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[Multiplatform] Portal (Delicious Cake)
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Strife
I'm your new travel agent


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Old Oct 10, 2007, 05:06 AM #1 of 130
Portal (Delicious Cake)

Pretty amazing mind-bending game! It took me about 2 and a half hours to beat it...

anyone have any thoughts on it?

Most amazing jew boots
StarmanDX
Muad'Dib!


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Old Oct 10, 2007, 05:29 AM Local time: Oct 10, 2007, 04:29 AM #2 of 130
Not particularly difficult, but fun nonetheless. I haven't tried any of the bonus maps yet, though.

The ending credits song must win Best Song Contest next year.

There's nowhere I can't reach.

Bless the Maker and His water. Bless the coming and the going of Him.

Bigblah
Tails is incompetent!


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Old Oct 10, 2007, 05:46 AM Local time: Oct 10, 2007, 06:46 PM #3 of 130
I cried laughing at the ending credits. Simply legendary.

It's a short game, but it was huge fun, especially with the AI constantly taunting you.

This thing is sticky, and I don't like it. I don't appreciate it.
Taco
inaccurate


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Old Oct 10, 2007, 08:04 AM #4 of 130
I woke up a little early to play some before class today, I just cleared the course with the (first appearance of?) sentry guns. Those were hilarious when I got them to friendly fire. "Stop shooting me! ;_;"

Also the taunting AI is awesome, as well as the final icon on the course list, cake!

I am a dolphin, do you want me on your body?
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Old Oct 10, 2007, 10:36 AM Local time: Oct 10, 2007, 09:36 AM #5 of 130
Not particularly difficult
I don't get to play this until this evening, but are you serious? I've been holding out, praying to God and all, that this would fuck with your head from the sheer difficulty and complexity of the puzzles. I was hoping (and read) that the end of the game was quite rough and you'd have to actually put some serious effort into it. If it's this easy, I'm going to get fucking PISSED OFF.

As long as it's fun though, that's what's important.

I was speaking idiomatically.
Skexis
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Old Oct 10, 2007, 11:57 AM Local time: Oct 10, 2007, 11:57 AM #6 of 130
I don't get to play this until this evening, but are you serious? I've been holding out, praying to God and all, that this would fuck with your head from the sheer difficulty and complexity of the puzzles. I was hoping (and read) that the end of the game was quite rough and you'd have to actually put some serious effort into it. If it's this easy, I'm going to get fucking PISSED OFF.

As long as it's fun though, that's what's important.
Well, with a bit of luck, this will create a huge base for user-created content. I can't wait to see some of the crazy puzzles people come up with now that they have access to the portal gun.

What kind of toxic man-thing is happening now?
Taco
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Old Oct 10, 2007, 01:35 PM #7 of 130
I just beat the game. I wouldn't call it mind-bendingly hard, but there were quite a few times when I stopped and had to think for a bit before the solution came to me (and one was pure luck).

Also seconding "Still Alive" for Best Song 2008.

FELIPE NO
Matt
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Old Oct 10, 2007, 03:28 PM #8 of 130
It's a short game, but it was huge fun, especially with the AI constantly taunting you.
The AI hasn't said a thing to me, and I'm in the next-to-last puzzle area.
Did I break the game?

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Old Oct 10, 2007, 03:38 PM Local time: Oct 10, 2007, 02:38 PM #9 of 130
user-created content




I'm so fucked.

How ya doing, buddy?
The_Griffin
Nostalgia and Crossovers


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Old Oct 10, 2007, 03:56 PM Local time: Oct 10, 2007, 01:56 PM #10 of 130
Well, on the bright side, beating the game unlocks Advanced Chambers, which, according to the game, are supposed to be more twisted.

Even still, the game gets challenging, especially when you have to pull off those crazy-ass maneuvers where you build momentum by jumping into a portal and putting another portal where you're going to land.

Also thirding the ending song for Best Song 2008.

There's nowhere I can't reach.
Guru
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Old Oct 10, 2007, 03:57 PM Local time: Oct 10, 2007, 03:57 PM #11 of 130
Hey Skills, I'll play with you. My computer can't run Orange Box so I'm going to be XBoxin' it up.

This thing is sticky, and I don't like it. I don't appreciate it.
<@a_lurker> I like zeal better than guru.
<@a_lurker> There, I said it, I'm not taking it back.
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Old Oct 10, 2007, 03:59 PM Local time: Oct 10, 2007, 02:59 PM #12 of 130
Consider it a play date. I won't get my ocpy for another...two hours or so, so sit tight until then. Afterwards though, we'll rock it out.

How ya doing, buddy?
Gechmir
Did you see anything last night?


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Old Oct 10, 2007, 04:43 PM Local time: Oct 10, 2007, 04:43 PM #13 of 130
I'm sure that there'll be SOME way to get custom maps on the 360. It may take some time though (ie: extremely popular ones?...)

I stopped about midway through. Played a bit of HL2. I fucking LOVE this <3 Both games are so epic.

Skills --
The game makes use of physics and juggling of the tools you're presented with. It's nothing like a jigsaw puzzle =3 Some of the puzzles stumped me for some time but others (immediately AFTER hard ones) didn't even slow me down. Awesome game. Fantastic purchase.

Can't wait to hear this ending theme =U

Edit --

THE CAKE IS A LIE

I was speaking idiomatically.
Hey, maybe you should try that thing Chie was talking about.


