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[Wii] Super Smash Bros. Brawl
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Azingno
Carob Nut


Member 22663

Level 5.67

Jun 2007


Old Jul 3, 2007, 09:46 PM #251 of 2408
Well, I could see why they'd want to age Bowser since supposedly Bowser Jr. is in this one. It'd make the difference between the two more obvious (even though it isn't necessary).
Ummm dude, that article is completely false. It was even confirmed by Sakurai that it was fake so...

This thing is sticky, and I don't like it. I don't appreciate it.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Old Jul 3, 2007, 10:06 PM #252 of 2408
Ummm dude, that article is completely false. It was even confirmed by Sakurai that it was fake so...
Quote:
supposedly Bowser Jr. is in this one.
I made sure to note that I wasn't quite sure about that info, seeing as I hadn't been following the game that much until the site started updating.

I am a dolphin, do you want me on your body?

The text is part of the image and the two squires aren't exactly even.
Lukage
High Chocobo


Member 570

Level 40.69

Mar 2006


Old Jul 4, 2007, 02:15 AM Local time: Jul 4, 2007, 02:15 AM #253 of 2408


Final Smash info....looks actually pretty good, but still no new characters.

I was speaking idiomatically.
Joe Wiewel
hard worker


Member 259

Level 18.63

Mar 2006


Old Jul 4, 2007, 03:03 AM Local time: Jul 4, 2007, 03:03 AM #254 of 2408
I say they could have come up with a better final smash move for Bowser, since Giga Bowser isn't original in any Mario game. They could have done something like a huge blast of fire breath or a powerful ass slam that sends a giant shockwave through the stage.

But still, that's some pretty messed up stuff to be able to turn into this monstrosity. I wonder if his moveset will be different? Did anybody else notice that Giga Bowser's fire breath in Melee was exactly the same as Bowser's? If his moveset is the same like it was in Melee, hopefully his fire breath be improved.

Heh, I love the huge collision of themes in that screenshot. There's an overgrown, evil monster in front of a cel shaded smiling flower. That's the one thing I love about Smash Bros. though - characters are totally out of place when they go into the worlds of other games - and it's awesome.

How ya doing, buddy?
WolfDemon
Grub Killer


Member 737

Level 27.82

Mar 2006


Old Jul 4, 2007, 03:20 AM Local time: Jul 4, 2007, 12:20 AM #255 of 2408
Hell yes. I'd always wanted to control Giga Bowser. Now I'll have a reason to use Bowser. I never found him to be very useful in Melee. He's far too slow.

FELIPE NO
Black Mage
Nothing beats a Sunny Day!


Member 264

Level 10.71

Mar 2006


Old Jul 4, 2007, 09:54 AM #256 of 2408
Slow? Nah. His moves have a lot of lag, yes, but that's what L canceling is for. He's undoubtedly one of the worst, but he can still be a monster fighting on par with even the top tiers when used "correctly". In fact, here:

Koopacalypse.

It's great to see Giga Bowser in a controllable form, but I'm even happier to see that Zelda's fair and bair are back. Easily one of her most effective moves in Melee.

What, you don't want my bikini-clad body?
Azingno
Carob Nut


Member 22663

Level 5.67

Jun 2007


Old Jul 4, 2007, 02:03 PM #257 of 2408
Well I just found out something guys. There will NOT be a playable demo at E3 this year. The reason is most likily because Nintendo doesnt want anyone to know what surprises there are in this game. So unfortunately you guys wont be able to find any info on blogs and whatnot.

However there might be a DEMO VIDEO but there wont be a playable demo so yeah but dont worry there should still be a trailer and possibly some more info.

Most amazing jew boots
The_Griffin
Nostalgia and Crossovers


Member 266

Level 32.27

Mar 2006


Old Jul 5, 2007, 02:10 AM Local time: Jul 5, 2007, 12:10 AM #258 of 2408
Well, gents, you wanted details on the controls, and you got 'em!

Standard:



Strong:



Smash:



I'm still reserving judgement on this. It could be a little awkward using just the Wiimote, but we'll see if it's okay. Hell, who knows. It might turn out to be easier doing advanced stuff with it.

