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[:plant:] "If _I_ were a game designer"
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Rex Grossman II
Sex Cannon


Member 34923

Level 2.50

Dec 2009


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Old Dec 6, 2009, 05:11 PM Local time: Dec 7, 2009, 07:11 AM #1 of 24
Also if I was a developer, I'd realise that making a game open world and hiding things in obscure places is only entertaining for people with OCD and doesn't automatically make a game more fun.
You do forget that a LOT of asian gamers, and many western gamers tend to have OCD and find that the most fun factor in RPGs. True enough I personally find it irritating and a cop out to real gameplay, but I have a few friends of mine who thoroughly enjoy the concept of "A GAME IS NOT COMPLETE UNLESS YOU GET 100% AND GET EVERYTHING IN THE GAME".

And yes that includes silly things like getting at least 1 of every single weapon, item and armor in the game.

However I myself find RPGs a cop out in general of a real game. Don't get me wrong - I really enjoy the intricate plots (even if they fall apart halfway through the game) of many RPGs. However I'd like it if they took that plot, and put it into a game other than an RPG so it'd feel like I was totally immersing myself into a game, instead of a grindfest of a visual novel with some tenuous degree of human interactivity.

Of course that's just my personal aesthetic preference and probably doesn't count for much.

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [:plant:] "If _I_ were a game designer"

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