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[Wii] The Legend of Zelda: Twilight Princess Discussion Thread
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SouthJag
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Old Mar 15, 2006, 04:06 PM Local time: Mar 15, 2006, 04:06 PM #101 of 723
That's fan-fucking-tastic. They delayed the game so they could make it compatible with a system that's not even out yet. What a poor business decision. They should've released the game back in November (or at the latest February) and then re-released it as a Player's Choice with the Revo compatibility included.

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Old Mar 15, 2006, 04:21 PM #102 of 723
Originally Posted by SouthJag
That's fan-fucking-tastic. They delayed the game so they could make it compatible with a system that's not even out yet. What a poor business decision. They should've released the game back in November (or at the latest February) and then re-released it as a Player's Choice with the Revo compatibility included.
Yes very poor business decision because i'm sure a Zelda game isn't going to sell as well now since it has been delayed for a few months. Nope the ZELDA franchise is doomed.

SONY WOULDN'T HAVE MADE THIS MISTAKE AM I RITE SOUTHY?

They're adding in what has the potential to be a pretty awesome feature. I can wait. I'm sure most people can too.

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Old Mar 15, 2006, 04:30 PM Local time: Mar 15, 2006, 11:30 PM #103 of 723
I can't even begin to imagine the amount of whining and "Nintendo are cash-in whores!" calls it would generate if they made only the Player's Choice release Revolution compatible.

A whopping 12 of the loudest Nintendo haters on the internet - who still buy Nintendo games anyway because they can't pirate them easily enough - would throw their original release copies (pre-ordered cause it came with a nifty pin they can't wear in public though) on the floor in anger.

"First you expect me to buy four GBA SPs and link cables to play Crystal Chronicles and now you expect me to buy ANOTHER copy of a game I already own (and just broke) AND an entirely new console?! Well fuck you, Nintendo! You guys are over! And now you broke my Twilight Princess! IS NOTHING ENOUGH FOR YOU MOSNTERSSSSS?!"

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StarmanDX
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Old Mar 15, 2006, 04:35 PM Local time: Mar 15, 2006, 03:35 PM #104 of 723
Originally Posted by SouthJag
That's fan-fucking-tastic. They delayed the game so they could make it compatible with a system that's not even out yet. What a poor business decision. They should've released the game back in November (or at the latest February) and then re-released it as a Player's Choice with the Revo compatibility included.
On the contrary, I'm as chagrined as anyone over the delay (it could very well mean I don't get to play it for another two years, but that's a long story), but it's only being done because it's a good business decision. They've got a game that's pretty much guarenteed to sell like crazy, do they a) release it purely for itself on a console that's currently last in sales worldwide, or b) use it to plug their new console that they very much need to make a comeback with?

On another note, (and I know it's me partially wanting to believe this), but it's hard to believe that a company that creates more games, on average, than any other single company, would delay a nearly finished game for ~6-8 months solely to add some finishing touches and add a new input method. According to Nintendo, we still won't know everything that's supposedly "revolutionary" about the Revolution until E3 of this year, so hopefully it might take advantage of whatever that is.

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SouthJag
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Old Mar 15, 2006, 05:13 PM Local time: Mar 15, 2006, 05:13 PM #105 of 723
Twilight Princess will be the last GC title to draw any significant profit for the 'Cube, and yeah I think it's a bad decision to push it back for a full year after its original date.

So let's assume that TP actually came out this past September. Fast-forward to, let's say, a month after the Revo's launch. Don't you think Nintendo would have TP available to download from their online service by then?

At the very least, they could probably just make a patch or something to make it compatible. I still stand by my comment though that pushing Twilight Princess back an entire was bad enough, but doing so because Nintendo's making it controller-compatible with an unavailable system is retarded.

Jam it back in, in the dark.

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Old Mar 15, 2006, 05:23 PM #106 of 723
Originally Posted by SouthJag
That's fan-fucking-tastic. They delayed the game so they could make it compatible with a system that's not even out yet. What a poor business decision. They should've released the game back in November (or at the latest February) and then re-released it as a Player's Choice with the Revo compatibility included.
Sorry.

They delayed a game to make it compatible with a FUCKING AMAZING PIECE OF ELECTRONIC EQUIPMENT so you can MOVE YOUR HANDS/ARMS to SLASH THE SHIT OUT OF GANNON in the COMFORT OF YOUR OWN HOME. That's such a poor business decision.

So poor that you'll buy the game, admit it.

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ramoth
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Old Mar 15, 2006, 05:30 PM Local time: Mar 15, 2006, 02:30 PM #107 of 723
The direct quote is
Quote:
take advantage of the Revolution
This could mean anything, from using the Revo controller to having better graphics. Chill out, and look at the facts instead of pulling stuff out of your ass.

