|
|
Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
|
Thread Tools |
Well, it's a pretty trailer, but definitely not in-game footage, so I wouldn't go assuming things yet.
There's nowhere I can't reach. |
wow wow wow.I'm waiting more than 7 years and my day is come now.I can't stop watching trailer,I kill my self if make it 3D
This thing is sticky, and I don't like it. I don't appreciate it. |
I just pray to god that UDON is not involved.
I am a dolphin, do you want me on your body? |
I was speaking idiomatically. |
well, i bet it is in 3d. why make it for next gen consoles if not?
you could just make it for ps2(lotta more users) and prob easier to develope What kind of toxic man-thing is happening now? |
They haven't even said if it is a next-gen game. For all we know it may end up being an online distributed thing.
FELIPE NO |
Not to throw a wrench in the chain, but I'm hoping they have something completely original with this bad boy. Something that is 3D that feels exactly like the 2D, or something. I really think that the 3D fighter hasn't been perfected yet, and there has got to be a better way to make the gameplay like the 2D.
Anyways here's hoping that theyve got something so different and amazing it blows away all or expectations. What, you don't want my bikini-clad body? ~ Ready To Strike ~ :Currently Playing: League Of Legends(PC), Skyrim(PC), Golden Sun: Lost Age(GBA), Twilight Princess(Wii), Portal2(PC), Dragon Warrior II(NES), Metroid Prime 2: Echoes(GC)
|
As long as the gameplay remains 2D, I could deal with 3D characters, although that would almost seem to defeat the purpose of having 3D to being with. I'm pretty easy if the end result isn't ugly.
I AM curious how similar it will be to previous games, though. It's being billed as a direct sequel so SF3, but Capcom tends to do something totally new with each series regardless of numbering. They'd do well to have more than a few recognizable characters, though. I think they realized this by Third Strike which is why Chun-Li suddenly showed up. Trimming some of the freaks would be good too - did the cast really need to be 50% wierd shit? Jam it back in, in the dark. |
If they are smart, it wont be in 3D, as thier only 3D games did not sell very well(The EX series).
There's nowhere I can't reach. |
Ohhh, this was unexpected. But then again, it is the 20th anniversary of SF something big had to happen. Too bad they didn't show any actual ingame footage though, I really wonder how thus entry into the series is gonna play. I'm also hoping for the return of more SFA/SF2 characters.
I also wonder who's involved with this title... This thing is sticky, and I don't like it. I don't appreciate it. |
If I had to guess. They're probably waiting to see how the Udon SF2 remake is revieved before choosing an art style. I don't actually know, but I wouldn't be surprised if that was their plan.
I am a dolphin, do you want me on your body? |
I was speaking idiomatically. |
I'm most interested as well for the new characters and hopefully not just a graphical level up for existing recent characters, or at worst an amalgamation of past characters, gameplay systems and such with new rendering. With this I mean, how will the following progressions turn out:
Dhalsim -> Necro -> ??? Zangief -> Alex -> ??? Balrog -> Dudley -> ??? Guile -> Remy -> Remy :3 etc. Hopefully this new generation is lots of fun to work with as well What kind of toxic man-thing is happening now? |
Come on guys, Twelve was fuckin' awesome. LOW TIER FTW.
::loses all matches:: Anyway, its still surprising that there is going to be another SF. IIRC, Capcom has once said that they were going to stop making 2D fighters. I can't remember the specifics though, but with SF2HD and Sengoku Basara X, its probably untrue (the latter being made by Arcsys). FELIPE NO |
Actually, Zangief -> Hugo. I don't get the Dhalsim -> Necro thing though. All he has is semi long arms really. His moves are quite different. Also for the people that keep complaining about the EX series, there was another little attempt by capcom to make a 3D fighting game with a 2D feel. It was these 2 games known as Rival Schools and Rival Schools: Project Justice. They were very succesful in the transition there IMO, so I have faith that they CAN pull it off. I still hope SF4 is 2D though. It could get even worse and we could see the sheer ugliness (Hello thar Rumble Fish!) that is cell shading in fighting games... What, you don't want my bikini-clad body? |
But that kind of goes to show that a 2D inspired game built from the ground up to be 3D can work (Rical Schools). Where translating the 2D gameplay straight to 3D doesn't work so well (EX series).
I'm interested to see how SNK's attempt at making KoF XII turns out. It really shouldn't be all that hard. Keep all the sizes and camera distances the same as the 2D game. Just make the models and levels 3D and then apply hand drawn textures. It can work. It's just a matter of how much a company invests in getting it right. Jam it back in, in the dark. |
So far the best 2d graphic fighter remains to be Fist of the North Star. Unless Sengoku X looks better. Seeing Ryu and Ken fighting each other only proves that the population of SHOTOS hasn't decreased for shit. There's nowhere I can't reach. |
We already know damn well that Ryu and Ken will have NOTHING changed for them. Every move will practically be the same. It's been that way since SSF2:TNC. Ryu gets the more powerful Hadouken while Ken gets the fired-up Shoryuken. Ryu's Tatsumaki (sp?) (Hurricane Kick) knocks them down in one hit while Ken's does like 4 or 5 hits. Ryu gets that all-powerful Shin Shoryuken as a 2nd super that eats up insane amounts of meter as well as two Hadouken super arts while Ken, well, has Shippu Jinrai Kyaku and 2 Shoryuken super arts..
Frankly, those 2, as good as Ken is (I mean it. Ryu sucked in all 3 SFIII games), need a break or at least a slight move changeup, maybe not in specials and super arts (well, maybe a little), but in basic attacks and combos. This thing is sticky, and I don't like it. I don't appreciate it. |
I'm predicting a trainwreck, but if they can get together something that plays like a 2D fighter and that's half as responsive/fun as Alpha 2, I'll be happy. If they give us the same ugly, laggy BS that was the Street Fighter EX's, I'll be pissed. Some Sakura is definitely needed for the main SF series too. I am a dolphin, do you want me on your body?
I'm taking over this town...
I'm screaming for vengenace... I'm shouting at the devil... I'm not dead and I'm not for sale... Ain't lookin' for nothin' but a good time... |
I don't think Ryu and Ken need a make over or anything like that, they are the face of the SF series. What we know them as now, is what they will always be.
Most amazing jew boots |
They could make the graphics in 3d, then snapshot every move from the side, 60 times per second, and store it as 2d data.
No way in hell they are making a hi-res, high animation street fighter in a year if they just started working on it. What kind of toxic man-thing is happening now? |
FELIPE NO |
@evilboris
There's two things wrong with that theory. First they have not said how far along they are with the game. Second they also have not given a release window, year, or console. What, you don't want my bikini-clad body? |
I'm betting it will be 2.5D, development has only just started. I wouldnt mind them using 3D models and keeping it in a 2D perpective. But the whole theme with the ink suggests its pure 2D maybe 3D special effects, but its going to be a work of art.
Reminds me of Capcom's Okami cant wait! Jam it back in, in the dark.
Last edited by The Furious One; Oct 19, 2007 at 10:53 AM.
|
There's nowhere I can't reach. |