Gamingforce Interactive Forums
85239 35211

Go Back   Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming

Notices

Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis.
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).


[PS3] Project TRICO
Reply
 
Thread Tools
Old May 20, 2009, 12:20 PM #26 of 39
Great. Now I absolutely have to get a PS3. I must have this game.

There's nowhere I can't reach.
FatsDomino
I'm just informing you


Member 11

Level 61.64

Feb 2006


Reply With Quote
Paco
????


Member 175

Level 58.82

Mar 2006


Reply With Quote
Old May 20, 2009, 12:57 PM Local time: May 20, 2009, 10:57 AM #27 of 39
I don't think Trico is the actual name, it's likely (hopefully) just a working title, like Shadow of the Colossus was called Nico.
Of course it's a placeholder name. N(ew)Ico and now Tr(iple)Ico.
See, I didn't know that's what Shadow of the Colossus was called when it was in development. I just remember Qwarky waxing lyrical about how awesome ICO was for eons and finally decided to rent it just to play it before Shadow came out. Either way, I never did get to finish ICO and I bought Shadow of the Colossus 6 months after it came out anyway. I'm still looking for a new copy of ICO that doesn't run upwards of $100.

This thing is sticky, and I don't like it. I don't appreciate it.
Dagobert
Chocobo


Member 25642

Level 10.44

Oct 2007


Reply With Quote
Old May 21, 2009, 01:26 PM #28 of 39
At first I was like ehh, the graphics don't seem that impressive and that it looks like an old PS1 CGI scene at the part of the chain. However half way through the trailer I was impressed by it, especially towards the end with the part of the moss and grass or whatever it is on the rocks the kid jumps off on. Only thing that kinda annoys me is the kid's model, it looks too shitty. It's like a low poly model and it doesn't go that well with the rest of the environment that looks good in this trailer.

I wonder if this game fits in before Shadow of the Colossus and Ico, after them, or in-between them?

It looks kinda furry though, like a luck dragon!



A Neverending Story game would pretty much be the best thing ever.
I gotta watch that movie again, haven't seen it in years. I used to call that dragon a flying dog. Is it supposed to be a flying dog or really just a dragon?

I am a dolphin, do you want me on your body?
surasshu
Stupid monkey!


Member 28

Level 31.10

Mar 2006


Reply With Quote
Old May 21, 2009, 02:29 PM Local time: May 21, 2009, 09:29 PM #29 of 39
I think it's this. I mean, they did the obvious pretentious art sequel thing which is make a prequel that's only abstractly linked to the previous project. So the classic pretentious thing to do now is to put something in between that makes it look like they planned the whole thing all along. Of course, pretentious isn't a bad thing if you can pull it off, and they've done that wonderfully so far, so I'm definitely not complaining.

I really have to buy a PS3 now...

I was speaking idiomatically.
bahamuty
Celestial Chocobo


Member 1438

Level 14.87

Mar 2006


Reply With Quote
Old May 27, 2009, 11:26 PM #30 of 39
I've heard that is a year old internal video shown at Sony. If that's true that means the game has had a years worth of development since then and it's going to look much more polished and have any place holders removed. Team ICO pushed the PS2 to it's limit so I expect some stunning visuals for Trico.

What kind of toxic man-thing is happening now?
Worm
:furious proofreading noises:


Member 11262

Level 15.40

Aug 2006


Reply With Quote
Old May 28, 2009, 09:11 AM #31 of 39
Unfortunately they also dragged the PS2 framerates down into the dirt, so I'm hoping I don't take that route and try and cover it up with a bunch of motion blur.

FELIPE NO
Bloodcinder
Red


Member 7284

Level 3.62

May 2006


Reply With Quote
Old May 28, 2009, 06:54 PM #32 of 39
Hopefully "Trico" can look like SoC but with a decent framerate. Even that would be fantastic.

What, you don't want my bikini-clad body?
Worm
:furious proofreading noises:


Member 11262

Level 15.40

Aug 2006


Reply With Quote
Old Jun 2, 2009, 06:15 PM #33 of 39
I guess this should go here:
YouTube Video

Looks like the kid decided to borrow CJ's shirt.
The power of OxiClean:

Game still looks beautiful, but god damn that glow is not tasteful like it was in Ico.

Jam it back in, in the dark.
Cat9
Chocobo


Member 465

Level 11.01

Mar 2006


Reply With Quote
Old Jun 4, 2009, 09:41 AM Local time: Jun 4, 2009, 06:41 AM #34 of 39
I definitely am looking forward to this, but I'm a little disappointed that they didn't have an original soundtrack to go with the trailer.

