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[DnD] GW URBX: 20! EVERYONE IS EXPLODE
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Little Brenty Brent Brent
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Old Apr 7, 2013, 09:22 PM Local time: Apr 7, 2013, 07:22 PM #51 of 485
The north/south thing screwed me up already; when I skimmed through Shin's post the first time I thought he (for some reason) obliterated the already knocked-over door. I thought I was walking into an acceptably well-lit corridor. Oops!

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Old Apr 7, 2013, 09:28 PM #52 of 485
Hahahaha, when you said you'd "pass by the log" I actually thought you meant in the sense of ignoring and dismissing it. Welp.

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Old Apr 7, 2013, 09:37 PM Local time: Apr 7, 2013, 07:37 PM #53 of 485
I read it the same way, but then I'm standing in a black hallway so I've already proven to viewers at home that LOL WORDS

I was speaking idiomatically.
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Old Apr 8, 2013, 08:48 AM Local time: Apr 8, 2013, 09:48 AM #54 of 485
I'll just go with this then, hopefully I don't get ratted out of existence just yet.

Additional Spam:
Ah, also, I didn't see an initiative list, is this first come first serve?

What kind of toxic man-thing is happening now?

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Last edited by i am good at jokes; Apr 8, 2013 at 08:50 AM. Reason: This member got a little too post happy.
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Old Apr 8, 2013, 10:19 AM #55 of 485
Whaaaaaat, initiative, why would you assume combat is gonna break out just because of a dozen individually-labeled raaaaaaahahahaha okay

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Old Apr 9, 2013, 06:52 PM 1 #56 of 485
THAT ESCALATED QUICKLY

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Old Apr 9, 2013, 07:11 PM Local time: Apr 9, 2013, 04:11 PM 1 #57 of 485
Shin should get some sort of honorary dungeonmaster position for being way better at killing the party than you are.

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Old Apr 9, 2013, 07:38 PM 3 #58 of 485
Letting the party do most of the work of wrecking themselves is like, 90% of the point of switching to Gamma World. Giving Shin a box of dynamite is more efficient than any number of dragons.

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Old Apr 9, 2013, 08:14 PM Local time: Apr 9, 2013, 06:14 PM #59 of 485
OH HO HO WE'LL SEE ABOUT THAT.

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Old Apr 9, 2013, 08:26 PM Local time: Apr 9, 2013, 07:26 PM #60 of 485
I love how the very first room has 13 minions in it... and every last one has more HP than any of us. This will be a depressingly short game.

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Old Apr 9, 2013, 08:33 PM #61 of 485
It seems like a lot for the first fight, admittedly, but, again, because of Gamma World's lack of... shall we say long-term wound tracking, it just makes sense for every fight to be a slobberknocker. Win and live. Lose and die. Rule of URBX. No change rule.

And it is not as if you guys don't have options. Well, I mean. Less now that Shin blew up 60% of them. But. In principle.


edit: I always forget to show defenses in the first fight of a new thread, edited in now

I was speaking idiomatically.

Last edited by The unmovable stubborn; Apr 9, 2013 at 08:37 PM.
Little Brenty Brent Brent
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Old Apr 9, 2013, 08:34 PM Local time: Apr 9, 2013, 06:34 PM #62 of 485
brb physics

What kind of toxic man-thing is happening now?
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Old Apr 10, 2013, 12:18 AM Local time: Apr 9, 2013, 10:18 PM 5 #63 of 485
I want to use reflexive teleport on the explosion. The ability says this: "You and the target teleport, swapping positions. The triggering attack hits the target instead, and misses you if you're out of range."

Now I'm sure you are all well-versed in bomb physics, but here's a refresher on how explosives work.

Most commonly-employed offensive explosives are "high explosives" (ie: the kind used in bomb vests) which are such termed as the shock front moves faster than the speed of sound. We're dealing with some intense shit, here. For example, ammonal (which I think is an acceptable analogue for whatever Shin's explosives are, as it is commonly employed by suicide bombers) has a shock front velocity of approximately 4,400 m/s. Standing approximately 3.5 m away, it would take the blast front about 0.0001 seconds to reach Sven. This velocity is a little less than 10,000 mph.

Generally, this blast wave is the result of an inherently unstable chemical compound (in the case of ammonal, ammonium nitrate (NH4NO3)) rapidly reconstituting itself into a more stable, lower-energy state. For example, the products of the ammonal reaction include water and gaseous nitrogen and oxygen. There is also an enormous amount of energy released, which generates incredible heat.
This heat causes a rapid increase in temperature in the aforementioned gases, which results in a proportional increase in their volume, exerting a force outward which is manifest as the blast wave. A much larger proportion of energy in high explosives goes into this environmental work as opposed to heat, which is one of the things that separates them from low explosives, which tend to react hotter and slower (thermite is an extreme example of this concept).

