Originally Posted by Vampiro
Actually, in this one case, I wouldn't doubt that a large part of the shortages weren't artificial. They've been experiencing production issues for ages, including low yields (and various other problems with the Cell chip), Blu-Ray lasers, and just the difficulty of producing a high-end piece of hardware and getting it out the door. But you're right, launching doesn't mean a whole lot when there's only 200,000 consoles to ship. But they got them out in time for the holidays and gathered enough hype for it to matter. Believe it or not, a lot of news stations seem to reporting the PS3 as one of the top must-have items, placing ahead of the Wii. They would have suffered beyond belief if they further delayed the console, at least no they can build themselves back up and try to keep pace with Microsoft.
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The reported production problem wasn't even the CELL, as they were reporting excellent yields well before launch. The main problem was the blue laser diode for the Blu-Ray drives. Which gets me to another point: If that hadn't been placed in the machine, we likely would've saw it at a much lower price point and at far greater quantities at launch and beyond.
They're simply seeing what's happens when you try to force feed the public a format, even if it's got more the computer/motion picture industry behind it.
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They should have done more to ensure a better launch, I agree, but they constantly fucked up along the way. To the point where they really didn't seem to have much of a choice. They chose the lesser of the two evils That's my point.
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Agreed, there really isn't much more to it. The amazing thing is that for such a large company, they never saw these shortages and planned accordingly or
anything. It's like a bunch of decapitated chickens are running SCEI at the moment.
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AC is viable because it was reported as a Sony exclusive. As I said, everyone knew it was going to be on the 360, but that's not Ubi was saying. Plus, the 360 project wasn't exactly titled "Assassin's Creed." The name was announced for the PS3 and for all we knew they dropped the project and took it over to Sony. Anyways it's just a recent example of a publisher saying something's exclusive when it's not. RE4 is a better one though, which is why I included it. That actually came as a surprise.
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Again, not viable. Ubisoft's long been suspected of having a very close relationship to Microsoft, so when they announced it was "exclusive" there was widespread skepticism already. Early reports about the game, while lacking the game, were still reporting on AC.
Either way you look at it, the sudden exclusivity seemed like a joke as the machines are nowhere near close enough to simply jump ship like that (nor are they close to Sony).
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Third: I disagree. I'm already enjoy this generation and have found a ton of good titles to enjoy. The 360 got off to a shaky start, but I have no regrets purchasing it. Same with the Wii, especially knowing great games are just around the corner. And though I won't be getting a PS3 for awhile, I'm sure it'll turn around like the 360 did. Good games will eventually come, whether exclusive or multi-platform.
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This is just my opinion of course, but it comes down to whether there are enough good games to justify the cost of the console and said games. IMO, none of them are there yet.
Wii - Nintendo's got it easiest here. Lowest price point and they've got blockbuster titles coming down the pipe. They're already known for pumping out concentrated awesome, so you can rest assured that you're getting your money's worth. The rumored drought of titles is a little worrying though, and it has many screaming "Gamecube Redux".
X360 - This is where we start getting a little fuzzy. It still lacks a diverse enough library to appeal to anyone except the same group of people the original Xbox did, so it loses gamers looking for niche titles and other titles coming out of Japan. Online is fantastic, but that doesn't make up for a variety of titles to choose from.
It may simply be me, but it's not worth it yet. If we see more good stuff from Capcom and Namco like Lost Planet it'll be more appealing to gamers that were more drawn to the PS2/Gamecube than the Xbox.
PS3 - One word: Bloated. Priced too high, more bugs than a barn, and slim pickings in terms of games. The online is slowly coming together, but there's already a long wait for worthwhile titles and then another vast expanse of time to traverse before getting to the heavy hitters. Sony's expecting this thing to be a PS2, but sales are likely going to crawl outside of the holidays. Hence, developers are going to get a clue and start heading to the cheaper-to-develop-for Wii and equally-capable 360.
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Sony is losing something like $106 on the $600 model and some $200+ on the $500 model as well. So yeah, I doubt they'd be that hard pressed for sales to bring about a price drop so early in the hardware's life cycle.
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Far slower sales than predicted, bleeding exclusives left and right (don't think this is going to stop with MGS4) and the competition dropping their prices, as you said with Halo 3 will force their hand.
It's either do that to keep their console viable as a gaming platform, or start moving it toward entertainment and bail out of the industry. Post-holiday sales will probably be awful due to a combination of the issues stated before and collapsing demand.
What, you don't want my bikini-clad body?