There's no way I can apply the theme to Miller's Crossing to anything else but that movie, so It had a jarring effect to me. I would have rather had more Ico-like ambient track.

There's nowhere I can't reach.
Is there a Deadwood board game out yet?
"Go back 3 spaces you loopy fuckin' cunt"
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Reply With Quote
Old Jun 4, 2009, 09:49 AM Local time: Jun 4, 2009, 03:49 PM #35 of 39
There's no way I can apply the theme to Miller's Crossing to anything else but that movie, so It had a jarring effect to me. I would have rather had more Ico-like ambient track.
Watch it with the sound off and some Art of Noise on in the background then.

This thing is sticky, and I don't like it. I don't appreciate it.
Worm
:furious proofreading noises:


Member 11262

Level 15.40

Aug 2006


Reply With Quote
Old Jun 4, 2009, 11:16 PM #36 of 39
IGN: Fumito Ueda Talks Trico
Some comments from Ueda. Nothing really informative, though.
Originally Posted by IGN
Interacting with the eagle appears to be one of the central aspects to the game. You're free to touch the eagle whenever you like. Its reactions will differ depending on where you touch it.

There's a care aspect for the eagle as well. You can feed the eagle and remove spears and arrows that have pierced it. Ueda feels that the development staff will have to take care to strike a balance and make sure the care aspects do not becoming a chore.

Growth and stage puzzles are major elements to the game. There are platforming aspects as well -- you can climb, grab things and crawl.

The flow of the game is a bit of a mystery right now. Asked if your movement through the stages will be seamless, Uedo said that it's seamless as far as there being no load times as you move about. However, there is an order to the locations that you visit.
...
...the stage design involves how you go about getting the eagle to do stuff for you. Rather than simply saying you're giving orders to or working with the eagle, it's better to say that you're using the eagle's behavior as a living creature. The eagle may not simply follow your orders. But you can, perhaps, throw something that it likes in order to make it move.

Also something to keep in mind as you work through the levels is that eagle's level of intellect isn't all that high (this is what Uedo said -- don't send nasty e-mails to us). It may not move according to your expectations. As an example, you may be able to clear an area if the eagle would just sit still. However, the eagle ends up moving.
Oh, and the real title is amusing:
Originally Posted by IGN
"Hito Kui no Oowashi Toriko." That's the official Japanese name, as listed in Famitsu. It literally translates to "The Giant Man-Eating Eagle Toriko."


I am a dolphin, do you want me on your body?
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Reply With Quote
Old Jun 5, 2009, 08:29 AM Local time: Jun 5, 2009, 02:29 PM #37 of 39
Quote:
You're free to touch the eagle whenever you like. Its reactions will differ depending on where you touch it.
So this game is aimed at Furries then? I can already imagine the moutain of shitty, furry fan-porn that this game is going to generate.

I was speaking idiomatically.
Zip
Desert Camel


Member 1607

Level 25.92

Mar 2006


Reply With Quote
Old Jun 6, 2009, 07:52 PM Local time: Jun 7, 2009, 02:52 AM #38 of 39
So this game is aimed at Furries then? I can already imagine the moutain of shitty, furry fan-porn that this game is going to generate.
And you know that Q will have it all stored somewhere...

no homo
Kairi Li
Misuzu


Member 1088

Level 32.83

Mar 2006


Reply With Quote
Old Jun 9, 2009, 04:13 AM Local time: Jun 9, 2009, 01:13 AM #39 of 39
I had to admit I thought of the same thing as below when I saw the trailer...



I've enjoyed both ICO and Colossus alot, so I am to eager to play this. Hopefully the frame rate won't be as bad as SOTC though.

FELIPE NO


{ :: ~ Air - the 1000th Summer ~ :: }

:: That sea went on forever, into the blue distance ::
* That road went on forever, continuing straight ahead *

~ : Summer comes again, shining silver : ~
: When I close my eyes, suddenly I can see that day's blue sky :
Reply

Thread Tools

Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PS3] Project TRICO

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[Attention] Project: The Top 500 VGM Releases of All Time Golfdish from Hell General Game Music Discussion 24 Sep 1, 2008 01:07 AM
[Wii] Project O Elixir Video Gaming 9 Sep 26, 2007 05:05 AM


All times are GMT -5. The time now is 01:25 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.