|
|
Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
|
Thread Tools |
Getting hurt or killed by simply touching a bad guy, no matter how passive they look. I haven't seen it as much nowadays, but I thought it was really ridiculous with games like Contra.
There's nowhere I can't reach. |
Boss Battles are the worst convention in gaming. Seriously they were invented back in the days of arcade gaming, not because they made the game better but because YOU DIED FORCING YOU TO THROW MORE MONEY TO KEEP PLAYING.
Not to mention boss battles are totalbullshit anyway. hey every other soldier only takes two bullets to take down but not this guy! No no he takes 100 bullets. What is this shit? Weak. This thing is sticky, and I don't like it. I don't appreciate it. |
Syklis Green |
Another convention you need to find odd though is jumping on things' heads to defeat them. Although if somebody landed straight on your head, it probably would defeat you. I am a dolphin, do you want me on your body? |
I was speaking idiomatically. |
Unless Lenneth's skirt is made out of silk mythril, that's still prone to wear and tear.
One convention struck me oddly was the fact that during cutscenes I was treated to one-hit blows by the heroes and heroines YET when you play the game it takes several hits for the enemy to take down. What's this God mode crap I'm seeing? Why don't they just hit the enemy repeatedly and weaken them? God. Like Devil May Cry 3 for example, In the very first stage, Dante shoots and slashes all the demons in his wake IN ONE HIT yet when you control him it takes about 5-6 slashes and a full clip of bullets to take those demons down. How ya doing, buddy? |
Similarly, while many of the characters in something like Final Fantasy Tactics don't exactly wear entirely functional attire for close combat battle, the outfits themselves are entirely tasteful and fitting and the knights actually wear proper armor. FELIPE NO |
Q: You remind me of Wyna from Thousand Arms whose armor was just.. er. Her armor was just a two-piece bikini. What?
Someone tell me how the hell she can survive cannon blasts in a fucking two-piece. But yeah, I stick to what I've said before. One hit kills for the lose. What, you don't want my bikini-clad body? |
Jam it back in, in the dark. |
When I saw Qwarky talking about the (lack of) female armor, Lenneth was also the first female character that popped into my mind of at least decent armor, as well as Chris from Suikoden III.
So here's a thing that I mentioned in the FFXII thread regarding RPGs in general:
1) Proper clothes for the characters to cope with the environmental elements. 2) Monsters that well...behave more natural. But it does look like FFXII is stepping in the right direction reading a few replies after. How ya doing, buddy? - What we all do best - |
Edit: Besides, she clearly has armor underneath it aswell. This thing is sticky, and I don't like it. I don't appreciate it.
Last edited by Sword Familiar; Mar 22, 2006 at 02:39 AM.
|
The lack of lack of realism I see in games and seemingly disappointing gaming conventions that bring in complaints and arguments of lack of realism despite the fact that many efforts are made to prevent lack of realism is pretty annoying.
EDIT: What the heck... I was drunk when I posted this. But I still stand by my word, because I actually understand what I said. How ya doing, buddy?
Last edited by Darkcomet72; Mar 21, 2006 at 08:34 PM.
|
I was speaking idiomatically. |
Basically horror games that involve heavy use of Zombies, I don't care any game that has Zombies as a main focus in the 'enemy' area starts to feel really corny, Thats why I think Capcom felt they had to re-vamp the survival horror aspect and put real people instead of Zombies.
What kind of toxic man-thing is happening now? |
H fucking DR. I cant see crap with that thing enabled -_-
FELIPE NO |
The more I look at this picture...the more I wonder how the hell she'd survive with a fire ball blast, lest even a cast of Ultima in her groin region. Oh wait, let's back up a bit and put in a strike of a regular sword.
Oh well, MAY contain spoilers in the very first bit of FFXII:
I guess it's convenient for a quickie.
What, you don't want my bikini-clad body? - What we all do best - |
Most amazing jew boots |
Sounds like Gunpla talk.
There's nowhere I can't reach. - What we all do best - |
It is. How ya doing, buddy? |
ok i understand the female armor that doesn't really protect but when a character that is not a fighter (mage class I could say) they don't need a full plate to fight >.> so about half the screen you post Qwarky are not good >.>
but when you look at that : http://lineage2.gameamp.com/modules/...loads/4355.jpg and it's suppose to be a fighter, ok it may look good but doen't give any protection >.> I am a dolphin, do you want me on your body? |
Well anyways, on another note, how about all those 'bottomless' pits where falling down typically means instant death (or sometimes a loss of health)? Practically every Mega Man game has them (if not all of them, including the X games). And yeah, I know they might be in places where it'd make sense, like say off a skyscraper or something, but sometimes that's not the case, and either way, I think it is (or has been) used too much. How ya doing, buddy? |
Syklis Green |
Well, for the "bottomless pit" thing, I assume it's the lazy or less violent and animation-intensive way to show that the player clearly splattered their head open on the cold pavement. Plus, simple map-wide deathtraps like this one ensure you're not stupid.
Hmm, how about platformers, which have grass platforms levitating several hundred feet above the earth without any believable supports. They could at least make the damned things "hover" a bit if they're floating, since it'd be more believable. Although, believability and realism isn't always the primary focus, with gameplay usually being up there instead What kind of toxic man-thing is happening now? |
Well technically, The worlds in Platforming games are meant to be fantasy, I've never really played a 'realistic' platformer were they took Physics into account.
How ya doing, buddy? |
What bothers me is the fact that in most games, you don't start out with a good looking badass skill. But when you get later in the game they are plentiful to come by and in fact the best looking skill isn't the strongest.
Also why in RPGs is there a damage/HP limit? You'd expect your strength to be able to break the boundaries of 9999 damage, but no only enimies can do that. It's also funny that while you have max HP much lower than most enimies (especially later in the game), you do a hell of a lot more damage than they do. If they did anywhere as near as much damage as you did, you'd die on the first boss battle. What, you don't want my bikini-clad body? |
Jam it back in, in the dark. |
You'll also have to keep in mind for most RPG conventions that at most boss battles, the ratio is 3 turns for the player (assuming three characters are used in the present fighting party) versus 1 boss. This pretty much allows the player to execute three commands against the computer's 1 command per turn,whether turn based or ATB. The boss will obviously need to compensate in some departments, usually the max health and increased damage to give the computer's side a "fighting" chance, if you will.
There's nowhere I can't reach. - What we all do best - |
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
[General Discussion] Your most memorable moments in gaming. | Jujubee | Video Gaming | 48 | Nov 4, 2008 10:11 AM |
[General Discussion] Gaming bullshit... | S_K | Video Gaming | 50 | Nov 5, 2007 07:52 PM |
IMPROVE YOUR GAMING EXPERIENCE!!!! | gamingsurvey | General Discussion | 4 | Dec 4, 2006 09:17 PM |
Importance of Gaming | chaofan | Video Gaming | 18 | May 31, 2006 04:57 AM |