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Old Mar 15, 2006, 06:05 PM Local time: Mar 16, 2006, 12:05 AM #108 of 723
It is pretty annoying though, if true. Supposing it is...

Revolution controller functionality wouldn't be little side bonus; it would make playing TP on the Revolution the standard, because Gamecube TP is now TP-and-water. Now, that might not make a difference to you fellas for whom it is a given that each and every upcoming new console from your favourite development house will be winging its way to your bedrooms on launch day whatever the case; but for people like me, who just aren't interested in Next Generation for the sake of Next Generation, a full priced console seems a little OTT to buy as a peripheral just to be able to play a game - a game that was promised to this generation, the generation I willingly signed up for - to it's full potential. Know what I mean?

Sound business strategy maybe, but I can still call them a barrel a' bastards if I want.

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RushJet1
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Old Mar 15, 2006, 07:45 PM #109 of 723
i thought we had already decided that the game was never delayed since it never had an official release date. amazon and walmart and all the other shitty vendors basically posted a complete guess and everyone tried to hold nintendo to it.

for all you know, the game could be coming out this late for another reason entirely, and nintendo said "hey, as long as we have resources to do this, let's add revolution controller functionality into the game as well! that'd be nice." but then all you idiots basically yell at nintendo for doing so. great.

although, if they release two different versions of the game, i'll be mad, since revolution is perfectly capable of playing gamecube software and they could easily do it that way.

though when you play it in the revolution, it'd be nice to have it run at 60fps instead of the 30 i'll be the game runs at.

I was speaking idiomatically.
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Old Mar 15, 2006, 08:39 PM Local time: Mar 16, 2006, 11:39 AM #110 of 723
This is fucking horrible news, way to ruin the last Zelda game of this type. I'm not buying a Rev anymore

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Old Mar 15, 2006, 09:14 PM #111 of 723
Originally Posted by SouthJag
That's fan-fucking-tastic. They delayed the game so they could make it compatible with a system that's not even out yet. What a poor business decision. They should've released the game back in November (or at the latest February) and then re-released it as a Player's Choice with the Revo compatibility included.
Yeah, free advertising for their new system is a really poor business decision. Who put you in charge of marketing? I say go for it. Nobody said that this was the reason for the delay, and nobody said it was a delay to begin with. Who knows, it could be a really kick ass feature.

I can't help but wonder if it's gameplay related how you will be able to control the game with the wand. Perhaps you move around with the nunchuck analog stick, then you hold down A or B to lock on to an enemy and wave the wand to slice and dice. Then you use the smaller a and b buttons to choose items and such.

Regardless, I look forward to this.

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Lukage
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Old Mar 15, 2006, 09:28 PM Local time: Mar 15, 2006, 09:28 PM #112 of 723
Originally Posted by sprouticus
Yeah, free advertising for their new system is a really poor business decision. Who put you in charge of marketing? I say go for it. Nobody said that this was the reason for the delay, and nobody said it was a delay to begin with. Who knows, it could be a really kick ass feature.

I can't help but wonder if it's gameplay related how you will be able to control the game with the wand. Perhaps you move around with the nunchuck analog stick, then you hold down A or B to lock on to an enemy and wave the wand to slice and dice. Then you use the smaller a and b buttons to choose items and such.

Regardless, I look forward to this.
The delay was surely related to that. Almost no doubt.

But the question is: Does this make anyone who wants the game to say "Oh, November, NO WAI will I buy that!"

No. They'll still get it. Remember kids, Nintendo doesn't release it if they don't feel its a finished product. Let them improve it.

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Old Mar 15, 2006, 09:34 PM Local time: Mar 16, 2006, 12:34 PM #113 of 723
Quote:
No. They'll still get it. Remember kids, Nintendo doesn't release it if they don't feel its a finished product.


Jam it back in, in the dark.
Kaleb.G
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Old Mar 15, 2006, 09:59 PM Local time: Mar 15, 2006, 06:59 PM #114 of 723
Well now, while Wind Waker had some content cut, I'd consider it being far from incomplete. Whether you loved or hated the sailing, that was a solid game.

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Old Mar 15, 2006, 10:09 PM Local time: Mar 15, 2006, 09:09 PM #115 of 723
Originally Posted by StarmanDX
They've got a game that's pretty much guarenteed to sell like crazy, do they a) release it purely for itself on a console that's currently last in sales worldwide, or b) use it to plug their new console that they very much need to make a comeback with?
deffinetly a good point, but then it raises the question: why do they bother making it compatible with Gamecube at all? Last i heard, Revolution was set for release near the end of 2006. That translates to fall release, around the same time as TP. I realize that this will push Revos when the time comes, but making it compatible with Gamecube seems almost like they don't expect us to buy a Revo.

