's probably mostly in Japanese. You'll still recognize the basic stuff (like ARCADE, VS, etc.). So if you want to play Judgment and understand what is going on, go ahead and get the US version, but if you don't mind story, go for the Japanese version.
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Thanks for the help SuperDK i forgot judgement was for the psp.:)
oh yeah the pcsx2 requires a bios. |
Yo yo............send me : j_xker@yahoo.com
Thanks yaaaa ^^. And if you want to see how could I play on a keyboard. Visit : http://www.xanga.com/GGearvn In video section there's a combo movie which I recorded 6 months ago. Hope u will enjoy it. |
Nice, I can barely play anything with a keyboard (even though some were max guard, but still, fun stuff). I tried Melty Blood with a keyboard but I always input directions wrong and stuff. Do you only play the PC version?
And you play Ky? |
Yo J_xker let me know if you got the pcsx2 emu i sent you if you did i will send the bios because you need the bios to play it.
SuperDK you can buy Saitek Dual Analog control that's what i'm using. |
Thank you dudes ^^. I've got it.
I play almost all characters, just for fun. But, yea, my main is Ky. In the combo Johnny_07 and Wasabi plays Johnny and Venom, not me ^^. Longing for 20/12, after AC released , there are more videos and informations for us. I don't have much time spending for PS2, moreover, most of my time, I work and study on PC. So it's more comfortable when I relax with PC games. Besides, I reliazed that when you use keyboard, you have problems with (super) jump install, or holding keyboard characters (Axl,May.....). My Ky intro combo takes me a week to practice (super jump install). But with 6326 + whatever moves, you can input HELLA fast. Since I play Ky, it's great when I can revesal,counter....with Vapor Thrust easilly. |
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Has there been any news about the new GG being ported to ps2, ps3 or whatever? |
BTW, if people are still debating which version of Judgment to buy, go with the JPN/Asian version. I passed up on Slash because I hoped to understand the new bits of plot given out in Judgment mode, and was disappointed to find out that it was all exactly the same for everyone (but since I already own PS2 Slash, it was bearable).
So, I'll summarize the plot for everyone to save them the displeasure of getting English Judgment: Spoiler:
Now that you've read that, there's no reason for you to screw yourself over with #Reload. Go get Slash. |
New AC videos : (90 clips) , maybe you know this, but i post anyway :
http://ghakojoybox.fc2web.com/ggxxto...ggxxactop.html Login with the password on the site. Then download the download manager (Pop-up) , then you can get what you want Or this intro : http://blog.livedoor.jp/aqmania/archives/50606824.html (rtl42 + Bahamutt_Zero) |
Yo J_xker is there any other sites to check out the ggac i can't read a thing everything is japanese. ^_^
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Oi, dude....... The game released on 20/12 , just 4 days ago, at Akihabara - Japan. I wonder who could post the videos, except Japanese........
I can't read much Japanese ,too ( Just enough to understand common net words like "download", "password"....etc ^^ ). But you'll have to "feel" the signs ^^. From teh page : http://www.filebank.co.jp/guest/joybox8/20061220ggxxac You enter the password : geesendou There are 4 blanks : 2 are filled with information (above) , the 3rd is password , 4 is the confirm code . After enter the page, you can see a collection of various matchs, numbered from 2006122xxxxxA , with A runs from 1 to 90. On the top left of the folder, there are 5 symbols , the second from left to right is the download box. After clicking it, a pop up window will be opened, and you have to install the download manager in order to download movie. When you have already installed the DM, check the videos that you wanna download, click download box again, and..........there you go ^^. P/S : Do you have another bios ??? My frame rate are awful ( 15 FPS ). Now I'm using euro 2004 version. |
You can try this :
http://page.freett.com/henvoke/index.html Roll down to AC section. 5 first videos. Ky vs Order Sol : http://off.jf.land.to/roda/src/karei0137.avi Tournament : http://calchas.nyanta.jp/ ====> "Movie" section. IDK if AC is coming for PC, I don't even know if it will be released for Console or not. All we can do now is watch and wait ^^. It usually takes about 10 months for the arcade to come to console ( Just like #Reload and Slash ). For the PC, it depends on customers,they wan it or not . >.> |
uh. what the hell happened to this thread?
anyway, accent core's official site is up. among other things, it appears that robo ky will be back despite earlier claims by basically everyone that he wasn't. i'm apparently the only person in the universe who doesn't like the character art, but that's okay because the promotional poster is amazing. |
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What's up, Gamingforce peoples.
All known Accent Core videos are being posted up at Dustloop, in this thread here. |
Uh, fred_b3 and Maxrune, can you take this to PM (or MSN)? Thanks. You're kinda spammin' the hell out of this thread. :psyduck:
Exciting edit for those who can't see deleted posts! Imagine a string of deleted posts above this post consisting of 'ok kool'! Then imagine if I said 'post' once more before ending this sentence! What a day that'd be! |
lol soz ne ways u think 4 posts in 2 days is spam lol.
spam, is like hundreds if not thousands of messages all at once designed to take down a computer ¬.¬ bit like justce's "cheese laser" gamma ray, ne ways are ne of u guys sticking to ur main characters or tier whoring?? me im sticking with potempkin and ky through AC ne ways max add us ^^ Infernal sez: Oh okay, that's cool then. Thread banned. :cmb: |
What? #Reload PC Online?!! Yep; apparently, the Japanese have had it for a while, and finally, it's available for the world! Here's how it's done:
Spoiler:
To open your ports: Spoiler:
The unofficial "American" lobby: www.nurupodensetsu.com/ggn/ggnlobby.cgi And finally, my info: Jonathan Ingram | Abom. K | Alexandria, VA | Delay 4 |
I'll definitely try this out. I just wonder how much lag will i get. I haven't tried any fighting games online yet, but i've read that most of them have pretty bad lag...
I just hope i can FRC properly. |
From the matches I played, I can say this much: when it's good, it's better than X-Box Live. When it's bad however... :( However, most of the players on there are fucking good, and as someone who's been looking for a challenge, that makes it more worth my time than Live.
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That's exactly what I'm looking for. We don't have a GG arcade over here, and my friends don't play the game either. I need to fight kick ass players in order to improve.
I don't see the point in fighting someone who doesn't know even the controls. From what i learned from 3rd Strike and MVC2, the best way to learn, is actually loosing. |
Hey thanks for the online patch Jonathan Ingram.Have been looking for a good fight in a long while.:tpg:
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