There's nowhere I can't reach.
Lukage
High Chocobo


Member 570

Level 40.69

Mar 2006


Old Jul 5, 2007, 02:14 AM Local time: Jul 5, 2007, 02:14 AM #259 of 2408
LIGHT. SABRE. ACCIDENTALLY POSTED.



That's a lightsabre. Don't say otherwise.

How ya doing, buddy?
Joe Wiewel
hard worker


Member 259

Level 18.63

Mar 2006


Old Jul 5, 2007, 02:22 AM Local time: Jul 5, 2007, 02:22 AM #260 of 2408
From what I can tell, it looks like using the first three controller schemes will be pretty the same as they always have been. (Duh, one's a Gamecube controller.) But using the Wiimote alone looks like it will be a real pain in the ass to do anything with.

I mean, pressing the direction button twice to do a regular strong attack? What the hell is this? Trying to pull off some special attack that's in a game like Mortal Kombat that requires a rapid succession of button entries?

And pressing the 1 and 2 buttons at once to do a special attack looks like it will be awkward as hell. Only people with the widest of thumbs will be able to press the buttons at once without trouble. Other people may have to tilt their thumb sideways or use their index and middle fingers to play.

But who knows what Sakurai's got up his sleeve? Despite this appearance, this one could be the most effective controller scheme out of the four.

Most amazing jew boots
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Old Jul 5, 2007, 02:49 AM #261 of 2408
this one could be the most effective controller scheme out of the four.
We'll just have to wait and see, but I doubt it since he's mentioned that he prefers the gamecube controller. Hopefully they thought of some nice workarounds to some issues that may come up with the other controllers.

I was speaking idiomatically.

The text is part of the image and the two squires aren't exactly even.
Guru
:wink wink:


Member 85

Level 27.73

Mar 2006


Old Jul 5, 2007, 03:13 AM Local time: Jul 5, 2007, 03:13 AM #262 of 2408
The issue i can see with an unmounted analog stick (nunchuck) is that it's easy to get your hands misaligned, so you think you're pushing the stick to the right, and really you're pushing it diagonally in a general rightwards direction. If the sensitivity doesn't account by giving this a buffer, you might end up jumping or ducking instead of doing a smash attack.

The only reason I bring this up is because I've noticed some inconsistency with using the nunchuck analog with other Wii games.

For a game like Smash that's going to require some quicker-than-usual reaction time, having a traditional controller from the GameCube seems like the best idea to me.

What kind of toxic man-thing is happening now?
Dopefish
I am becoming a turkey.


Member 42

Level 42.28

Mar 2006


Old Jul 5, 2007, 03:14 AM #263 of 2408
And pressing the 1 and 2 buttons at once to do a special attack looks like it will be awkward as hell. Only people with the widest of thumbs will be able to press the buttons at once without trouble. Other people may have to tilt their thumb sideways or use their index and middle fingers to play.
Like you said, this could be the most effective control scheme. Despite how awkward it sounds (I have a long thumb, so holding the Wiimote by the edges with the thumbs on top doesn't sound too difficult), the concept of tapping sounds less appealing than just pressing the D-pad right.

Most amazing jew boots

Black Mage
Nothing beats a Sunny Day!


Member 264

Level 10.71

Mar 2006


Old Jul 5, 2007, 08:03 AM #264 of 2408
I think someone is a little confused about how strong attacks work with the sideways Wii Remote. It's not that you have to tap right twice, but you hit the right directional button and hit the '2' button.

I don't know where this tap twice stuff is coming from.

What, you don't want my bikini-clad body?
Old Jul 5, 2007, 08:12 AM #265 of 2408
Yeah, actually it's probably easier to perform a smash this way. You may let go of the right directional button for a split second and then press it again and then 1 and 2 and instant smash. I wonder how they'll handle movement though. For running that might be two taps right or left but that isn't much different from what we've grown up with. I'm going to guess that the B trigger would be for shield/grab/dodge and A will be for taunting. I'll guess that 2 is for special moves. Not a terrible control scheme. It'll take some getting used to but I'll definitely try it out.

