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DDR SuperNOVA2
It's so pretty~
Nothing playable shown and all that we have so far is a logo, but as far as I know, it's an arcade update as well as a PS2 release in september. We may have more info and screens and maybe songs tomorrow maybe. o_O The US console version will more than likely have all of the songs we didn't get from the arcade SN and maybe the online-only songs as offline; I hope MAX.(period) is there as a boss song though. :D |
Aww.... And my arcade promised that we'd get a SuperNOVA in our arcade last October... And what is it, February now? All we got is a fucking EXTREME machine again...
But awesome that they're coming out with another arcade version. It's a good sign that there's still some life in the arcade scene. Here's to no sync problems~! |
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I never played SuperNova. I always wanted to, but I never got the chance. The last one I bought was DDR Extreme, and that wasn' a good idea. I can't wait for supernova 2, but I have to stop being lazy and by supernova. |
I liked Suprnova 1, the American music appealed to me.
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http://www.konami.jp/bemani/ddr/jp/am/sn2/
Site's up, shows a couple screens as well.. Love the new songwheel; score screen seems a bit boring though. Graphics in-song look the same, even though the Afro thing on the right is kinda of odd. :tpg: And we finally get Yuni as a character~ |
Yeah, the result screen does look pretty damn sloppy. Letters need to be more cyber-like.
The theme could be a little more darker, like SN1 was, but I've seen worse. It looks like, and this is just my theory, that Honey Punch is back, as well as an AC debut for Soul Crash. Now, if they could just get Silver Platform and Baby's Tears (Sky Girls Theme (with anime OP vid)), then that'd be sweet. As far as characters go... just keep Rage, and I'm happy. Sure, maybe add PiX, but just keep Rage. As far as BG graphics... I'm willing to bet they're slightly reverting to some older animation engines they used to use in older mixes, but I'm sure the dancers will still be dancing on flashing stages most of the time. |
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So much has happened with SuperNOVA 2 since the crash, so lemme see if I can remember enough to update you guys, if you haven't been keeping up, that is.
Soul Crash, Baby's Tears (Sky Girls), and Flow (Jammin Reggae) have been confirmed, it looks like. And for once, the ES and OMES aren't MAXes. Extra Stage: Unreal One More Extra Stage: NGO I hope I didn't mix them up. That's just what I remember seeing on some Japanese site Konami set up. SuperNOVA 2 was supposed to be set up for a location test at the same place that IIDX GOLD was set up, but it was canned last week for unknown reasons at this time. Perhaps they're still working out a few bugs and adding more Crossovers. Konami, if this is the case, just put AGEHA, TAIYO, EXE, Pandora, ULTIMATE, and Awakening, and I'll be damn happy. Of course, there are more I'd like to see, but meh, can't be too hopeful. And a friend and I were discussing this recently, but I also wanted to get your opinions. Do you guys think that Konami has been ripping on themes lately?? For instance, we were talking about how SuperNOVA's color scheme for the marquee and title screen looked somewhat familliar to that of Pump Zero's, and SuperNOVA 2's schemes looked like they were ripped from Pump New Xenesis. |
I really like the blue theme they have going for this game. As for everything else, I'm going to reserve judgement until I play a full version. I hate that they cancelled the location test, considering it's only fifteen minutes from my house. I guess it wasn't ready yet, so as long as a good product comes out of this, I guess this can be forgiven.
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The blue theme does look nice. Frankly, I couldn't care of people think they're ripping off of Pump games as of late. It looks pretty damn good.
Oh, some new info popped up recently. Quote:
If they're adding more OLD songs, that could be a good sign. At least if it's more stuff from 4th and 5th Mix, mainly 4th. |
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But I could only wonder, by their terms, what are "super popular" North American songs? <_< I could only imagine what they're gonna put in. And they better be good. |
Ha! Licenses in America for me that should matter tend to be the trance songs they put from actual DJ's like Darude, Paul Van Dyk, 4 Strings, and Ian Van Dahl, since I don't know if Golden Gate's "Take It To The Morning Light" was a license or KO.
