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Final Fantasy XIV
FINAL FANTASY XIV
New info has come out from Famitsu and the Official FF14 site for NA, EU, and JP. A run down can be found here: FFXIV Media Blitz! Famitsu, Dengeki & more! :: Final Fantasy XIV (FF14) at ZAM Instead of Levels and Jobs, a new system will be used in FF14 called the Armoury System. Sounds a lot like FF9 if you ask me. Not sure how this is going to pan out, although being able to change your "job" at will by simply changing equip sounds nifty. I just worry that toward the end of the game, will everyone pretty much be gods with the best skills hand picked from every "job"?
The races shown off so far are pretty much the same as in FFXI, with a few tweaks here and there. I'm not sure if this will be all the races, but I'm thinking it is. So those of us who were hoping for male "mithra" are out of luck. Though I am hearing rumors that Famitsu hinted that the devs were holding something back? Like they didnt want to announce everything about the races at once? So perhaps we will see something else. There's still the debate over that "Gria" in the first picture shown off on the background of the old FF14 site. The Taru of FF14, aka "Lalafell" The humes of FF14, aka "Hyur" The Elvaan of FF14, aka "Elezen" The Galka of FF14, aka "Roegadyn" The mithra of FF14, aka "Miqo'te" Erm, so yeah. What do you guys think? So far it's looking to be much more laid back and casual than FF11 is. You should be able to accomplish a lot in small amounts of time, and since it's an open box like MMO you can do whatever you wish to advance. I pretty much suck at this, I know, but there's more info in the links above. Also do forgive me if this has been done already. I searched around and could not find anything on FF14.. Jam it back in, in the dark.
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New interview with Tanaka on FF14: Gamescom - Famitsu Interviews Hiromichi Tanaka :: Final Fantasy XIV (FF14) at ZAM
An older alpha build of the game was playable at gamescon in Germany. Lots of new info and gameplay vids are out now. There wont be an auto attack like there is in FFXI. You have to choose your actions for every attack. Looks like the UI will be customizable and the macro bar at the bottom is giving me a WoW feel.
Final Fantasy XIV Online Video Game, GC 09: Range Gameplay (Cam) HD | Game Trailers & Videos | GameTrailers.com IGN: Final Fantasy XIV Online Trailer, Videos and Movies One thing I am sad to hear is that pet jobs wont be making a return. I know SE fucked up the pet jobs in XI, but how can you have Final Fantasy without Summoners? I'm hoping it's going to be like XI and they will be introduced eventually.. Also, normal FF mobs make a comeback. I'm still not happy with the whole one class and choosing abilities thing. I'm disappointed that they would go with this after stating they would use FFXI's job system and improve it. They pretty much just deserted it, not improved it. The graphics look very nice and the game play looks okay so far. I'll reserve the rest of my judgments until the open beta hits. It's still too early to spew criticism now with an old Alpha build that doesn't completely reflect what they have done so far. There's nowhere I can't reach.
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