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[Wii] Trauma Center: Second Origami Octopus
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Member 80

Level 56.91

Mar 2006


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Old Nov 24, 2006, 03:11 PM Local time: Nov 24, 2006, 02:11 PM #26 of 29
And using the healing touch seems to be more difficult in this version. The damn thing doesn't recognize the star half the time I draw it. >8U

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Member 7000

Level 17.86

May 2006


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Old Nov 24, 2006, 03:52 PM Local time: Nov 24, 2006, 02:52 PM #27 of 29
Originally Posted by Colonel Skills
And using the healing touch seems to be more difficult in this version. The damn thing doesn't recognize the star half the time I draw it. >8U
Quoted for truth. Makes taking care of those Tetri bodies damn near impossible. =(

Oh and Elixir, the gameplay itself is a bit harder to get used to, but it seems Atlus knew about that, and adjusted the difficulty of some of the operations (for example, Tetri bodies don't have to be cut out with the scalpel after the thorns are picked out).

This thing is sticky, and I don't like it. I don't appreciate it.

Lukage
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Member 570

Level 40.69

Mar 2006


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Old Nov 25, 2006, 12:07 AM Local time: Nov 25, 2006, 12:07 AM #28 of 29
Originally Posted by Colonel Skills
And using the healing touch seems to be more difficult in this version. The damn thing doesn't recognize the star half the time I draw it. >8U
It's picky about your completion of connecting your final line. Works fine for me.

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Level 15.68

Mar 2006


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Old Nov 28, 2006, 09:37 PM Local time: Nov 28, 2006, 07:37 PM #29 of 29
Man, i just got the game and i must say~ I'm enjoying it greatly!

I feel nervous when i'm trying to remember the order of things ^___^'''

I was speaking idiomatically.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Wii] Trauma Center: Second Origami Octopus

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