Frankly, though, I don't expect too many licenses if there're only 50 new songs confirmed right now, because they still have to add some KO's, Crossovers, and new CS Exclusives, and they've already filled 12 slots from what we can tell. |
I swear, if they put Dance, Dance by Fall Out Boy in there, it's gonna be a love/hate thing.
I love the steps, I hate the fact if we actually DO get this machine, we'll have a bunch of punk rock noobs playing DDR. <_< |
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But frankly, I doubt Dance, Dance will be in SN2. They tend to NOT bother using licenses more than once. I think it's a money issue or something. Otherwise, all the asshole n00bs would have begged for Since U Been Gone and Crazy In Love by now. |
But at least Crazy In Love had decent steps. <_<
It was a good walking ground to transition from Standard to Heavy. |
It's not like me to bump 2-month-dead threads, but thanks to E3, or more like thanks to the location test in Illinois going on right now, we have some confirmed songs for SuperNOVA2.
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They're also apparently changing the lifebar system for Extra Stage. You'll be playing with Oni batteries, and the better you do on your Final Stage determines how many bars you get. 950,000 - 969,000 = 1 battery 970,000 - 979,000 = 2 batteries 980,000 - 989,000 = 3 batteries 990,000 - 1,000,000 = 4 batteries Well, it does seem pretty hard to get 4 batteries, but hey, I'm sure there are thousands by now who can do it, excluding me. Of course, I could do it on a song other than volcano. Quote:
Well, that's all I have from sources. I'm sure more will develop in the upcoming days, mainly due to the location test. |
Of all the Licences... Why Come Clean and Waiting for Tonight? They were the worst remixes in SuperNOVA and EXTREME...
Ugh. |
Actually, I'm surprised they're RE-using a license. That's not usually Konami's style.
However, IMO, Come Clean was actually one of the few SN CS licenses I could stomach. Sure, the original song, like its original singer, sucks massive amounts of horse dick, but the remix was pretty good. |
Anyone know when the final version of this game is coming out? I've played the location test in IL (I live about ten minutes from it) and despite the system and theme being an improvement over SuperNOVA, the song selection totally SUCKS ASS. I seriously had to force myself to play all the "new" songs, half of which are available on the home version of SuperNOVA. Also, how the songs are categorized is a bit odd at the moment. The songs are put under their respective title supposedly ala the one categorizing option in DDR Extreme, but it's a bit messed up. All they have for the categories is MAX, MAX2, Extreme and SuperNOVA. While MAX, MAX2 and SuperNOVA seem to have their respective songs there (sorta), the Extreme category has like...all the songs you'd find from 1-7th mix, PLUS Extreme. Most of the songs are in there.
The theme is nice, though. I like the blue, even though it's really only on the promo art and whatnot (the backgrounds in the game I don't really remember too well). The fact that you can pick your character before you get to the song wheel was also pretty cool. A lot more songs have videos instead of dancers now (a good thing in my opinion), but to the credit of the dancing characters, they do seem to have more animations and facial expressions than in SuperNOVA. Also, actual drawn pictures of your character's face will flash across the screen every once in a while, and I thought that was a nice touch. The battle mode...I didn't play. It seems to play out exactly how it did in the home version of SuperNOVA though, complete with the other announcer. You can play against someone else or against a computer, and unlike the home version of SuperNOVA, both dancers are onscreen at once. Anyway, that's my opinion on the game. I took pictures but they all suck due to being on a camera phone. In all honesty, there's not much being missed. =\ It was okay to drive ten minutes there, but people in different states definitely shouldn't drop what they're doing to come check it out. Hopefully it'll be out soon with a (vastly) expanded songlist. |
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from the videos I've seen of this game so far... I don't like the step charts. There seems to be no modes that offer new play styles either.
