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GFF Risk 11: Atomic Safari
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nuttyturnip
Soggy


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Mar 2006


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Old May 29, 2009, 08:15 PM #51 of 100
The point may be moot, as Hawkeye's 24 hours are up. Araes may now attack, and he'll have to attack Rockgamer at least once.

Most amazing jew boots
Rockgamer
(OH CRAP. IT'S THE DUKE)


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Old May 29, 2009, 08:29 PM Local time: May 29, 2009, 07:29 PM #52 of 100
Because apparently there is no such thing as failed attacks anymore.

And Frank seems to find himself more powerful than anyone else actually thinks he is if that's the thought process he's using. Because it has nothing to do about getting revenge for my fallen cave buddy, you dirty traitor.

I am a dolphin, do you want me on your body?
Ballpark Frank
Regressing Since 1988


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Old May 29, 2009, 08:52 PM #53 of 100
Traitor he says! He who crushed the likes of Plarom, knkwzrd, Krelen, and Yeldarb! A traitor to you may very well be a Hero to the likes of Africa, tyrant. Spit your poisoned words at me, your barbaric acts of violence against Africa's brother's will be your undoing.

I was speaking idiomatically.
Araes
Plush


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Aug 2006


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Old May 29, 2009, 09:02 PM Local time: May 29, 2009, 09:02 PM 1 #54 of 100
4 Dice Rolls
 Description
Dice
Result
Burkina Faso 4
1d10
1
Burkina Faso 3
1d10
4
Burkina Faso 2
1d10
2
Burkina Faso
1d10
3
Quote:
Leave that to Araes, since he currently only has Rock to worry about.
Appreciate how I'm being volunteered to fall on my sword.

Attacking Burkina Faso (and failing)

And how well that would have gone. I can only laugh at 1/10 success rates. Obviously a non-entity in this game. Might as well just hand my turn GP to the nearby Warlord.

What kind of toxic man-thing is happening now?
Ballpark Frank
Regressing Since 1988


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Old May 29, 2009, 09:20 PM #55 of 100
8 Dice Rolls
 Description
Dice
Result
Tunisia(2)
1d10
4
Tunisia
1d10
1
Eritrea(3)
1d10
9
Eritrea(2)
1d10
3
Eritrea
1d10
2
Egypt(2)
1d10
8
Egypt
1d10
5
Sudan
1d10
10
Well. Time to put my money where my mouth is.

Charge into Sudan!

And follow through directly into Egypt.

Ah, Egypt again!

Eritrea is the next target.

Eritrea again.

I suppose I used my energy boost, by the way. Lost count. That leave me one more attack.

Guess where? Eritrea.

Tanks will roll into Libya.

And newly puchased Tanks will roll into Djibouti and Somalia[/b] whilst I also purchase, and use, another Energy Boost.

With it I shall attack Tunisia, twice.

A poor showing by the faithful in Green, to be sure, but nonetheless, we have done our part in vanquishing the dark menace. It's up to you now, nutty.

FELIPE NO
nuttyturnip
Soggy


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Old May 29, 2009, 10:47 PM #56 of 100
4 Dice Rolls
 Description
Dice
Result
Mauritius
1d10
3
Madagascar
1d10
10
Mozambique x2
1d10
8
Mozambique
1d10
5
A poor showing by the faithful in Green, to be sure, but nonetheless, we have done our part in vanquishing the dark menace. It's up to you now, nutty.
Not so bad, really. You prevented his warlord status and did some substantial damage, so good work. Now it's my turn.

Attacking Mozambique x2, Madagascar, and Mauritius.

Time to roll out my special Aquatic Tanks and conquer Mauritius and Seychelles.

Throw off your shackles, Africans, and welcome your liberators!


Your move, Black Dr. Wily with a skin condition.

What, you don't want my bikini-clad body?
Rockgamer
(OH CRAP. IT'S THE DUKE)


Member 370

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Old May 29, 2009, 11:43 PM Local time: May 29, 2009, 10:43 PM #57 of 100
10 Dice Rolls
 Description
Dice
Result
Rwanda 2
1d10
4
Rwanda
1d10
2
E Guinea
1d10
9
Gabon
1d10
7
Congo 4
1d10
6
Congo 3
1d10
4
Congo 2
1d10
2
Congo
1d10
3
CAR
1d10
10
Chad
1d10
6
Starting off with Chad.

Hittin' up the CAR next.

Congo is next on my radar.

