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Having played a few games of Invasion as the elites today, I noticed that a lot of people don't seem to be aware the vehicles are even there, seeing as how you generally have to manually select that spawn point. Rather than having to jack a banshee, you could conceivably just run over and get in one as a spartan at the moment. I'm sure that'll change once people get the hang of the map but for now, a sprinting spartan could get the elite vehicles fairly unopposed if they didn't mind the walk.
Jam it back in, in the dark. |
Live seems to be imploding right now. Can't do matchmaking, can't make or join parties, (both in game and chat varieties), can't send messages to other users. No hard disconnects for me, but Omagnus got booted off, though.
I have just had a very weird Invasion game. Saved the video, hopefully despite all the BS just now with Live that it got updated to Bungie.net. If only as a record of the many bugs it displayed. Can't even tell right now because I an't log into bungie's website to check. Live ID services seem to have shit themselves also. Started as Elites with Omagnus on me team, but we started with ARs. We had no choice of loadout, nor did we have choice of spawn. Only on Omagnus could I spawn. We also had no secondary weapons, (no Plasma Pistols, no magnums, none of that). We also had no armour ability. At the 25 kill mark, we got the ability to choose loadout, again. But the ability to choose spawn location never restored throughout the game. Omagnus died many times because I could not get the banshee low enough in time. How WONDERFUL. There's nowhere I can't reach. |
The thing with starting with jacked up weapons and spawns (with weapons being restored on Phase 2) is a known and apparently pretty common glitch. Apparently that can allow you to access things you're not supposed to be able to, which is where the videos of Elites using Armor Lock and being able to pick up AA's off corpses are coming from.
This thing is sticky, and I don't like it. I don't appreciate it. |
Fair enough, makes sense that those two are related. Good to know, at least.
I am a dolphin, do you want me on your body? |
Me and Tails BEASTING arena, did horrible that first game but then we won 7 in a row:
I blame prenatal no-skill grenade spammers. I was speaking idiomatically. |
HALO REACH BETA: HOW TO PLAY FREE FOR ALL
STARRING GARRMONDO (and some other guy) ROFLFOX (and Garrmondo) (Guest starring dead Drakken) What kind of toxic man-thing is happening now? #654: Braixen |
I told you guys I was gonna dashboard.
FELIPE NO |
Man, that game. If you guys get the chance, take a few minutes while you're sitting around eating breakfast or whatever and watch that last Team SWAT match we played from my perspective. It's the wackiest shit I've ever seen. There were at least two occasions where I came across three of them crouched on top of one another peeking around the corner like a bunch of stooges.
It'll also serve as a good introspective into the hilariously backwards playstyle of Roflfox. That way when you're about to ask "Fox what the fuck are you doing" you won't have to, because you'll know. Shake will you be on in an hour or so? I've been up all night/day with little to no sleep which should make for excellent comedy. And by comedy I mean me dying a lot. e: Oh my god the sequence of events at :40 in the video is the best thing I've ever done Most amazing jew boots #654: Braixen |
OP updated.
Most amazing jew boots |
I'm glad they're increasing the flag recovery range because at present you have to be virtually standing on the bastard to get it to return and it takes fucking ages. I don't think I've seen a single flag return so far in the beta which on Sword base is no issue since you have to carry the thing a million miles to score but on the other map means the attacking team nearly always scores unless they're either retards or have a couple of members trying to boost their k/d ratio rather than scoring.
I've not fonud invasion to be too unbalanced in the first phase since there's so much cover on the way to the Spartan base for the Elites. Where the Elites suffer is in the third phase since you run soooooo slowly carrying the generator and all it takes is a decent Scorpion driver or a good shot with rockets and you'll never score. If they put in a closer spawn for the Elites you could make the most of the swords but as it is, it's a bit Rourke's Drift at present, with the Spartans being the Welsh Guard and the Elites having sharp sticks and canvas shields. They either need to increase run speed while carrying or let Elites spawn closer to make the matches tight because at present the Elites only ever win when all the Spartans are idiots who don't understand how the game works (Although given the average Halo player you meet as a random, you meet those kind of Spartans alarmingly often at present). I can only hope that once the full game goes live people will realise that there's more to it than your k/d ratio because we all know how shit I am at Halo and yet in the beta, I'm often coming out as MVP, simply because I'm the only one who plays objective games as objective games rather than slayer, although I suspect the addition of a pure slayer playlist will lessen that. There's nowhere I can't reach. |
One thing I spotted yesterday that struck me as rather odd was that they allow splitscreen people into the Free For All playlists, which resulted in one guy winning Oddball by a mile because his mate was clearly acting as a bodyguard. Can't say I was a fan of that particularly. This thing is sticky, and I don't like it. I don't appreciate it. |
They definitely need to increase the victory bonus, getting less than ten credits for winning and 150 odd for getting a lot of Sticky kills is just silly and encourages kills rather than trying to win.