Now, as previously established the peak force would impact Sven approximately 0.0001 seconds after generation. As demonstrated by Cook et al. (1956) the time interval from detonation to peak pressure is about the same as the time interval from peak pressure to complete dissipation.

Based on this rate of decay, I submit that by the time I occupy Shin's original position the vast majority of the destructive power of the blast will have moved beyond my position, leaving me more-or-less unharmed.

And obliterating Shin.

That is all.

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Old Apr 10, 2013, 12:41 AM Local time: Apr 9, 2013, 09:41 PM 1 #64 of 485
I just want to express my sincere gobsmackedness that Diss cited a journal paper about the physics of detonation waves to justify a D&D move.

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Old Apr 10, 2013, 01:05 AM 1 1 #65 of 485
Fun fact: due to the silly way in which Shin's explosion power works, the originating square of the explosion doesn't take any damage in the first place, and all of Diss' research was unnecessary.

GOOD TIMES

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Old Apr 10, 2013, 01:27 AM Local time: Apr 9, 2013, 11:27 PM #66 of 485
I just want to express my sincere gobsmackedness that Diss cited a journal paper about the physics of detonation waves to justify a D&D move.
I felt that doing what the ability specifically forbade (at least, what I thought it forbade) demanded significant justification.

There's nowhere I can't reach.

Last edited by Little Brenty Brent Brent; Apr 10, 2013 at 04:16 PM.
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Old Apr 10, 2013, 12:21 PM Local time: Apr 10, 2013, 06:21 PM 2 #67 of 485
I thought those were all going to be the one hit point type minions, not proper monsters.

I mean, that wouldn't have changed my battle plan one iota but I figured everything but the wombat would be as exploded as me.

Now where are my virgins?

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Old Apr 10, 2013, 01:48 PM Local time: Apr 10, 2013, 11:48 AM #68 of 485
I think we've all learned important lessons here today about incorporating suicide bombing into a cohesive attack strategy.

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Old Apr 10, 2013, 03:25 PM Local time: Apr 10, 2013, 04:25 PM #69 of 485
Didn't we have something go this horribly wrong right in the last game as well? I don't remember whodunnit, but I know it had just about the same effect on our groups survival chances.

That and a giant house that didn't even know how to DO A PROPER LIFT

I was speaking idiomatically.

Juggle dammit
Little Brenty Brent Brent
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Old Apr 10, 2013, 04:15 PM Local time: Apr 10, 2013, 02:15 PM 1 #70 of 485
Cette failed an overcharge for some sonic explosion thing and ruined everyone in earshot.

Additional Spam:
Additionally: if we do immediately end up on the URBX "lol fucked up so bad" reruns, I think this is definitely a setting worth hanging on to for the future.

Additional Spam:
Additionally additionally: You should probs use Hyperactive if it becomes prudent to do so, Hawkeye. Alphas are reset after every encounter whether you use them or not, so might as well. Plus an extra attack would be preeeeeeeeeeeeeetty useful about now.

What kind of toxic man-thing is happening now?

Last edited by Little Brenty Brent Brent; Apr 10, 2013 at 04:26 PM. Reason: This member got a little too post happy.
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Old Apr 11, 2013, 12:57 AM 2 #71 of 485
Ok, moved the damage on Sven over to Murderson so now Murderson's, uh, meaty bits are also mortally wounded from being hit by the blast wave of... the same meaty bits, which... um..

So yeah, Shin, save separately for each of your unfortunate conditions I suppose.

PS Diss your retcon means you're not unconscious and we're waiting on your turn, the teleport would have put you in... K12.

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Little Brenty Brent Brent
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Old Apr 11, 2013, 01:34 AM Local time: Apr 10, 2013, 11:34 PM #72 of 485
OH. WELL IN THAT CASE.

Additional Spam:
Is this time-warp shifting where I am in the initiative list, or am I maintaining my current position?

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Last edited by Little Brenty Brent Brent; Apr 11, 2013 at 02:38 AM. Reason: This member got a little too post happy.
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Old Apr 11, 2013, 08:23 AM #73 of 485
Same initiative order, not dyin' doesn't make you any faster, oddly enough

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Old Apr 11, 2013, 08:56 AM Local time: Apr 11, 2013, 08:56 AM #74 of 485
I for one am all for blowing yourself and all your allies up while doing dick all to the enemies becoming a gamma world tradition.


(see also giving everyone diseases via exploded aerosol rat)

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Old Apr 11, 2013, 12:10 PM Local time: Apr 11, 2013, 06:10 PM #75 of 485
So I'm now exploded and dying?

That is very silly.

I feel I should get some form of bonus combo points though.

This thing is sticky, and I don't like it. I don't appreciate it.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Pang's Violence Basement > [DnD] GW URBX: 20! EVERYONE IS EXPLODE

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