Using my energy boost.

Tanks on Sao Tome & Prinsipe.

And I guess I'll take a chance on an energy boost and attack Gabon.

And let's see how the fight for Equatorial Guinea comes out.

Tanks into the DRC.

Using the energy boost to attack Rwanda.

Eh, I'll buy two tanks and take over Libya and Sudan.

Jam it back in, in the dark.
Ballpark Frank
Regressing Since 1988


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Old May 30, 2009, 12:32 PM #58 of 100
Ha, and that proves it. Mumbo jumbo bullshit about caring about perceived treachery goes out the window when he sees a chance to put yet another soul to the fire.

There's nowhere I can't reach.
The Plane Is A Tiger
Time Traveling Consequences


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Old May 30, 2009, 01:20 PM #59 of 100
Avenging me doesn't mean throwing away all sense of strategy in the name of bloodlust. Even the ruler of Africa needs to get money for his bling somehow.

This thing is sticky, and I don't like it. I don't appreciate it.
Rockgamer
(OH CRAP. IT'S THE DUKE)


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Old May 30, 2009, 01:32 PM Local time: May 30, 2009, 12:32 PM #60 of 100
Seriously, why leave another person around who's a potential threat when I can just get rid of him and gain items and gil in the process? I wouldn't have been able to off you either way, so I might as well go about attacking you in the most beneficial way possible.

And this especially laughable coming from you Frank, since you were willing to do the same thing to your own ally.

I am a dolphin, do you want me on your body?
nuttyturnip
Soggy


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Old May 31, 2009, 12:59 AM #61 of 100
Not that Araes would have done anything, but his 24 hours are up. Frank can go now.

Is everyone ok with ending this game in 3 rounds (this one, plus 2 more)?

I was speaking idiomatically.
Araes
Plush


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Old May 31, 2009, 02:56 AM Local time: May 31, 2009, 02:56 AM 1 #62 of 100
4 Dice Rolls
 Description
Dice
Result
Ghana
1d10
6
Burkina Faso 3
1d10
9
Burkina Faso 2
1d10
5
Burkina Faso
1d10
5
Been a rough while, however, I'll take my turn if that's fine, as Frank hasn't gone yet.

Holy crap, after only 3 attacks, I succeeded in winning a battle. I proceed to kill every native inhabitant of Burkina Faso and salt the earth with their teeth.

Two in a row? My word. Ghana as well. Take that neutral countries.

What kind of toxic man-thing is happening now?
The Plane Is A Tiger
Time Traveling Consequences


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Level 45.61

Mar 2006


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Old May 31, 2009, 02:59 AM #63 of 100
My god, Burkina Faso's impenetrable defenses have fallen at last!

Most amazing jew boots
Ballpark Frank
Regressing Since 1988


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Level 25.37

Mar 2006


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Old May 31, 2009, 01:24 PM #64 of 100
6 Dice Rolls
 Description
Dice
Result
Niger
1d10
2
Chad
1d10
7
Libya
1d10
7
Sudan
1d10
9
Ethiopia(2)
1d10
7
Ethiopia
1d10
4
Ethiopia first. Again.

Sudan.

Libya next.

Purchase and use an Energy Boost.

Attack Chad.

Follow through into Niger.

Once more, the evil Doctor's aspirations for Warlord status have been foiled by the brave men donning green, this has truly been a glorious offensive against evil.

How ya doing, buddy?
nuttyturnip
Soggy


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Old May 31, 2009, 02:26 PM #65 of 100
6 Dice Rolls
 Description
Dice
Result
Congo
1d10
1
Malawi
1d10
6
Zambia
1d10
8
Central African Rep x2
1d10
9
Central African Rep
1d10
4
DRoC
1d10
10
Excellent indeed. And since I'm a Warlord, I'll take 3 gil from Frank (for a good cause) and 5 gil from Rockgamer.

The peoples of the Democratic Republic of the Congo welcome their true leader, along with the citizens of the Central African Republic and Zambia.

I too shall purchase an Energy Boost, and use it to attack Malawi and the Congo.

Southern Africa is nearly free of the dark doctor's taint. Rockgamer now faces the might of two powerful Warlords, and Africa shall be fully liberated in time for Kwanzaa.