I am a dolphin, do you want me on your body? |
I don't think they will; if they incentivize winning too much, people will just quit out if they're not going to win.
I was speaking idiomatically. |
That's really fucking backwards and yet also tragically true.
What kind of toxic man-thing is happening now? |
Props to Daravon and Toku for rendering this shit. Might as well get it uploaded before the Beta ends.
The first one is the looooooooool double melee spree that I won't be able to do in the final once they fix the melee speed:
Second one is this guy failing fantastically with a Jetpack:
and the last one is the Killtacular that Toku rendered in HD (better seen clicking through to YT and selecting the HD option):
Fake edit: ONE MORE, and probably the best of them all. I can't even describe what the fuck is going on in words but it's from Daravon's perspective in this one match where we were abusing Armor Lock. Apparently I'm Superman now.
FELIPE NO #654: Braixen |
That last one is still fucking amazing.
I've rendered some of my own, I'll put something together in the next couple days. Just a reminder, the Beta ends at an unannounced time on Wednesday, and all of your saved films and bungie.net stats will be wiped "shortly after." So tomorrow's the last full day of the Beta, and if you want to render/save any films or screenshots from the Beta you're gonna want to do that ASAP. I'm normally off on Tuesdays but need to go in for a few hours in the morning. I should be on around 1-ish if anyone's around, and I'll try to hang out most of the day. TEAM ARMOR LOCK GOOOO What, you don't want my bikini-clad body? |
I'll probably hop on for a final run this evening around 6:30ish.
Jam it back in, in the dark. |
Head's up: apparently the Beta is ending Thursday morning at 10am PDT. Also confirmed that your stats/files/etc will be wiped shortly thereafter. I already pulled all of my stats and files so I'm completely done with the Beta, but if you still want to get your game on or download/render any videos you got about a day and a half.
This thing is sticky, and I don't like it. I don't appreciate it. |
OP updated:
As I've said before I'll continue to keep the thread updated, but there will probably not be a huge amount of news. I expect we'll get some new news at E3 (probably Firefight announcement, Campaign stuff and release date would be my guess), but after that it'll probably be a slow trickle at best until a few weeks before launch. I am a dolphin, do you want me on your body? |
I don't really see what everyone's issue was with Swordbase 1-flag. Yes, it was a tough slog from one base to the other but with no really open areas aside from the middle, the defenders had to catch up to you to stop you and it's amazing how often in their haste to stop the flag carrier people won't spot the guy with invis hiding behind a doorway waiting to assasinate them. It was tough to score but that made a nice change from the other map which being so open was overly easy to score in since if you picked up the flag at a run then even if you got shot straight away it'd bounce a fair way closer to the goal and you had to practically sit on the flag as a defender to get it to return.
How ya doing, buddy? |
Also a small OP update from this week's BWU. Aside from saying that a host of changes from tiny to large have been made or are being looked it, they did provide a bit more insight into the changes Swordbase will see in the final game:
What kind of toxic man-thing is happening now? |
After everyone got their bearings I only saw that happen a couple of times and that was purely because the defenders all rushed off looking for weapons rather than defending the flag and that can happen on most maps. I didn't really play that many games compared to you though so maybe I got lucky.
FELIPE NO |
Yeah, that was definitely not my experience at all, it happened 99% of the time without fail on both sides. Once you see someone do it once, there's literally no reason to try to go the long way.
What, you don't want my bikini-clad body? |
If they let you use your armour abilities when carrying the flag it might make other options more viable, although it would perhaps be a bit easy to score with a jetpack. One can only hope they do actually make some positive changes as a result of the beta because it was far from perfect and God knows enough people played it, although given the hilarious discussions on the GameFAQs message board, where half the people thought x feature was the best thing ever while the other half thought it was the worst suggests pleasing everyone will be tricky (And of course on GameFAQs everyone is a level 50 uber-general or something). Thing is, people can bitch all they want but they'll all buy it on day one.
Jam it back in, in the dark. |
Tags |
fucking armor lock, halo, halo reach |
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