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I sure hope one of my local arcades buys a cabinet of this. The only Supernova we have around here is an upgrade from an Extreme that was upgraded from a 3rd Mix Plus, so it's definitely seen better days.
And now that they've fucking axed In The Groove, I wish they'd add handplants to the step charts. |
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play Pump it Up for hand and knee plants :P... Just stay away from Chimera by Banya...
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You're right. As awesome as Chimera is, the charts are stupid. I tried Hard a few nights ago, and I got worn out right after the slowdown (which killed me, even at 2x).
I watched the special interview video from gametactics.com, and they were saying they licensed a buncha tracks from today's "hot artists". Yeah, maybe they were hot 10-12 years ago. Nowadays, they're nothing but washouts who desperately need money. While I'm on the subject... Faint sounds HORRIBLE!!!!! That right there is one of the WORST licenses I've EVER heard. |
DDR Supernova 2 has licensced music by hot artists?! WHERE?!
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http://www.kobayan.jp/images/arcadia...ia0709-07l.jpg
Is that Blind Justice I see?? Why, yes it IS!!! Thanks to a Japanese magazine (Kobayan), Konami has confirmed 2 new songs for SuperNOVA2 AC. Trip Machine Phoenix - DE-SIRE Blind Justice -Torn Souls, Hurt Faiths- - Zektbach. Both songs will have videos. BJ's will probably be the IIDX video (though I've never actually seen it). There was another song called Trust (DanceDanceRevolution Mix) by Tatsh feat. Yuuko, but I didn't see it in the mag shots, but it has been confirmed. |
Oh boy. Another Trip Machine.
Let's hope it sounds better than Survivor.. |
I'm sure they won't fuck it up, but I could be wrong.
I'm a little sad, though, that Blind Justice won't be a 9 or 10. 8 just seems too easy considering there's a lot they could do with that song. |
Never heard the song before, but I sense a song with many long runs.
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It's on the IIDX 14 GOLD OST posted in K_ Takahashi's CJ, or I can MU it later if ya want.
Anyway, thanks to Zenius-I-Vanisher's site, I found this: Quote:
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UPDATE ALERT!
Thanks to Bemanistyle and Zenius-I-Vanisher, we have quite a few new things discovered about SuperNOVA2. First up, new Oni courses: jun TRUE♥LOVE - jun (4) SUNKISS♥DROP - jun with Alison (4) Raspberry♥Heart (English version) - jun feat. Paula Terry (5) HAPPY✩ANGEL - jun (6) V for Vibes volcano - Yasuhiro Abe (3) Venus - Tatsh+RayZY (7) VANITY ANGEL - FIX X (6) Vem brincar - Caldeira feat. Teka Penteriche (6) V(for EXTREME) - TAKA (8) BARRIER PARANOiA (HADES) - αTYPE-300 (9) TRIP MACHINE PhoeniX - DE-SIRE alternative (9) NGO - Keiichi Nabeshima (9) Fascination ~eternal love mix~ - 2MB (10) CIRCUIT VOYAGE Two Months Off - TECHNO MASTERS (6) Saturn - Mr. Saturn (5) Shades of Grey - Fracus (5) Why not, - Darwin (8) GRAND CROSS version -GOLD- MARS WAR 3 - JET GIRL SPIN (6) JUPITER: The Bringer of Jollity - PLEIADES PRODUCTION (5) Saturn - Mr. Saturn (5) Uranus - Tatsh SN 2 Style (5) Poseidon - NAOKI underground (7) Pluto - Black Hole (9) BOSS RUSH (SN2 ver.) PARANOiA (HADES) - αTYPE-300 (10) NGO - Keiichi Nabeshima (10) TRIP MACHINE PhoeniX - DE-SIRE alternative (10) Pluto - Black Hole (10) Pluto Relinquish - 2MB (10) And some new songs confirmed for SuperNOVA2: New KONAMI Originals JUPITER: The Bringer of Jollity - PLEIADES PRODUCTIONS PARANOiA (HADES) - αTYPE-300 Pluto - Black Hole Pluto Relinquish - 2MB Poseidon - NAOKI underground Saturn - Mr. Saturn SUNKISS♥DROP - jun with Alison TRIP MACHINE PhoeniX - DE-SIRE alternative Uranus - Tatsh SN 2 Style New BEMANI Crossovers Blind Justice ~Torn souls, Hurt Faiths~ - Zektbach BLOODY TEARS - DJ YOSHITAKA MARS WAR 3 - JET GIRL SPIN Venus - Tatsh+RayZY Well, Blind Justice is sorta already known to be confirmed, but I copied the entire list from Zenius's website, so it's there... and because it's a cool song worth mentioning twice. So I'm seeing a lot of planet names in these lists. Perhaps Konami's finally decided to go with the whole outer space thing for SuperNOVA2 (graphics, engine, songs), which is not bad, but still... coulda been darker. Doesn't matter. I'm still liking everything I see so far. I do find it funny, however, that the OMES, NGO, is in an Oni course. Perhaps this means there may be a way for NGO to be unlocked in Standard Arcade Mode. We'll find out soon. Correct me if I'm wrong, but CoinOpExpress has SuperNOVA2 kits and cabs set to be released on August 31, 2007 (one day after DD hits JP PS2). Is this accurate, or am I being mislead? |
"JUPITER: The Bringer of Jollity - PLEIADES PRODUCTION"
ZOMG This has so much potential! I really want to hear this to see how they've remixed Holst's original. I'm so excited! (It just sucks that our arcade won't get SN2 for maybe a year or two. =/ ) |
bring back 5th mix songlist and I'll play again~
No in all seriousness it looks good. Except for the new licenses. |
Heh, more SuperNOVA2 goodness from our friends at Zenius-I-Vanisher.
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Captivate Chikai is already a song I was hoping would get crossed over. Stars, however, didn't sound as good as the Party Collection version. |
Holy cow, Votum Stellarum, and Arrabbiata!? Late post indeed (as the game comes out today) but, pop'n music in my DDR?? Can't wait to play this.
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As far as betas are going around, I know there's one that's some distance from me.
I haven't had the chance to try it yet though. When I did, it was a SuperNOVA machine with the SuperNOVA2 banner. <_< [edit] I didn't know that SuperNOVA2 came out on the PS2 today. <.< Now I don't know what to get... Hottest Party or this. <.< |
The songlist for SuperNOVA2 CS NA, since it's been about a week now, and no one bothered to post it (whether they have the game or looked up the info).
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I tried copying it all from Zenius's site, but it was pretty messy, so I had to delete difficulties. My apologies. Now, for my review. Frankly, 28 Licenses is about 8 too many, and quite a few of them aren't even very, if any, good. Sure, the charts, well, some of them, are okay, but the song ruins em. However, there is one good license, though shoulda been considered a KO, as it was the winner of a DDR contest, and that is EternuS. If I remember correctly, you could download the full song during the contest, but I missed that chance, since I didn't vote during the contest. Anyone here snagged it and can maybe upload it? The new KO's are pretty good, Freeway Shuffle and Electrified probably being the best non-boss songs. The Bemani Crossover list was WAYYYY too short!! AND NO BLIND JUSTICE!!! Fuck you, America!! Japan, you better not forget that song in your version!! As far as Old songs... few good, few bad, few that I just don't care about that probably shouldn't be there, I'll leave it at that. Boss songs, Unreal's awesome, NGO's ending sucks on both Expert and Challenge, though Challenge sucks in general. Paranoia Hades is a good song, Expert chart I could probably pass after a few fails. Fuck the Challenge chart. Trip Machine Phoenix, Expert's okay, but hard. Challenge sucks. Love the interface, love the Select a Style BGM. Overall, DDR SuperNOVA2 CS US gets an 8 out of 10. |
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