Jam it back in, in the dark.
FatsDomino
I'm just informing you


Member 11

Level 61.64

Feb 2006


Lukage
High Chocobo


Member 570

Level 40.69

Mar 2006


Old Jul 6, 2007, 04:00 AM Local time: Jul 6, 2007, 04:00 AM #266 of 2408
Pretty damn sweet level today:

http://www.smashbros.com/en_us/stages/stage05.html



Quote:
The terrain is flat. I mean, really flat.


And the enemy leader, King Bulblin, makes cameo appearances. Occasionally, he uses bombs to blast holes in the stage.


There's nowhere I can't reach.

Last edited by Lukage; Jul 6, 2007 at 04:02 AM.
Krelian
everything is moving


Member 6422

Level 41.55

May 2006


Old Jul 6, 2007, 04:05 AM Local time: Jul 6, 2007, 09:05 AM #267 of 2408
This stage had better have some hardcore tunes.

A-a-a-awesome

This thing is sticky, and I don't like it. I don't appreciate it.
Azingno
Carob Nut


Member 22663

Level 5.67

Jun 2007


Old Jul 6, 2007, 07:24 AM #268 of 2408
This stage had better have some hardcore tunes.

A-a-a-awesome
Its most likily gonna have the overworld theme and the King Bulbin theme when he shows up. Thats my guess.

Most amazing jew boots
Lukage
High Chocobo


Member 570

Level 40.69

Mar 2006


Old Jul 10, 2007, 02:47 AM Local time: Jul 10, 2007, 02:47 AM #269 of 2408
TIME THE LAUNCH A CITY AT YOU! WOOOOOOOOOOOO ASSIST TROPHY!



"Starting today, you’re the mayor!"

I was speaking idiomatically.
Infernal Monkey
TEAM MENSA


Member 15

Level 45.57

Feb 2006


Old Jul 10, 2007, 02:57 AM Local time: Jul 10, 2007, 05:57 PM #270 of 2408
OH MY SKATEBOARDING GOD


LET ME TOUCH YOU DR. WRIGHT.

What kind of toxic man-thing is happening now?
Jurassic Park Chocolate Raptor
Reactor online.
Sensors online.
Weapons online.
All systems nominal.



Member 80

Level 56.91

Mar 2006


Old Jul 10, 2007, 03:20 AM Local time: Jul 10, 2007, 02:20 AM #271 of 2408
Oh, what the FUCK.

You have got to be kidding. This is AWESOME.

How ya doing, buddy?

Last edited by Jurassic Park Chocolate Raptor; Jul 30, 2007 at 09:51 PM.
Wall Feces
Holy Cow! What Happened!


Member 493

Level 46.34

Mar 2006


Old Jul 10, 2007, 06:12 AM #272 of 2408
The sheer amount of win in this game just continues to increase every day. I can't imagine what's next. Hopefully some cool E3 reveal like last year!

What, you don't want my bikini-clad body?
Monkey King
Gentleman Shmupper


Member 848

Level 30.62

Mar 2006


Old Jul 10, 2007, 06:54 AM Local time: Jul 10, 2007, 05:54 AM #273 of 2408
Wait... Sim City?! That's just ludicrous. I can't believe they actually went that far. If they got that obscure, there's hope for Mr. Game and Watch yet.

On a side note, I still find it kind of absurd to be seeing Mario in such realistically bump-mapped trousers.

Jam it back in, in the dark.
Amayirot Akago
WRYYYYYYYYY!!


Member 12969

Level 21.07

Sep 2006


Old Jul 10, 2007, 07:40 AM Local time: Jul 10, 2007, 01:40 PM #274 of 2408
Dr. Wright has just been turned into a Super Smash Bros Brawl assist trophy! Is this awesome? Y/Y

Bizarrely obscure stuff like this being added makes me so much more excited for this already awesome game.

Most amazing jew boots

Anime lover, gamer, and dreamer
Dopefish
I am becoming a turkey.


Member 42

Level 42.28

Mar 2006


Old Jul 10, 2007, 09:21 AM #275 of 2408
Well played, Nintendo. Well played.

This thing is sticky, and I don't like it. I don't appreciate it.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Wii] Super Smash Bros. Brawl

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