Last edited by Gechmir; Oct 10, 2007 at 05:09 PM.
galen
lost control then i got it back now my position has changed


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Old Oct 10, 2007, 05:11 PM Local time: Oct 10, 2007, 03:11 PM 1 #14 of 130
Hey Skills, I'll play with you. My computer can't run Orange Box so I'm going to be XBoxin' it up.
I too will be be Orange boxing on the Xbox. Just gotta, you know, find the time to go get a copy (lolz)

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Strife
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Old Oct 10, 2007, 05:34 PM #15 of 130
I played through some of the advance courses and they're just harder retreads of the same courses, but that's okay, cause they are much more difficult. Also, I can see alot of user created map packs and stuff for this game coming out. I'm extremely impressed with it.

Well Done VALVe.

FELIPE NO
Taco
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Old Oct 10, 2007, 06:08 PM #16 of 130
Has anyone found the Level Editor? I downloaded the Source SDK, but in the Hammer program the only games it lists me as having are Half Life 2 and Episode One. There's no separate tool for it, either.

What, you don't want my bikini-clad body?
Dopefish
I am becoming a turkey.


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Old Oct 10, 2007, 06:25 PM #17 of 130
I'm through 10 levels and I'm pretty pleased thus far. There's a lot to be said about a game that revolutionizes the puzzle genre.

Me on level 12: "Whee!"
AI: "Weeeeeeeeeeeeee[bzzt!]"
Me: "'Weeeee' is fucking right."

Jam it back in, in the dark.


Last edited by Dopefish; Oct 10, 2007 at 06:28 PM.
StarmanDX
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Old Oct 10, 2007, 07:47 PM Local time: Oct 10, 2007, 06:47 PM #18 of 130
Well, first time around, part of Test 18 had me stumped for a little while. Now I'm completely stuck on Advanced 18... Haven't tried the challenges yet.

Not only do I love GLaDOS's comments, but the talking sentry turrets are hilarious too.

So yeah, short, but amazing. Certainly worth the $15 I payed for it, and that's without prospect of additional content.

There's nowhere I can't reach.

Bless the Maker and His water. Bless the coming and the going of Him.

Yggdrasil
Wonderful Chocobo


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Old Oct 10, 2007, 11:59 PM Local time: Oct 10, 2007, 08:59 PM #19 of 130
Anyone actually have the ending sound file? I've found a ytmnd page with it: YTMND - Still Alive! (Portal) GIF TO BE UPDATED

But I have no way of extracting it so its almost of no use to me.

This thing is sticky, and I don't like it. I don't appreciate it.
Lukage
High Chocobo


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Old Oct 11, 2007, 12:24 AM Local time: Oct 11, 2007, 12:24 AM #20 of 130
You can simply download the page and there will be an MP3 file.

Also Skills, enjoy the map editor for UT3.

Only got to the 8th practice level or whatever, played through EP2 in one sitting (too many things left unknown). Enjoyed silly things like getting your daughter tested while at Aperture Bring your Daughter to Work Day!

I am a dolphin, do you want me on your body?
Skexis
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Old Oct 11, 2007, 12:42 AM Local time: Oct 11, 2007, 12:42 AM #21 of 130
I think the thing that had me really rolling on the floor was the first true "fling" exercise.

WhhhhheeEEEEEEEEE(bzzt)

And it's definitely the first time I've ever thought of a sentry turret as a cute little bundle of muffin kisses.

I was speaking idiomatically.
Cat9
Chocobo


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Old Oct 11, 2007, 01:04 AM Local time: Oct 10, 2007, 10:04 PM #22 of 130
Played it a second time through with commentary and found
Spoiler:
an alternate login for the viral website aperturescience.com.
In case anyone wants it: login:cjohnson pass: tier3


What kind of toxic man-thing is happening now?
Is there a Deadwood board game out yet?
"Go back 3 spaces you loopy fuckin' cunt"
KrazyTaco
urrrrrr


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Old Oct 11, 2007, 02:35 PM 1 #23 of 130


There is no cake

The ending song basically composes 50% of the total win Portal is made of.

Spoiler:
Don't download till you have finished the game, or else the effect is largely lost >_>
Portal End Song



Originally Posted by Matt
The AI hasn't said a thing to me, and I'm in the next-to-last puzzle area.
Did I break the game?
It's a well known bug where sometimes the AI will not talk. You'll have to reinstall Portal to fix it.

FELIPE NO

Last edited by KrazyTaco; Oct 11, 2007 at 02:41 PM.
Grawl
WHAT IF I HAD DIED?!


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Old Oct 11, 2007, 04:58 PM Local time: Oct 11, 2007, 11:58 PM #24 of 130
The ending song basically composes 50% of the total win Portal is made of.
This is what almost makes me play through it again. When I hit chamber 19, I expected it to end quick, but this was a pretty great ending for such a short game.

Quote:
Maybe you'll find someone else to help you.
Maybe Black Mesa...
THAT WAS A JOKE. FAT CHANCE.


What, you don't want my bikini-clad body?
Jurassic Park Chocolate Raptor
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Old Oct 11, 2007, 05:44 PM Local time: Oct 11, 2007, 04:44 PM #25 of 130
Well, that was the disappointment of the year.

Too short, WAYYYYY too easy, and the "advanced" stages are just tiny permutations of the existing rooms. I was expecting some actual content, and this feels more like a long proof of concept.

Quote:
they are much more difficult.
No, they aren't. They either have acid floors, or some platforms move at different paces, or theres a simple moved wall, or something like that. It's not difficult by any stretch. And the
Spoiler:
map with the guns in cages
was just tedious afterward, having to basically sneak around like you did.



Most of the awesome comes from the humour and personality the game displays. The concept itself is AWESOME, and the implemenation is fine, but it suffers from poor puzzle design. Worth the 15? Sure, but no where near as awesome as I was expecting. Poor show.

Jam it back in, in the dark.
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