Jam it back in, in the dark.
Rockgamer
(OH CRAP. IT'S THE DUKE)


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Old May 31, 2009, 05:47 PM Local time: May 31, 2009, 04:47 PM #66 of 100
4 Dice Rolls
 Description
Dice
Result
CAR 4
1d10
8
CAR 3
1d10
2
CAR 2
1d10
2
CAR
1d10
3
Looks like nutty has turned out to be the real threat. He'd rather ally himself with his brother's killer, and I don't think the Africans would be pleased by this.

First attack on the CAR.

Well that didn't turn out too well.

There's nowhere I can't reach.
nuttyturnip
Soggy


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Old May 31, 2009, 06:53 PM #67 of 100
Aww, that's too bad. Now Rockgamer is being ravaged by the tiniest, pinkest Warlord ever.

Most amazing jew boots
Araes
Plush


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Aug 2006


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Old Jun 1, 2009, 06:09 PM Local time: Jun 1, 2009, 06:09 PM #68 of 100
4 Dice Rolls
 Description
Dice
Result
Nigeria 2
1d10
9
Nigeria
1d10
5
Benin 2
1d10
7
Benin
1d10
2
Realize I just slipped past 24h. I'm on and aware of my turn, just trying to figure out what I want to do. Turn Taken.

Well, crap, this could go real bad, but:

Attacking Benin (loss, won)
Attacking Nigeria (loss, won)

Buy Use:

Tanks to Togo, Chad

Rockgamer, you had me trapped, and could cut me out of Warlord easily. As a peace offering I'll give you my hard fought gains at Burkina Faso if you want it so that we're even.

I am a dolphin, do you want me on your body?
Rockgamer
(OH CRAP. IT'S THE DUKE)


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Old Jun 1, 2009, 06:56 PM Local time: Jun 1, 2009, 05:56 PM #69 of 100
I accept it.

I was speaking idiomatically.
nuttyturnip
Soggy


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Old Jun 1, 2009, 07:01 PM #70 of 100
In the past, we've had a rule that you must trade countries 1 for 1, i.e., Araes can't just give Rockgamer a country without receiving one from Rockgamer in return. If he could do that, he could just give Rockgamer his entire collection and hand him the win.

I realize this isn't spelled out in the current rules, so I don't have solid ground to enforce it, but it is in the wiki. If I remember correctly, it had something to do with a move Zergrinch tried (and really, aren't most of our rules a result of Zergrinch?)

What kind of toxic man-thing is happening now?
Araes
Plush


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Old Jun 1, 2009, 07:09 PM Local time: Jun 1, 2009, 07:09 PM #71 of 100
Since that was pretty vague, and its not in the rules for the thread, is that a "don't do it again" and its now added to the rules, or is it "give the country back"?

FELIPE NO
nuttyturnip
Soggy


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Old Jun 1, 2009, 07:13 PM #72 of 100
It's more of a "give the country back", since Rockgamer should know better. Still, I'm not exactly impartial, so I won't force the issue.

What, you don't want my bikini-clad body?
Araes
Plush


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Old Jun 1, 2009, 07:18 PM Local time: Jun 1, 2009, 07:18 PM #73 of 100
Well, if nobody's going to push the issue, then I'm just going to let it sit, move on, and remember not to do that in the future, as Rock apparently decided I'm not worth it at the moment. In the end, it is something of a waste for me, as I lost two good attacks trying to get through Benin to the outside world.

Edit: Also, I'm not really sure why the rule would matter anyhow. If I wanted to just let someone win, I'd team up, coordinate attacks, and then let them attack me without retaliating until the game was over.

Jam it back in, in the dark.
nuttyturnip
Soggy


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Old Jun 1, 2009, 07:32 PM #74 of 100
Fair enough.

There's nowhere I can't reach.
Rockgamer
(OH CRAP. IT'S THE DUKE)


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Old Jun 2, 2009, 12:06 AM Local time: Jun 1, 2009, 11:06 PM #75 of 100
since Rockgamer should know better.
Sorry, but I just have to dispute this part of your statement. Like Araes, I checked the rules to make sure it wasn't there (it wasn't, and I never thought to check the wiki, which the first post doesn't even allude to). And while I've probably played in more games than Araes has, don't forget that I haven't participated in every single game (this is maybe my sixth game overall), so I don't know the intricacies of every past game up to this point (especially if it's something Zerg-related).

So I'll definitely take note of this for the future, but I see no fault in what we did.

This thing is sticky, and I don't like it. I don't appreciate it.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Pang's Violence Basement > Play-by-Post Board Games > GFF Risk 11: Atomic Safari

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