I'm not upset by the way off release date (well ok, maybe a little) just pointing this out.

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Old Mar 15, 2006, 10:13 PM Local time: Mar 15, 2006, 09:13 PM #116 of 723
Because it's a Gamecube game that's pretty much finished already. Updating a game from one system to a new one has historically always been difficult, and the finished product never seems quite right. Word is they're already working on a Revolution Zelda title, anyways. :unexpected:

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Last edited by StarmanDX; Mar 15, 2006 at 10:16 PM.
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Old Mar 15, 2006, 10:14 PM #117 of 723
Originally Posted by Helloween
deffinetly a good point, but then it raises the question: why do they bother making it compatible with Gamecube at all? Last i heard, Revolution was set for release near the end of 2006. That translates to fall release, around the same time as TP. I realize that this will push Revos when the time comes, but making it compatible with Gamecube seems almost like they don't expect us to buy a Revo.

I'm not upset by the way off release date (well ok, maybe a little) just pointing this out.
Ehh, I see your point, but some people may just simply not be able to get a Revo right away, whether its because of money or because they're too young to buy things on their own, so they're leaving the option open.

Another reason they probably kept it like that is for skeptics who aren't quite sure they want to invest in one quite yet.

I was speaking idiomatically.
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Old Mar 15, 2006, 10:33 PM Local time: Mar 16, 2006, 01:33 PM #118 of 723
Not to mention 1.5 million people have this game pre-ordered for Nintendo GameCube.
Originally Posted by Kaleb.G
Well now, while Wind Waker had some content cut, I'd consider it being far from incomplete. Whether you loved or hated the sailing, that was a solid game.
I liked the sailing, and the game, but even Nintendo themselves (Miyamoto or Aonuma, not sure) admitted Wind Waker wasn't up to standard after it was released, and they had cut two dungeons out of the game as well to meet the Dec 2002 (JPN) release date.

There's no point putting Revolution controls in this, unless it's substantially different to playing it on GC, and in that case it should be a whole new game. The only reason they are doing it is to whore the GC fans who have been anticipating this for 4 years on to their new system. Pure greed.

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Old Mar 15, 2006, 11:38 PM Local time: Mar 16, 2006, 12:38 PM #119 of 723
They're doing it to help sell the Revolution you impatient, weak dog!

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Old Mar 15, 2006, 11:53 PM Local time: Mar 16, 2006, 05:53 PM #120 of 723
Like this wasn't expected. Of course they're going to want people to buy the Revolution, and they're going to want Gamecube owners to buy it too. If you've been waiting for Twilight Princess, now you need to fork out for a Revolution as well.

It would be nice to see a real Zelda game on the GC(Wind Waker is reasonable, but I don't think it counts, and remakes of N64 games with no added content definitely don't) but it really isn't going to happen.

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Old Mar 16, 2006, 12:07 AM #121 of 723
You don't NEED to fork out for the Revo to play the game, that's the point. It's just a bonus feature.

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SouthJag
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Old Mar 16, 2006, 12:23 AM Local time: Mar 16, 2006, 12:23 AM #122 of 723
Originally Posted by Grubdog
There's no point putting Revolution controls in this, unless it's substantially different to playing it on GC, and in that case it should be a whole new game.
Through all my ranting, that's exactly the point I wanted to make. If it's being developed for the Gamecube, pushed for the Gamecube and sold on the Gamecube, why take this highly anticipated game away from fans for an entire year to, among other minor things, add controller compatibility for a system that's not even available yet?

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Old Mar 16, 2006, 12:27 AM Local time: Mar 16, 2006, 06:27 PM #123 of 723
Originally Posted by sprouticus
You don't NEED to fork out for the Revo to play the game, that's the point. It's just a bonus feature.
Yeah, but it's been delayed for it. They shouldn't have to delay a game just to add some special features.

They'll probably release a second version for the Rev.

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Old Mar 16, 2006, 12:35 AM #124 of 723
Originally Posted by Elixir
and remakes of N64 games with no added content


What are you talking 'bout?

Double Post:
http://www.cubed3.com/news/4755

"I would say that we are progressing well with completing it," ... "And one of the most important features is that, because Revolution can run GameCube software, when you play Twilight Princess on Revolution you can take advantage of the Revolution controller."

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Last edited by Reznor; Mar 16, 2006 at 12:37 AM. Reason: Automerged double post.
ramoth
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Old Mar 16, 2006, 12:39 AM Local time: Mar 15, 2006, 09:39 PM #125 of 723
IGN's quote is different from the one you posted.

I'm gonna go with IGN on this, kthnx.

I was speaking idiomatically.
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