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Didn't we all make fun of you regarding this shit already, Mo0?
http://www.gamingforce.org/forums/jo...206&perpage=20 Oh, that's right. THE LAW etc. Where's Tritoch or Worm when you need them. PS, here's an argument for you. SINS OF A SOLAR EMPIRE |
I could go down that route again, but Mo0's barely even trying this time.
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Don't get me wrong, I'm not a huge fan of piracy these days. It does disgust me a little when I talk to people who've bought maybe one DS game while pirating 150+ (gotta catch 'em all) on a flash cart. I'm seriously considering putting the Homebrew Channel on my Wii with that new Bannerbomb thing, but that's more because Nintendo has all but given up on actually releasing games to the Virtual Console. Incidentally Mo0, you did hack your Wii not long ago. |
Heres the be-all, end-all with used material: Unless the material is "hole-punched" (which is when a distributor or store punches a hole through the back of the CD cover, usually on the UPC - to mark it as destroyed, promotional mailing, etc), you should never feel guilty buying used. It means that someone purchased it full price at one point and simply no longer wants it, the label already got their money for it.
As for bootlegging, well, I'm the cliche on that subject, so I won't repeat myself. Quote:
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Rather than quotes, I'll just generally offer this mea culpa before I continue to make an ass of myself.
I realized as I used that article that it didn't prove anything aside from the fact that it was the easiest link I could find to something that said THIS GOT PIRATED LOTS. The mistake I've made in this thread consistently, and it's one I've made a lot lately, is I'm attempting to argue a general internet stereotype argument (DRM is 100% evil so I will pirate everything in protest) rather than the argument at hand, and it makes me look incredibly pro-DRM and anti-piracy. It's not that I think DRM, especially the kinds that have been put forth, are the best thing ever and completely justified. I simply realize that, as a pirate myself, I'm part of the problem that DRM is designed to fight, and figure I (and pirates in general, hence my beef with, say, reddit) really have no place bitching about it. That's the argument I've been trying to make, sadly, which is not the argument the rest of the thread is engaged in. I've said some dumb things in this thread already, and I hope the preceding wasn't more dumb stuff, because I really am just trying to make clear my thought process here. |
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I do think, however, that the industry is far too stiff about how to go about protecting their IP to remain how they are. Things will change drastically in the next five years or so because they have to if they want to keep taking our money. |
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Borrowing a book from the library means that I'm preventing a copy of that book being sold over the counter and the author making hard earned coin. I'd say that's pretty applicable. What's fair use? Would sharing calling a buddy over to listen to a song you heard be fair use? How about giving him a "mixed tape" of cool songs? Maybe playing it over the ghetto blaster while you work out in the gym? Or playing it on the street corner while you play hockey? Would private use be calling all of the buddies over and watching the big game a day later? Or how about taping a season of Friends for the girls? And how is that any different than downloading those same shows off the web? All of these points "prevent the legitimate maker from getting money from future sales". And all of them have the same arguments going against them as downloading do, except for the "physicalness" of the item in question. Considering companies are making it their business to sell "fake" objects (see Steam, eBooks), I'd say it's a pretty important thing to think about. How is having a picture of the Mona Lisa any different than owning the real thing? Maybe anyone with a copy of the Mona Lisa on their computer should pay royalties to the Louvre... Quote:
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If you make a quality product, and continue to not only support your product, but also your fans, your product will sell. Considering this industry is geared towards day one sales however, no one is looking to the future with their games. Maybe one day World of Goo will make a bazillion dollars. Who knows, because only the money they make right now matters. Right? Removing the trust from your audience drives more people away, towards piracy does however ruin business. Give people back their convenience and stop milking them for everything they can will instill more trust (albeit slowly) back into the industry. |
Those arguments seem to be side stepping the main issue. It shouldn't be a contest to prove how much monetary loss piracy really digs out from under a company's profit, but simply the fact that if you're not willing to pay the price of admission, you don't get to see the show. Even if you'd never see a movie in a million years, the ease of sneaking in isn't a related factor to the moral dilemma of stealing a viewing. You have the price asked by the peddler and your willingness to purchase. It shouldn't be negotiable to say that you're not sold on that product for that price so you'll obtain it without cost through different channels.
And isn't it different than many of the examples provided? By the sheer volume and speed of availability, file sharing and torrents aren't comparable to most fair use examples. DVRing television and maybe having some friends over to view a program even when they don't have cable isn't quite the dent of dozens and dozens of files a day in every sort of media being available on day one to obtain without cost, both high and low profile releases, all with very limited know how of a few sites and programs and a few clicks of the mouse. And how people can't separate that from the occasional buddy who loans you his stuff, and you occasionally to him, that's beyond me. I wouldn't say the practice should be villiainized as taking food out of the mouths of starving artist's children, but justified as valid? Same as handing over a newspaper you're finished reading? The difference is one against thousands. |
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