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[Multi] Lego Star Wars II: The Original Trilogy
In a back to the future moment, Lucasarts rides the Lego Star Wars pony to the days of Luke, Leia, Han, Chewie and Gonk to bring us a "saw that one coming" game. The demo is out on most of the usual places but they're all slow and retarded (I'm getting mine from GamersHell) so I can't judge anything yet, but I'm sure it's no more different than the first one.
Jam it back in, in the dark. |
Holy Chocobo |
There's nowhere I can't reach. |
I glossed over the mixing-and-matching because it's not useful.
This thing is sticky, and I don't like it. I don't appreciate it. |
Holy Chocobo |
Well how about this: the boundaries that used to be in some levels, like in the podracing level or in the opening space sequence of Revenge of the Sith, are no more, granting a free-roaming experience.
I am a dolphin, do you want me on your body? |
Who gives a crap if it's original, or an improvement on the first one? Not me. If the levels are well-designed, this will keep me and some friends occupied for a couple of happy afternoons.
Awesome news, thanks Dope. This one snuck in under my radar. Most amazing jew boots |
"Free-roaming" is still not really the case. I just played through the level in the demo ("Mos Eisley spaceport. You will never find a more wretched hive of scum and villainy.") and it constrains to the same sort of "here's an area, clear it out, solve a puzzle, collect studs and other shit, move on to the next area, repeat steps above, finish level, cutscene, yay" schema that existed in the first game.
Not that I'm complaining -- it was fun, just as fun as the first one -- and it seems unlocking new characters seems dependant on how you do in the level. But there is no Dex's Diner in the demo, so I have no certain way of knowing. Also, to clarify: the characters can now build things with "workable" blocks strewn about the area. Building an AT-ST, for example. Vehicles were cumbersome, BTW. And got annoying. You thought AT-STs sucked in the first one. You cannot destroy them now and any Stormtrooper can hop right in whenever they feel like it. Banthas poop for their "Special" move (they can still attack). Buddy AI still sucks. I guess it would be too easy if they attacked as well, or collected studs. What kind of toxic man-thing is happening now?
Last edited by Dopefish; Aug 7, 2006 at 06:29 PM.
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Holy Chocobo |
Supposedky, the better you do, the harder the game becomes. So, more experienced gamers have a harder game. And I never had a problem with the buddy AI.
Anyways, I'm highly looking forward to this game. It's the first game that's come out in a few months that I want to get. FELIPE NO |
I'm so-so about the "new" movies' plots/stories, but I am really looking forward to a Lego game based on the original trilogy.
What, you don't want my bikini-clad body?
"We are all the sum of our tears. Too little, and the ground is not fertile and nothing can grow there. Too much – the best of us is washed away…" - G'Kar
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Jam it back in, in the dark. |